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ghosteventscampaign.xml
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<?xml version="1.0" encoding="utf-8"?>
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
<!-- GHOST MOD RANDOM EVENTS -->
<!-- YES I AM COPYING HUSKMOD'S HOMEWORK. THANKS. -->
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
<Randomevents>
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
<!-- All Difficulties -->
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
<EventSet minleveldifficulty="25" maxleveldifficulty="100" chooserandom="false" allowatstart="true" additive="true" campaign="true">
<!-- populate the ruins -->
<EventSet identifier="ruins" chooserandom="false" allowatstart="true" perruin="true" triggereventcooldown="false">
<MonsterEvent characterfile="Fractalguardian9" amount="1" spawntype="ruin" probability="0.5" spawnpointtag="swarmfeeder" />
</EventSet>
<EventSet identifier="ruin_encounters" chooserandom="true" triggereventcooldown="false" allowatstart="true">
<EventSet identifier="entrance1" chooserandom="false" triggereventcooldown="false" allowatstart="true">
<MonsterEvent characterfile="Fractalguardian9" amount="1" spawntype="ruin" spawnpointtag="encounter_entrance1" />
</EventSet>
<EventSet identifier="entrance2" chooserandom="false" triggereventcooldown="false" allowatstart="true">
<MonsterEvent characterfile="Fractalguardian9" amount="1" spawntype="ruin" spawnpointtag="encounter_entrance2" spawndistance="1000" />
</EventSet>
<EventSet identifier="entrance3" chooserandom="false" triggereventcooldown="false" allowatstart="true">
<MonsterEvent characterfile="Fractalguardian9" amount="1" spawntype="ruin" spawnpointtag="encounter_entrance3" />
</EventSet>
<EventSet identifier="chambers1" chooserandom="false" triggereventcooldown="false" allowatstart="true">
<MonsterEvent characterfile="Fractalguardian9" amount="1" spawntype="ruin" spawnpointtag="encounter_chambers1" />
</EventSet>
</EventSet>
<!-- populate the caves -->
<EventSet identifier="caves" chooserandom="true" allowatstart="true" percave="true" triggereventcooldown="false">
<MonsterEvent characterfile="huskhardsuit" minamount="0" maxamount="1" spawntype="cave" />
<MonsterEvent characterfile="huskcaustic" minamount="0" maxamount="1" spawntype="cave" />
<MonsterEvent characterfile="huskvolatile" minamount="0" maxamount="1" spawntype="cave" />
</EventSet>
<!-- Populate the wrecks. -->
<EventSet identifier="wreck" chooserandom="true" allowatstart="true" perwreck="true" triggereventcooldown="false">
<EventSet chooserandom="true" commonness="5" perwreck="true" allowatstart="true" triggereventcooldown="false">
<MonsterEvent characterfile="huskhardsuit" minamount="0" maxamount="1" spawntype="wreck" probability="0.2" />
<MonsterEvent characterfile="huskcaustic" minamount="0" maxamount="1" spawntype="wreck" probability="0.1" />
<MonsterEvent characterfile="huskvolatile" minamount="0" maxamount="1" spawntype="wreck" probability="0.1" />
</EventSet>
</EventSet>
<!-- Timed events -->
<!-- Trigger at 300 seconds -->
<EventSet identifier="first" chooserandom="true" mindistancetraveled="1.0" minmissiontime="300" minintensity="0.0" maxintensity="1.0" allowatstart="false">
<EventSet chooserandom="true" commonness="5">
<MonsterEvent characterfile="huskhardsuit" minamount="0" maxamount="1" spawntype="mainpath,sidepath" />
<MonsterEvent characterfile="huskcaustic" minamount="0" maxamount="1" spawntype="mainpath,sidepath" />
<MonsterEvent characterfile="huskvolatile" minamount="0" maxamount="1" spawntype="mainpath,sidepath" />
</EventSet>
</EventSet>
<!-- Trigger at 1000 seconds -->
<EventSet identifier="second" chooserandom="true" mindistancetraveled="1.0" minmissiontime="1000" minintensity="0.0" maxintensity="1.0" allowatstart="false">
<EventSet chooserandom="true" commonness="5">
<MonsterEvent characterfile="huskhardsuit" minamount="0" maxamount="1" spawntype="mainpath,sidepath" />
<MonsterEvent characterfile="huskcaustic" minamount="0" maxamount="1" spawntype="mainpath,sidepath" />
<MonsterEvent characterfile="huskvolatile" minamount="0" maxamount="1" spawntype="mainpath,sidepath" />
</EventSet>
</EventSet>
<!-- Trigger at 1500 seconds -->
<EventSet identifier="third" chooserandom="true" mindistancetraveled="1.0" minmissiontime="1500" minintensity="0.0" maxintensity="1.0" allowatstart="false">
<EventSet chooserandom="true" commonness="5">
<MonsterEvent characterfile="huskhardsuit" minamount="0" maxamount="1" spawntype="mainpath,sidepath" />
<MonsterEvent characterfile="huskcaustic" minamount="0" maxamount="1" spawntype="mainpath,sidepath" />
<MonsterEvent characterfile="huskvolatile" minamount="0" maxamount="1" spawntype="mainpath,sidepath" />
</EventSet>
</EventSet>
<!-- Trigger at 2500 seconds -->
<EventSet identifier="fourth" chooserandom="true" mindistancetraveled="1.0" minmissiontime="2500" minintensity="0.0" maxintensity="1.0" allowatstart="false">
<EventSet chooserandom="true" commonness="5">
<MonsterEvent characterfile="huskhardsuit" minamount="0" maxamount="1" spawntype="mainpath,sidepath" />
<MonsterEvent characterfile="huskcaustic" minamount="0" maxamount="1" spawntype="mainpath,sidepath" />
<MonsterEvent characterfile="huskvolatile" minamount="0" maxamount="1" spawntype="mainpath,sidepath" />
</EventSet>
</EventSet>
</EventSet>
</Randomevents>