You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I'm opening up the client with Chrome and Firefox simultaneously and trying to connect to the same WebQuake server. Once I'm joining the game in the second browser window, the server kicks out the first. Why is this happening?
I've started the server with -port <custom_port> -maxplayers 8
switches and if i open up http://<server_ip>:<custom_port> i can see the game is really limited to 8 players. Does the server allows only one connection from the same IP address?
The text was updated successfully, but these errors were encountered:
Comment out this line and it works. Not sure why, but on connect this loop looks for any connection that is still connected over websockets with the same source address and disconnects it.
I'm opening up the client with Chrome and Firefox simultaneously and trying to connect to the same WebQuake server. Once I'm joining the game in the second browser window, the server kicks out the first. Why is this happening?
I've started the server with
-port <custom_port> -maxplayers 8
switches and if i open up
http://<server_ip>:<custom_port>
i can see the game is really limited to 8 players. Does the server allows only one connection from the same IP address?The text was updated successfully, but these errors were encountered: