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doc-typematching.html
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<h3 class="nav-header">Getting Started</h3>
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<h1>Type Matching</h1>
<h3>What is a Type Matching?</h3>
<hr>
<p>
Total AI uses Type Categories and Type Groups to enable more generalized Type matching versus just
matching on a specific Entity Type. This can be seen in various locations in TAI specifically
in Input Conditions and Inventory Slots.
<br><br>
<img src="Images/TypeMatching.png">
<br><br>
This will be seen in the UI as two fields, Match Type and [Match Type] Match.
Match Type will be Type Group, Type Category, or Entity Type and then based on the one selected
choose a Match.
</p>
<h3>Type Category</h3>
<hr>
<p>
A Type Category is an almost empty ScriptableObject where only the name is used along with a
parent Type Category field. The parent field allows Type Categories to be hierarchical, which
allows for matching on all descendants. For example TAI's Quick Setup generates an "All"
Type Category which is recommend to be the only Type Category with no parent. This was All
will match every Entity Type. Every Entity Type can have any number of Type Categories.
Type Categories are used in various locations in TAI.
<br><br>
See <a class="text-link" href="insp-typecategory.html">Type Category Inspector</a>.
</p>
<h3>Type Group</h3>
<hr>
<p>
Type Group is a more advanced matching method. It allows multiple Type Categories to be combined and
then the ability to include or exclude specific Entity Types. If Type Categories can't capture the matching
required, Type Groups can be used.
<br><br>
See <a class="text-link" href="insp-typegroup.html">Type Group Inspector</a>.
</p>
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