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model_environment_user.go
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/*
Delphix API Gateway
Delphix API Gateway API
API version: 1.0
Contact: [email protected]
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package delphix_dct_api
import (
"encoding/json"
)
// EnvironmentUser struct for EnvironmentUser
type EnvironmentUser struct {
// Environment user reference
UserRef *string `json:"user_ref,omitempty"`
// Username of environment user
Username *string `json:"username,omitempty"`
// This indicates if this user is primary or not
PrimaryUser *bool `json:"primary_user,omitempty"`
}
// NewEnvironmentUser instantiates a new EnvironmentUser object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewEnvironmentUser() *EnvironmentUser {
this := EnvironmentUser{}
return &this
}
// NewEnvironmentUserWithDefaults instantiates a new EnvironmentUser object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewEnvironmentUserWithDefaults() *EnvironmentUser {
this := EnvironmentUser{}
return &this
}
// GetUserRef returns the UserRef field value if set, zero value otherwise.
func (o *EnvironmentUser) GetUserRef() string {
if o == nil || o.UserRef == nil {
var ret string
return ret
}
return *o.UserRef
}
// GetUserRefOk returns a tuple with the UserRef field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *EnvironmentUser) GetUserRefOk() (*string, bool) {
if o == nil || o.UserRef == nil {
return nil, false
}
return o.UserRef, true
}
// HasUserRef returns a boolean if a field has been set.
func (o *EnvironmentUser) HasUserRef() bool {
if o != nil && o.UserRef != nil {
return true
}
return false
}
// SetUserRef gets a reference to the given string and assigns it to the UserRef field.
func (o *EnvironmentUser) SetUserRef(v string) {
o.UserRef = &v
}
// GetUsername returns the Username field value if set, zero value otherwise.
func (o *EnvironmentUser) GetUsername() string {
if o == nil || o.Username == nil {
var ret string
return ret
}
return *o.Username
}
// GetUsernameOk returns a tuple with the Username field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *EnvironmentUser) GetUsernameOk() (*string, bool) {
if o == nil || o.Username == nil {
return nil, false
}
return o.Username, true
}
// HasUsername returns a boolean if a field has been set.
func (o *EnvironmentUser) HasUsername() bool {
if o != nil && o.Username != nil {
return true
}
return false
}
// SetUsername gets a reference to the given string and assigns it to the Username field.
func (o *EnvironmentUser) SetUsername(v string) {
o.Username = &v
}
// GetPrimaryUser returns the PrimaryUser field value if set, zero value otherwise.
func (o *EnvironmentUser) GetPrimaryUser() bool {
if o == nil || o.PrimaryUser == nil {
var ret bool
return ret
}
return *o.PrimaryUser
}
// GetPrimaryUserOk returns a tuple with the PrimaryUser field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *EnvironmentUser) GetPrimaryUserOk() (*bool, bool) {
if o == nil || o.PrimaryUser == nil {
return nil, false
}
return o.PrimaryUser, true
}
// HasPrimaryUser returns a boolean if a field has been set.
func (o *EnvironmentUser) HasPrimaryUser() bool {
if o != nil && o.PrimaryUser != nil {
return true
}
return false
}
// SetPrimaryUser gets a reference to the given bool and assigns it to the PrimaryUser field.
func (o *EnvironmentUser) SetPrimaryUser(v bool) {
o.PrimaryUser = &v
}
func (o EnvironmentUser) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.UserRef != nil {
toSerialize["user_ref"] = o.UserRef
}
if o.Username != nil {
toSerialize["username"] = o.Username
}
if o.PrimaryUser != nil {
toSerialize["primary_user"] = o.PrimaryUser
}
return json.Marshal(toSerialize)
}
type NullableEnvironmentUser struct {
value *EnvironmentUser
isSet bool
}
func (v NullableEnvironmentUser) Get() *EnvironmentUser {
return v.value
}
func (v *NullableEnvironmentUser) Set(val *EnvironmentUser) {
v.value = val
v.isSet = true
}
func (v NullableEnvironmentUser) IsSet() bool {
return v.isSet
}
func (v *NullableEnvironmentUser) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableEnvironmentUser(val *EnvironmentUser) *NullableEnvironmentUser {
return &NullableEnvironmentUser{value: val, isSet: true}
}
func (v NullableEnvironmentUser) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableEnvironmentUser) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}