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Generator.cat
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Generator.cat
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<catalogue id="f69c-988c-fae3-e664" name="Generator" revision="17" battleScribeVersion="2.03" authorName="Riccardo Sipone" authorContact="[email protected]" library="true" gameSystemId="1242-c30b-419f-8229" gameSystemRevision="10" xmlns="http://www.battlescribe.net/schema/catalogueSchema" type="catalogue">
<readme>Review 1.00.00: generator collection
Review 3.04.00: all generator included and updated
Review 3.04.01: all generator included and updated. added 3.03 Orbat change
Review 3.04.02: added after Uniion Orbat update to 3.03
Review 3.04.03: updated for Sultanate Orbat 3.03
Review 3.04.04: new data for mid April updated
Review 3.04.05: new data for mid September updated
Review 3.04.06: new rules for 3.04 Orbats (rev.2)
Review 3.04.07: update for 3.04 Orbats Sept '23 release (rev.1)
Review 3.05.00: update for 3.05 Orbats Oct '23 release
Review 3.05.01: update for 3.05 Orbats Jan'24 (to be used with New Recruit)
Review 3.06.00: start of 3.06 updates
Review 3.06.01: Crown 3.05a data (rev1)
Review 3.06.02: Alliance 3.05
Review 3.06.03: Empire 3.05
Review 3.06.03: Sultanate / Union 3.06
Review 3.06.04: Enlightened 3.05</readme>
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<infoLinks>
<infoLink id="f09a-aa4b-bd72-e361" name="Great Wall generator" hidden="false" targetId="3fa0-0ae4-9f50-67dc" type="profile"/>
<infoLink id="2e43-fb05-1894-0b69" name="Great Wall generator" hidden="false" targetId="aac8-fdce-2f53-815a" type="rule"/>
</infoLinks>
<categoryLinks>
<categoryLink id="107c-6e18-16e0-8c88" name="Generator" hidden="false" targetId="25b9-7f26-cbd9-e68f" primary="false"/>
</categoryLinks>
<costs>
<cost name="Points" typeId="7c9b-6b09-b5ac-2249" value="0"/>
<cost name="Victory Points" typeId="426e-670d-6ddd-9631" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="538b-37c1-68db-ca1d" name="Internal Entropic Generator" publicationId="908d-6feb-2e9e-843b" hidden="false" collective="false" import="false" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="aa30-fcd9-d964-e10e" type="max"/>
</constraints>
<infoLinks>
<infoLink id="8c91-1058-2c78-e4f0" name="Internal Entropic Generator" hidden="false" targetId="085f-7931-ddc5-bfdd" type="profile"/>
<infoLink id="9446-36f5-7673-0f40" name="Entropic generator" hidden="false" targetId="d85c-a48a-5ea6-8ddb" type="rule"/>
</infoLinks>
<categoryLinks>
<categoryLink id="a968-863f-0bf4-d435" name="Generator" hidden="false" targetId="25b9-7f26-cbd9-e68f" primary="false"/>
</categoryLinks>
<costs>
<cost name="Points" typeId="7c9b-6b09-b5ac-2249" value="0"/>
<cost name="Victory Points" typeId="426e-670d-6ddd-9631" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="efe5-f7a5-d52e-0c9e" name="Interphase generator" publicationId="7b2b-0f56-3962-5ec1" hidden="false" collective="false" import="false" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="61c3-3bf7-946a-ff93" type="max"/>
</constraints>
<infoLinks>
<infoLink id="547c-bab9-1f7f-a5be" name="Interphase generator" hidden="false" targetId="bfd7-458a-8938-9de1" type="profile"/>
<infoLink id="a95e-7fba-fd56-1d99" name="Interphase generator" hidden="false" targetId="3856-32b4-29d7-c738" type="rule"/>
</infoLinks>
<categoryLinks>
<categoryLink id="fba8-399f-589b-0d10" name="Generator" hidden="false" targetId="25b9-7f26-cbd9-e68f" primary="false"/>
</categoryLinks>
<costs>
<cost name="Points" typeId="7c9b-6b09-b5ac-2249" value="0"/>
<cost name="Victory Points" typeId="426e-670d-6ddd-9631" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="29fe-5c4a-1d8c-014d" name="Langsam generator" publicationId="33cf-b4a6-bff0-0d70" hidden="false" collective="false" import="false" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="c36d-e0ce-03d2-554d" type="max"/>
</constraints>
<infoLinks>
<infoLink id="a606-4a72-3cf0-2bf8" name="Langsam generator" hidden="false" targetId="3f19-5915-66a7-f688" type="profile"/>
<infoLink id="0ddc-ed6a-ddea-6395" name="Langsan generator" hidden="false" targetId="9704-6693-8202-319a" type="rule"/>
</infoLinks>
<categoryLinks>
<categoryLink id="b156-58b3-d1fd-4539" name="Generator" hidden="false" targetId="25b9-7f26-cbd9-e68f" primary="false"/>
</categoryLinks>
<costs>
<cost name="Points" typeId="7c9b-6b09-b5ac-2249" value="0"/>
<cost name="Victory Points" typeId="426e-670d-6ddd-9631" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="51db-ebdc-f4dc-6fff" name="Magma Cast Generator" publicationId="7b2b-0f56-3962-5ec1" hidden="false" collective="false" import="false" type="upgrade">
<infoLinks>
<infoLink id="27ab-f58e-e9b1-22d0" name="Magma Cast generator" hidden="false" targetId="0820-8799-3688-c122" type="profile"/>
<infoLink id="9eca-a1d2-a85e-9148" name="Magma Cast generator" hidden="false" targetId="19bc-60bc-f7ef-9877" type="rule"/>
</infoLinks>
<categoryLinks>
<categoryLink id="368f-5178-7b83-efde" name="Generator" hidden="false" targetId="25b9-7f26-cbd9-e68f" primary="false"/>
</categoryLinks>
<costs>
<cost name="Points" typeId="7c9b-6b09-b5ac-2249" value="0"/>
<cost name="Victory Points" typeId="426e-670d-6ddd-9631" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="77af-dd4b-51e7-c620" name="Magnetic generator" publicationId="7f09-e243-2307-78d0" hidden="false" collective="false" import="false" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="f096-0834-70a2-738c" type="max"/>
</constraints>
<infoLinks>
<infoLink id="1e82-b729-a9b6-e24e" name="Magnetic generator" hidden="false" targetId="586f-fde9-3d38-02d0" type="profile"/>
<infoLink id="467a-5150-4620-3a10" name="Magnetic generator" hidden="false" targetId="b4ba-a474-4872-aa00" type="rule"/>
</infoLinks>
<categoryLinks>
<categoryLink id="cfe6-43b2-7900-7052" name="Generator" hidden="false" targetId="25b9-7f26-cbd9-e68f" primary="false"/>
</categoryLinks>
<costs>
<cost name="Points" typeId="7c9b-6b09-b5ac-2249" value="0"/>
<cost name="Victory Points" typeId="426e-670d-6ddd-9631" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="163e-8002-bc82-d20f" name="Mirage generator" publicationId="d854-a2d6-3d52-44c4" hidden="false" collective="true" import="false" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="7596-0780-5406-05de" type="min"/>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="171e-ccf5-d8ae-0990" type="max"/>
</constraints>
<infoLinks>
<infoLink id="3907-23d0-234a-241a" name="Mirage generator" hidden="false" targetId="0c80-8c19-6348-9a6c" type="profile"/>
<infoLink id="db32-6d65-4cec-37b0" name="Mirage generator" hidden="false" targetId="8466-6d75-968e-c1e7" type="rule"/>
</infoLinks>
<categoryLinks>
<categoryLink id="63a6-c019-ed87-e83e" name="Generator" hidden="false" targetId="25b9-7f26-cbd9-e68f" primary="false"/>
</categoryLinks>
<costs>
<cost name="Points" typeId="7c9b-6b09-b5ac-2249" value="0"/>
<cost name="Victory Points" typeId="426e-670d-6ddd-9631" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="12ce-85e0-dc8e-8c07" name="Null generator" publicationId="908d-6feb-2e9e-843b" hidden="false" collective="false" import="false" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="1d5c-4bed-5a9a-e10c" type="max"/>
</constraints>
<infoLinks>
<infoLink id="ac6f-0fe5-8a71-8878" name="Null generator" hidden="false" targetId="2543-507b-1a7b-8c8e" type="profile"/>
<infoLink id="7a22-e525-7988-7017" name="Null generator" hidden="false" targetId="be12-5593-7285-1b98" type="rule"/>
</infoLinks>
<categoryLinks>
<categoryLink id="0420-ee6e-8807-5be9" name="Generator" hidden="false" targetId="25b9-7f26-cbd9-e68f" primary="false"/>
</categoryLinks>
<costs>
<cost name="Points" typeId="7c9b-6b09-b5ac-2249" value="0"/>
<cost name="Victory Points" typeId="426e-670d-6ddd-9631" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="74b0-d10f-4a04-5321" name="Portal generator" publicationId="d854-a2d6-3d52-44c4" hidden="false" collective="true" import="false" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="9b2a-d8da-1f24-2615" type="min"/>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="639b-ec28-97e7-a357" type="max"/>
</constraints>
<infoLinks>
<infoLink id="fc3e-a3e1-8d44-8467" name="Portal generator" hidden="false" targetId="bbcb-e6ac-1e89-35d2" type="profile"/>
<infoLink id="3109-d308-bc05-03cd" name="Portal generator" hidden="false" targetId="7934-e919-e869-4ef7" type="rule"/>
</infoLinks>
<categoryLinks>
<categoryLink id="82f0-7580-ae32-45d6" name="Generator" hidden="false" targetId="25b9-7f26-cbd9-e68f" primary="false"/>
</categoryLinks>
<costs>
<cost name="Points" typeId="7c9b-6b09-b5ac-2249" value="0"/>
<cost name="Victory Points" typeId="426e-670d-6ddd-9631" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="bf96-7810-7d69-a386" name="Repulsion field generator" publicationId="7f09-e243-2307-78d0" hidden="false" collective="false" import="false" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="068e-2090-ccf9-06be" type="max"/>
</constraints>
<infoLinks>
<infoLink id="20aa-5b71-734e-d8dc" name="Repulsion field generator" hidden="false" targetId="260e-2d03-fa1e-8137" type="profile"/>
<infoLink id="6d8d-5da5-f577-13dc" name="Repulsion field generator" hidden="false" targetId="67a0-4bf1-a4e1-f28e" type="rule"/>
</infoLinks>
<categoryLinks>
<categoryLink id="7c50-8fa5-da0a-6177" name="Generator" hidden="false" targetId="25b9-7f26-cbd9-e68f" primary="false"/>
</categoryLinks>
<costs>
<cost name="Points" typeId="7c9b-6b09-b5ac-2249" value="0"/>
<cost name="Victory Points" typeId="426e-670d-6ddd-9631" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="0e7f-6ae4-f9b6-0ea1" name="Shield generator" publicationId="7f09-e243-2307-78d0" hidden="false" collective="false" import="false" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="26e1-8e2e-9d57-7000" type="max"/>
</constraints>
<infoLinks>
<infoLink id="2a17-399e-b51c-6fa5" name="Shield generator" hidden="false" targetId="2086-333f-c525-6c88" type="profile"/>
<infoLink id="89e9-1f91-2a0a-4b7e" name="Shield generator (3.04)" hidden="false" targetId="2c2f-ebec-49d2-ae7d" type="rule"/>
</infoLinks>
<categoryLinks>
<categoryLink id="4214-1ca4-f118-7e8e" name="Generator" hidden="false" targetId="25b9-7f26-cbd9-e68f" primary="false"/>
</categoryLinks>
<costs>
<cost name="Points" typeId="7c9b-6b09-b5ac-2249" value="0"/>
<cost name="Victory Points" typeId="426e-670d-6ddd-9631" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="9d4a-299b-4d99-d7d1" name="Shockwave generator" publicationId="e265-8c7f-a4b2-a48e" hidden="false" collective="false" import="false" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="1c35-3481-2dbe-4373" type="max"/>
</constraints>
<infoLinks>
<infoLink id="3d99-69ca-de35-7858" name="Shockwave generator" hidden="false" targetId="23d6-0ce1-939e-1fff" type="profile"/>
<infoLink id="6ee4-441d-b833-bd13" name="Shockwave generator" hidden="false" targetId="972b-ef54-6903-e553" type="rule"/>
</infoLinks>
<categoryLinks>
<categoryLink id="13af-e0da-ce5c-6e32" name="Generator" hidden="false" targetId="25b9-7f26-cbd9-e68f" primary="false"/>
</categoryLinks>
<costs>
<cost name="Points" typeId="7c9b-6b09-b5ac-2249" value="0"/>
<cost name="Victory Points" typeId="426e-670d-6ddd-9631" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="1543-05e3-58ac-6e6d" name="Shroud generator" publicationId="7f09-e243-2307-78d0" page="35" hidden="false" collective="false" import="false" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="164f-6b2a-e20f-429a" type="max"/>
</constraints>
<infoLinks>
<infoLink id="2830-a3df-25aa-b8cf" name="Shroud generator" hidden="false" targetId="1873-22df-b3ba-49db" type="profile"/>
<infoLink id="317a-3615-2580-f4bc" name="Shroud generator" hidden="false" targetId="ef22-2b56-207c-7d3f" type="rule"/>
</infoLinks>
<categoryLinks>
<categoryLink id="a166-34ba-29cc-4a5a" name="Generator" hidden="false" targetId="25b9-7f26-cbd9-e68f" primary="false"/>
</categoryLinks>
<costs>
<cost name="Points" typeId="7c9b-6b09-b5ac-2249" value="0"/>
<cost name="Victory Points" typeId="426e-670d-6ddd-9631" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="e948-b887-f83d-e0a3" name="Solex generator" publicationId="129d-da97-caec-1ddd" hidden="false" collective="false" import="false" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="dbdf-2130-867e-ffee" type="max"/>
</constraints>
<infoLinks>
<infoLink id="77ee-c0b2-caa3-92f9" name="Solex generator" hidden="false" targetId="3c61-6b1f-6945-49dd" type="profile"/>
<infoLink id="1401-5e95-1030-66b6" name="Solex Generator" hidden="false" targetId="99d4-4010-e285-3397" type="rule"/>
</infoLinks>
<categoryLinks>
<categoryLink id="d0dd-49ca-d930-872d" name="Generator" hidden="false" targetId="25b9-7f26-cbd9-e68f" primary="false"/>
</categoryLinks>
<costs>
<cost name="Points" typeId="7c9b-6b09-b5ac-2249" value="0"/>
<cost name="Victory Points" typeId="426e-670d-6ddd-9631" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="e81d-d125-f14c-1205" name="Storm generator" publicationId="33cf-b4a6-bff0-0d70" hidden="false" collective="false" import="false" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="a6e9-ede9-f7f0-552d" type="max"/>
</constraints>
<infoLinks>
<infoLink id="4c7e-55e7-8c7a-311b" name="Storm generator" hidden="false" targetId="fac1-657e-c3b7-e1de" type="profile"/>
<infoLink id="58df-cd5b-7c99-b374" name="Storm Generetor" hidden="false" targetId="5a6c-4169-1e85-3b02" type="rule"/>
</infoLinks>
<categoryLinks>
<categoryLink id="c105-9e94-3833-7a36" name="Generator" hidden="false" targetId="25b9-7f26-cbd9-e68f" primary="false"/>
</categoryLinks>
<costs>
<cost name="Points" typeId="7c9b-6b09-b5ac-2249" value="0"/>
<cost name="Victory Points" typeId="426e-670d-6ddd-9631" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="4f9f-bf12-daca-15ed" name="Trident generator" publicationId="dbca-8d57-b848-457e" hidden="false" collective="false" import="false" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="6ce0-fd01-3e6a-e2a1" type="max"/>
</constraints>
<infoLinks>
<infoLink id="59f0-c122-3eff-97a3" name="Trident generator" hidden="false" targetId="9512-f063-fbc2-a039" type="profile"/>
<infoLink id="09a9-9319-cb2e-7341" name="Trident generator" hidden="false" targetId="d2ef-9795-16c8-9014" type="rule"/>
</infoLinks>
<categoryLinks>
<categoryLink id="74b5-485c-bcf9-8ebf" name="Generator" hidden="false" targetId="25b9-7f26-cbd9-e68f" primary="false"/>
</categoryLinks>
<costs>
<cost name="Points" typeId="7c9b-6b09-b5ac-2249" value="0"/>
<cost name="Victory Points" typeId="426e-670d-6ddd-9631" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="04c9-bf08-c943-86bd" name="Superior Void-Engine" publicationId="908d-6feb-2e9e-843b" hidden="false" collective="false" import="false" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="4878-134e-e1cf-daf3" type="max"/>
</constraints>
<infoLinks>
<infoLink id="af9e-909f-caee-1c2b" name="Void-Engine" hidden="false" targetId="5aa5-a15b-5ffb-2c9f" type="profile"/>
<infoLink id="f98c-7b65-9cb8-2664" name="Void-Engine" hidden="false" targetId="ee09-5a15-1ff5-a60d" type="rule"/>
</infoLinks>
<categoryLinks>
<categoryLink id="cee5-b795-8fad-bfca" name="Generator" hidden="false" targetId="25b9-7f26-cbd9-e68f" primary="false"/>
</categoryLinks>
<costs>
<cost name="Points" typeId="7c9b-6b09-b5ac-2249" value="0"/>
<cost name="Victory Points" typeId="426e-670d-6ddd-9631" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="e8d8-3cbf-4858-aa61" name="Mirage generator" publicationId="d854-a2d6-3d52-44c4" hidden="false" collective="false" import="false" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="19db-207f-e1a3-015f" type="max"/>
</constraints>
<infoLinks>
<infoLink id="78a8-5ffc-2dea-8dda" name="Mirage generator" hidden="false" targetId="0c80-8c19-6348-9a6c" type="profile"/>
<infoLink id="5874-dcc5-2e70-e9f6" name="Mirage generator" hidden="false" targetId="8466-6d75-968e-c1e7" type="rule"/>
</infoLinks>
<categoryLinks>
<categoryLink id="eabd-f338-81b9-f2c1" name="Generator" hidden="false" targetId="25b9-7f26-cbd9-e68f" primary="false"/>
</categoryLinks>
<costs>
<cost name="Points" typeId="7c9b-6b09-b5ac-2249" value="0"/>
<cost name="Victory Points" typeId="426e-670d-6ddd-9631" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="9827-2131-2316-f0ea" name="Portal generator" publicationId="d854-a2d6-3d52-44c4" hidden="false" collective="false" import="false" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="bf3e-9c37-1b98-349d" type="max"/>
</constraints>
<infoLinks>
<infoLink id="dfdc-5b6b-4f22-3f28" name="Portal generator" hidden="false" targetId="bbcb-e6ac-1e89-35d2" type="profile"/>
<infoLink id="db7f-4832-4b14-d1de" name="Portal generator" hidden="false" targetId="7934-e919-e869-4ef7" type="rule"/>
</infoLinks>
<categoryLinks>
<categoryLink id="3db9-a546-4d27-24be" name="Generator" hidden="false" targetId="25b9-7f26-cbd9-e68f" primary="false"/>
</categoryLinks>
<costs>
<cost name="Points" typeId="7c9b-6b09-b5ac-2249" value="0"/>
<cost name="Victory Points" typeId="426e-670d-6ddd-9631" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="b3c7-08d5-6e74-4bbf" name="Magma Cast Generator" publicationId="7b2b-0f56-3962-5ec1" hidden="false" collective="true" import="false" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="9c55-1e8c-1492-95fd" type="min"/>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="ea38-0427-1b4a-e0a6" type="max"/>
</constraints>
<infoLinks>
<infoLink id="65f5-7a36-af9f-2e48" name="Magma Cast generator" hidden="false" targetId="0820-8799-3688-c122" type="profile"/>
<infoLink id="0413-171c-3c6e-3725" name="Magma Cast generator�" hidden="false" targetId="19bc-60bc-f7ef-9877" type="rule"/>
</infoLinks>
<categoryLinks>
<categoryLink id="46c1-52b4-3f60-8cb8" name="Generator" hidden="false" targetId="25b9-7f26-cbd9-e68f" primary="false"/>
</categoryLinks>
<costs>
<cost name="Points" typeId="7c9b-6b09-b5ac-2249" value="0"/>
<cost name="Victory Points" typeId="426e-670d-6ddd-9631" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="8d0a-2807-b5a9-aae3" name="Point Defence Shield generator" publicationId="7f09-e243-2307-78d0" hidden="false" collective="false" import="false" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="f83a-d09e-467c-8dbe" type="max"/>
</constraints>
<infoLinks>
<infoLink id="ad1f-1be7-12fe-6080" name="Point Defecese Shield generator" hidden="false" targetId="bb87-7c6d-9144-497d" type="profile"/>
<infoLink id="f6a9-a716-24c4-650e" name="Point Defences Shield generator" hidden="false" targetId="d79a-6377-a25e-d47f" type="rule"/>
</infoLinks>
<categoryLinks>
<categoryLink id="f263-bb17-eb5d-e09a" name="Generator" hidden="false" targetId="25b9-7f26-cbd9-e68f" primary="false"/>
</categoryLinks>
<costs>
<cost name="Points" typeId="7c9b-6b09-b5ac-2249" value="0"/>
<cost name="Victory Points" typeId="426e-670d-6ddd-9631" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="596e-bbf7-4be2-d494" name="Shield generator" publicationId="7f09-e243-2307-78d0" hidden="false" collective="true" import="false" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="75f3-eebc-4a7a-e4df" type="min"/>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="6192-e897-51ff-1d57" type="max"/>
</constraints>
<infoLinks>
<infoLink id="2355-90ef-cb97-579b" name="Shield generator" hidden="false" targetId="2086-333f-c525-6c88" type="profile"/>
<infoLink id="e4ec-7410-7da0-1c5e" name="Shield generator" hidden="false" targetId="2c2f-ebec-49d2-ae7d" type="rule">
<modifiers>
<modifier type="set" value="true" field="hidden">
<conditions>
<condition type="instanceOf" value="1" field="selections" scope="596e-bbf7-4be2-d494" childId="557f-d9bd-8ef6-812b" shared="true" includeChildSelections="true"/>
</conditions>
</modifier>
<modifier type="set" value="Chang'An Tower Generator" field="name">
<conditions>
<condition type="instanceOf" value="1" field="selections" scope="596e-bbf7-4be2-d494" childId="557f-d9bd-8ef6-812b" shared="true" includeChildSelections="true"/>
</conditions>
</modifier>
</modifiers>
</infoLink>
</infoLinks>
<categoryLinks>
<categoryLink id="cd94-789b-6f75-f8f0" name="Generator" hidden="false" targetId="25b9-7f26-cbd9-e68f" primary="false"/>
</categoryLinks>
<costs>
<cost name="Points" typeId="7c9b-6b09-b5ac-2249" value="0"/>
<cost name="Victory Points" typeId="426e-670d-6ddd-9631" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="9bf9-4303-3807-8b33" name="Internal Entropic Generator" publicationId="908d-6feb-2e9e-843b" hidden="false" collective="true" import="false" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="1731-3e11-53b4-03f9" type="min"/>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="a388-c054-b9eb-63a7" type="max"/>
</constraints>
<infoLinks>
<infoLink id="c3a9-3979-0e48-6536" name="Internal Entropic Generator" hidden="false" targetId="085f-7931-ddc5-bfdd" type="profile"/>
<infoLink id="adf0-0b96-433b-bd24" name="Entropic generator" hidden="false" targetId="d85c-a48a-5ea6-8ddb" type="rule"/>
</infoLinks>
<categoryLinks>
<categoryLink id="4605-0310-309e-20ae" name="Generator" hidden="false" targetId="25b9-7f26-cbd9-e68f" primary="false"/>
</categoryLinks>
<costs>
<cost name="Points" typeId="7c9b-6b09-b5ac-2249" value="0"/>
<cost name="Victory Points" typeId="426e-670d-6ddd-9631" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="63e4-54cd-2af6-ce6c" name="Arc generator" publicationId="e6a1-85d3-8979-7880" hidden="false" collective="true" import="false" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="c1fb-5db4-703e-47a2" type="min"/>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="d85a-43cd-bc84-95d8" type="max"/>
</constraints>
<infoLinks>
<infoLink id="b5f7-b2d6-304e-6b10" name="Arc Generator" hidden="false" targetId="0261-b767-cd91-14ae" type="profile"/>
<infoLink id="4905-4610-e708-e419" name="Arc generator�" hidden="false" targetId="0bab-bd34-0b75-76b1" type="rule"/>
</infoLinks>
<categoryLinks>
<categoryLink id="941a-4b00-aba7-d767" name="Generator" hidden="false" targetId="25b9-7f26-cbd9-e68f" primary="false"/>
</categoryLinks>
<costs>
<cost name="Points" typeId="7c9b-6b09-b5ac-2249" value="0"/>
<cost name="Victory Points" typeId="426e-670d-6ddd-9631" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="1a28-0be4-37ed-6e32" name="Cryo generator" publicationId="e265-8c7f-a4b2-a48e" hidden="false" collective="true" import="false" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="21c4-a290-f4a2-d963" type="max"/>
</constraints>
<infoLinks>
<infoLink id="7eb5-66a7-47f8-8cf1" name="Cryo generator" hidden="false" targetId="a378-c3c3-3095-e066" type="profile"/>
<infoLink id="b602-7f2b-06ec-0ead" name="Cryo generator" hidden="false" targetId="90e5-d856-f4d8-b56b" type="rule"/>
</infoLinks>
<categoryLinks>
<categoryLink id="6355-23fe-13ad-8578" name="Generator" hidden="false" targetId="25b9-7f26-cbd9-e68f" primary="false"/>
</categoryLinks>
<costs>
<cost name="Points" typeId="7c9b-6b09-b5ac-2249" value="0"/>
<cost name="Victory Points" typeId="426e-670d-6ddd-9631" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="b93b-874d-dc0b-5e44" name="Shockwave generator" publicationId="e265-8c7f-a4b2-a48e" hidden="false" collective="true" import="false" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="5811-9993-3dc4-2847" type="min"/>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="f558-af6f-b30e-13ad" type="max"/>
</constraints>
<infoLinks>
<infoLink id="9bad-73ae-39a3-3e71" name="Shockwave generator" hidden="false" targetId="23d6-0ce1-939e-1fff" type="profile"/>
<infoLink id="7824-20cc-6fa1-4d89" name="Shockwave generator" hidden="false" targetId="972b-ef54-6903-e553" type="rule"/>
</infoLinks>
<categoryLinks>
<categoryLink id="becd-6653-1520-9c5e" name="Generator" hidden="false" targetId="25b9-7f26-cbd9-e68f" primary="false"/>
</categoryLinks>
<costs>
<cost name="Points" typeId="7c9b-6b09-b5ac-2249" value="0"/>
<cost name="Victory Points" typeId="426e-670d-6ddd-9631" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="fcc9-c0ad-7380-b6a2" name="Guardian generator" publicationId="dbca-8d57-b848-457e" hidden="false" collective="true" import="false" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="970f-7b7b-5690-875b" type="min"/>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="b183-2607-58bd-fa7d" type="max"/>
</constraints>
<infoLinks>
<infoLink id="cce1-d7cc-908e-5daa" name="Guardian generator" publicationId="7f09-e243-2307-78d0" page="35" hidden="false" targetId="1877-35d1-b915-2b6b" type="profile">
<modifierGroups>
<modifierGroup>
<modifiers>
<modifier type="append" field="name" value="(3)">
<conditions>
<condition field="selections" scope="fcc9-c0ad-7380-b6a2" value="1" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="true" childId="179a-4bc3-c4d4-b5d5" type="instanceOf"/>
</conditions>
</modifier>
<modifier type="append" field="name" value="(4)">
<conditions>
<condition field="selections" scope="fcc9-c0ad-7380-b6a2" value="1" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="true" childId="5935-bcd7-b498-5f40" type="instanceOf"/>
</conditions>
</modifier>
<modifier type="append" field="name" value="(2)">
<conditions>
<condition field="selections" scope="fcc9-c0ad-7380-b6a2" value="1" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="true" childId="8901-cc02-f55e-2ee5" type="instanceOf"/>
</conditions>
</modifier>
<modifier type="append" field="name" value="(8)">
<conditions>
<condition field="selections" scope="fcc9-c0ad-7380-b6a2" value="1" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="true" childId="967e-22a1-ae69-7b4f" type="instanceOf"/>
</conditions>
</modifier>
<modifier type="append" field="name" value="(1)">
<conditions>
<condition field="selections" scope="fcc9-c0ad-7380-b6a2" value="1" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="true" childId="0c85-39c7-9145-efeb" type="instanceOf"/>
</conditions>
</modifier>
</modifiers>
</modifierGroup>
</modifierGroups>
</infoLink>
<infoLink id="8b6f-06aa-99f2-da5f" name="Guardian generator" hidden="false" targetId="c8ce-067f-fea8-42b3" type="rule"/>
</infoLinks>
<categoryLinks>
<categoryLink id="9bfc-270b-a76b-7673" name="Generator" hidden="false" targetId="25b9-7f26-cbd9-e68f" primary="false"/>
</categoryLinks>
<costs>
<cost name="Points" typeId="7c9b-6b09-b5ac-2249" value="0"/>
<cost name="Victory Points" typeId="426e-670d-6ddd-9631" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="aaa0-4dc5-d12f-fcf9" name="Magnetic generator" publicationId="7f09-e243-2307-78d0" hidden="false" collective="true" import="false" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="384f-d696-2b82-0d7b" type="min"/>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="4716-8662-ee08-e74c" type="max"/>
</constraints>
<infoLinks>
<infoLink id="bc4d-78cc-7931-5d2c" name="Magnetic generator" hidden="false" targetId="586f-fde9-3d38-02d0" type="profile"/>
<infoLink id="0ad5-f2da-a32e-ab52" name="Magnetic generator�" hidden="false" targetId="b4ba-a474-4872-aa00" type="rule"/>
</infoLinks>
<categoryLinks>
<categoryLink id="93cf-dc27-617a-4c56" name="Generator" hidden="false" targetId="25b9-7f26-cbd9-e68f" primary="false"/>
</categoryLinks>
<costs>
<cost name="Points" typeId="7c9b-6b09-b5ac-2249" value="0"/>
<cost name="Victory Points" typeId="426e-670d-6ddd-9631" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="33c4-9a5e-db6d-b083" name="Trident generator" publicationId="dbca-8d57-b848-457e" hidden="false" collective="true" import="false" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="373e-4d96-9d2d-3c0d" type="min"/>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="f365-f661-acb8-ec2c" type="max"/>
</constraints>
<infoLinks>
<infoLink id="0b98-130c-0bc8-a532" name="Trident generator" hidden="false" targetId="9512-f063-fbc2-a039" type="profile"/>
<infoLink id="2d0f-c75d-85a3-79df" name="Trident generator" hidden="false" targetId="d2ef-9795-16c8-9014" type="rule"/>
</infoLinks>
<categoryLinks>
<categoryLink id="de22-4921-5f4d-e57c" name="Generator" hidden="false" targetId="25b9-7f26-cbd9-e68f" primary="false"/>
</categoryLinks>
<costs>
<cost name="Points" typeId="7c9b-6b09-b5ac-2249" value="0"/>
<cost name="Victory Points" typeId="426e-670d-6ddd-9631" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="2c4c-0057-e9cb-3122" name="Ivaldi Shroud generator" publicationId="7f09-e243-2307-78d0" page="35" hidden="false" collective="false" import="false" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="9794-719f-ecfc-87ca" type="max"/>
</constraints>
<infoLinks>
<infoLink id="f3e3-36a2-bf74-eeff" name="Shroud generator" hidden="false" targetId="1873-22df-b3ba-49db" type="profile">
<modifiers>
<modifier type="set" field="name" value="Ivaldi Shround Generetor"/>
</modifiers>
</infoLink>
<infoLink id="dfb3-c690-5da9-3293" name="Ivaldi Shroud generator�" hidden="false" targetId="0b05-45a3-00b2-82b2" type="rule"/>
</infoLinks>
<categoryLinks>
<categoryLink id="0f5b-8c3d-6e26-5286" name="Generator" hidden="false" targetId="25b9-7f26-cbd9-e68f" primary="false"/>
</categoryLinks>
<costs>
<cost name="Points" typeId="7c9b-6b09-b5ac-2249" value="0"/>
<cost name="Victory Points" typeId="426e-670d-6ddd-9631" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="9a69-c020-577f-5b8d" name="Francisco Solex Projector" publicationId="129d-da97-caec-1ddd" hidden="false" collective="true" import="false" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="adea-bf9f-58f3-2386" type="min"/>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="2de5-2ef7-840a-d917" type="max"/>
</constraints>
<infoLinks>
<infoLink id="a5e1-107d-7479-46ec" name="Solex generator" hidden="false" targetId="3c61-6b1f-6945-49dd" type="profile">
<modifiers>
<modifier type="set" field="name" value="Francisco Solex Projector"/>
</modifiers>
</infoLink>
<infoLink id="cdc4-193c-2f11-faeb" name="Solex Generator�" hidden="false" targetId="99d4-4010-e285-3397" type="rule"/>
</infoLinks>
<categoryLinks>
<categoryLink id="5999-9bf4-9bb8-8bbd" name="Generator" hidden="false" targetId="25b9-7f26-cbd9-e68f" primary="false"/>
</categoryLinks>
<costs>
<cost name="Points" typeId="7c9b-6b09-b5ac-2249" value="0"/>
<cost name="Victory Points" typeId="426e-670d-6ddd-9631" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="8002-0fb8-db95-1b71" name="Sentinel Generators" publicationId="e6a1-85d3-8979-7880" hidden="false" collective="false" import="false" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="5148-3631-1b47-e217" type="max"/>
</constraints>
<infoLinks>
<infoLink id="c416-6c95-0ae7-89eb" name="Sentinel generator" hidden="false" targetId="49af-b56f-ee26-fc6a" type="profile"/>
<infoLink id="d71e-a19f-8a51-80d3" name="Sentinel Generators [3.05]" hidden="false" targetId="ba9d-4be6-4150-0054" type="rule"/>
</infoLinks>
<costs>
<cost name="Victory Points" typeId="426e-670d-6ddd-9631" value="0"/>
<cost name="Points" typeId="7c9b-6b09-b5ac-2249" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="d0e6-f9ac-010c-f5ee" name="Sentinel Generators" publicationId="e6a1-85d3-8979-7880" hidden="false" collective="true" import="false" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="9645-179e-6d98-01b3" type="min"/>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="1be0-f6d6-c5b8-c1f0" type="max"/>
</constraints>
<infoLinks>
<infoLink id="99ff-350a-5bc9-142e" name="Sentinel generator" hidden="false" targetId="49af-b56f-ee26-fc6a" type="profile"/>
<infoLink id="bfe7-6463-62f2-07b9" name="Sentinel Generators [3.05]" hidden="false" targetId="ba9d-4be6-4150-0054" type="rule"/>
</infoLinks>
<costs>
<cost name="Victory Points" typeId="426e-670d-6ddd-9631" value="0"/>
<cost name="Points" typeId="7c9b-6b09-b5ac-2249" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="7e0d-13ec-6f29-f7f5" name="Storm generator" publicationId="33cf-b4a6-bff0-0d70" hidden="false" collective="true" import="false" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="501b-d479-565c-543c" type="min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="false" id="6348-3bc6-2ef2-7c39"/>
</constraints>
<infoLinks>
<infoLink id="6d4a-3d16-dbd5-5e93" name="Storm generator" hidden="false" targetId="fac1-657e-c3b7-e1de" type="profile"/>
<infoLink id="4662-b3b0-5f24-af7c" name="Storm Generetor" hidden="false" targetId="5a6c-4169-1e85-3b02" type="rule"/>
</infoLinks>
<categoryLinks>
<categoryLink targetId="25b9-7f26-cbd9-e68f" id="cc69-17fe-67-1627" primary="true" name="Generator"/>
</categoryLinks>
<costs>
<cost name="Points" typeId="7c9b-6b09-b5ac-2249" value="0"/>
<cost name="Victory Points" typeId="426e-670d-6ddd-9631" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="4945-f63e-d042-2b72" name="Gisela Shield Projector" publicationId="33cf-b4a6-bff0-0d70" hidden="false" collective="true" import="false" type="upgrade">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="d133-d3cc-9a3e-1b4" includeChildSelections="false"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="false" id="74d5-fddb-f988-58d6" percentValue="false" includeChildSelections="false" includeChildForces="false"/>
</constraints>
<infoLinks>
<infoLink id="4bd6-adec-77bf-2c4f" name="Gisela Shield Projector" hidden="false" targetId="4d64-56c4-521d-cbbe" type="profile"/>
<infoLink id="a039-1b47-39aa-dadf" name="Gisela Shield Projector" hidden="false" targetId="2397-3c39-eda1-c586" type="rule"/>
</infoLinks>
<categoryLinks>
<categoryLink id="c0fb-3d1-5380-b00a" name="Generator" hidden="false" targetId="25b9-7f26-cbd9-e68f" primary="false"/>
</categoryLinks>
<costs>
<cost name="Points" typeId="7c9b-6b09-b5ac-2249" value="0"/>
<cost name="Victory Points" typeId="426e-670d-6ddd-9631" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="5f77-65e4-62cc-6904" name="Null-Clone generator" publicationId="908d-6feb-2e9e-843b" hidden="false" collective="false" import="false" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="ab96-6bf7-b0e3-67a2" type="max"/>
</constraints>
<infoLinks>
<infoLink id="3793-afd8-38a3-5a9e" name="Null generator" hidden="false" targetId="2543-507b-1a7b-8c8e" type="profile"/>
<infoLink id="dbe7-f82c-ea30-2be2" name="Null-Clone generator (3.04)" hidden="false" targetId="5d2c-346f-ccb2-645b" type="rule"/>
</infoLinks>
<categoryLinks>
<categoryLink id="4e6f-c29f-63f4-b3b8" name="Generator" hidden="false" targetId="25b9-7f26-cbd9-e68f" primary="false"/>
</categoryLinks>
<costs>
<cost name="Points" typeId="7c9b-6b09-b5ac-2249" value="0"/>
<cost name="Victory Points" typeId="426e-670d-6ddd-9631" value="0"/>
</costs>
</selectionEntry>
</sharedSelectionEntries>
<sharedRules>
<rule id="0bab-bd34-0b75-76b1" name="Arc generator [3.06]" publicationId="e6a1-85d3-8979-7880" hidden="false">
<description>This Generator provides +2 to the Model’s Speed Attribute. This Generator may be used in the Shooting Phase with a 360-degree Line of Sight to make an Attack against an Initial Target within 20” using the Lightning Strike weapon profile. The Attack ignores Shield Generators and Shroud Generators. A Model that uses its Arc Generator to make an Attack gains a level of Disorder. Generators listed on a Unit’s profile may not be removed or replaced unless specified.</description>
</rule>
<rule id="3fe1-73f5-bc98-7db7" name="Atomic generator [3.06]" publicationId="7f09-e243-2307-78d0" hidden="false">
<description>The Model adds +2 to its Speed Attribute and +2 to its Turn Limit. The Model suffers an additional Point of Damage whenever it suffers a Catastrophic Explosion caused by receiving a duplicate Reactor Leak Critical Damage Marker. Generators listed on a Unit’s profile may not be removed or replaced unless specified.</description>
</rule>
<rule id="8a3a-28b1-dc83-dfca" name="Callimachus Chrono-Lathe [3.06]" publicationId="5a03-1c6f-8fc8-2be1" hidden="false">
<description>During the Special Operations Step of this Unit’s Activation, it may use its Callimachus Chrono-Lathe to immediately remove a point of damage from each Battle-Ready Model in single Unit within 15”. You may remove additional points from the same Unit during the Activation, but you must discard a card from your hand each time an additional point is removed from all the Models in the Unit. Furthermore, as a Valour Effect during this Unit’s Reserves Step, the device may be used to immediately bring a Unit from Reserve and deploy them within 3” of this Unit. The Unit brought from Reserve immediately receives the Hazard Condition but may Activate as normal this Round. This device is unaffected by Generator Offline Critical Damage.</description>
</rule>
<rule id="a94e-7233-0f8b-6e68" name="Chrono generetor [3.05]" publicationId="908d-6feb-2e9e-843b" hidden="false">
<description>Each time a Model in a Unit is destroyed, provided there is an active Chrono Generator in the Unit, the controlling Player may choose to roll an Action die and consult the following table. A Model that is Destroyed cannot use its own Chrono Generator to replace itself.
- Exploding Hit: Replace the Destroyed Model with an identical Model with full Hull Points at its Crippled value.
- Any Hit: Replace the Destroyed Model with an identical Model with 1 Hull Point remaining at its Crippled value.
- Other: The Destroyed Model is not replaced.
The Identical Model has the exact same upgrades, weapons and traits as the Model that was Destroyed. They do not carry over any Markers or Tokens from the Destroyed Model. As this is a duplicate of the Model Destroyed and not the same Model, any Victory Conditions that would have been achieved by the original Model’s destruction are still achieved or scored. Once the effect of the Chrono Generator has been resolved, the Model that used its Chrono Generator immediately suffers the Generator Shutdown Critical Damage Result which cannot be changed or ignored. Generators listed on a Unit’s profile may not be removed or replaced unless specified.</description>
</rule>
<rule id="1f06-5c18-ab6d-994b" name="Clone generator (3.04)" publicationId="908d-6feb-2e9e-843b" hidden="false">
<description>In the Special Operations Step of the Operations Phase, the controlling player may target a Generator on a friendly or enemy Model within 12" of this Model with an Atomic, Fury, Magnetic, Repulsion Field, Shield or Shroud Generator. Unless Offline, all Clone Generators in the Unit are considered to be the same as the targeted Generator for the remainder of the Round. The Clone Generator may duplicate a different Generator within 12" of this Model each time the Unit is Activated. Generators listed on a Unit’s profile may not be removed or replaced unless specified.</description>
</rule>
<rule id="90e5-d856-f4d8-b56b" name="Cryo generator (3.04)" publicationId="e265-8c7f-a4b2-a48e" hidden="false">
<description>This Generator may be used in the Shooting Phase to fire a Cryogenic Blast at a Target Model with a 360 degree Fire Arc. Alternatively, the controlling player of this Model rolls an Action Die.
- On a result of an Exploding Hit, you may place a 2" long Mass 2 Iceberg Obstacle within 25" of this Model.
- On a Hit or Heavy Hit, place a 1" Mass 1 Iceberg Obstacle within 20" of this Model.
- On a Counter or Heavy Counter place a 1" Mass 1 Iceberg Obstacle within 15" of this Model.
- On a Blank, no Iceberg forms. Iceberg Obstacles may not be placed within 5” of another Model.
Cryogenic Blasts and Iceberg Obstacles cannot cause damage to Aerial Units.</description>
</rule>
<rule id="09b1-d883-924a-e86a" name="Diophantus Chaos-Orb [3.05]" publicationId="908d-6feb-2e9e-843b" hidden="false">
<description>In the Special Operations Step of the Operations Phase, all Enemy Models within 5” of this Model receive the Shredded Defences Critical Damage Marker unless they already have it. During the Special Operations Step of this Unit’s Activation, it may use its Diophantus Chaos-Orb to draw three Victory and Valour Cards, examine them, discard two and keep one to add to the Player’s hand for the Round. Then, during the End Phase, the player must discard a card of their choice from their hand. Furthermore, as a Valour Effect in the Shooting Step, the player may use the device as a Heavy Particle Cannon with a 360 Fire Arc. The Heavy Particle Cannon may also trigger its own Valour Effect in the same Step. A Model may not be Wavelurking while using a Diophantus Chaos-Orb. This device is unaffected by Generator Shutdown Critical Damage.</description>
</rule>
<rule id="d85c-a48a-5ea6-8ddb" name="Entropic generator [3.05]" publicationId="908d-6feb-2e9e-843b" hidden="false">
<description>Enemy Models making an Attack within 15” of one or more Models with an Entropic Generator remove a single die from the Attack Action Dice Pool. Furthermore, if that Attack is also against a Model with an Entropic Generator, the Action Dice in those Attacks may not be re-rolled. This Generator cannot be used against Attacks with the Torpedo or Arc Qualities or against SRS Attack Runs, Ramming or Assaults.</description>
</rule>
<rule id="f743-5a58-7d27-2ceb" name="Fury generator [3.06]" publicationId="7f09-e243-2307-78d0" hidden="false">
<description>This Generator gives the Model +1 to its Speed Attribute and +4 to its Fray Attribute. Generators listed on a Unit’s profile may not be removed or replaced unless specified.</description>
</rule>
<rule id="aac8-fdce-2f53-815a" name="Great Wall generator [3.05]" publicationId="7b2b-0f56-3962-5ec1" hidden="false">
<description>This Generator cannot be used against Ramming, Assaults or Attacks with the Bomb or Submerged Qualities. If a friendly Model within 7” of a Model with a Great Wall Generator, then it is considered to be Protected by that Great Wall Generator. Each additional Great Wall Generator in the Unit increases the range by +3” Models in a Unit where one or more Models has a Great Wall Generator are also considered to be Protected. When the Initial Target of an Attack, a Protected Model can affect a number of Exploding Hit results in the Attack Action Die Pool up to its Mass value. The affected Exploding Hit do not generate additional Action Dice. Generators listed on a Unit’s profile may not be removed or replaced unless specified.</description>
</rule>
<rule id="c8ce-067f-fea8-42b3" name="Guardian generator [3.05a]" publicationId="dbca-8d57-b848-457e" hidden="false">
<description>A Model may have Multiple Guardian Generators. Once per Round, at the start of the Activation Phase before either Player Activates a Unit, the Player(s) add up each Friendly Guardian Generator in Play. Each Friendly Guardian Generator adds points to form a Guardian Points Pool. The number of Guardian Points contributed is indicated as number next to this rule. When any Friendly Model with a Guardian Generator is declared the target of an Attack, before the Attack is rolled, declare how many Guardian Points from the Guardian Points Pool will be used. These Points are deducted from the Pool for the Round. For each Point spent, remove a single die from the Attack Dice Pool. The Guardian Points Pool cannot be used against Ramming or attacks with the Arc, Bomb or Submerged Qualities. The Guardian Points Pool is unaffected by Models with the Generator Offline Critical Marker during the Round, however such Models that have offline Guardian Generators do not contribute to the pool if they still have an offline Guardian Generator at the start of the Activation Phase. Unspent Guardian Points are lost in the Maintenance Step of the End Phase. Generators listed on a Unit’s profile may not be removed or replaced unless specified.</description>
</rule>
<rule id="3856-32b4-29d7-c738" name="Interphase generator [3.05]" publicationId="7b2b-0f56-3962-5ec1" hidden="false">
<description>At the start of the Maintenance Step of the End Phase, any Unit where every Model has an online Interphase Generator may become an Interphased Unit. An Interphased Unit is removed from the Play Area, placed into Reserves, and a 50mm Interphase Marker is placed in the position of any one Model in this Unit. In subsequent Rounds, Interphased Units must be the first Units Activated in a Force. When an Interphased Unit is Activated, it is immediately deployed, and must be placed within 20” of any Interphase Marker in the Play Area. You must remove one of your Interphase Markers each time this happens. No Model in this Unit can be deployed touching another Model. When an Interphased Unit is deployed it uses the Crippled profile of their weapons for that Round except those with the Torrent Quality. Interphased Units and may not make Special Operations Actions, Assault or Ramming Actions. Generators listed on a Unit’s profile may not be removed or replaced unless specified.</description>
</rule>
<rule id="9704-6693-8202-319a" name="Langsan generator [3.06]" publicationId="33cf-b4a6-bff0-0d70" hidden="false">
<description>In the Shooting Phase, a Model with this Generator may make an Attack against an enemy Unit within 10”. Roll an Action die. On a Counter or Heavy Counter result, the target Unit’s Speed is reduced for its next Activation by 3 to a minimum of 1. On a Hit or Heavy Hit result, the Unit is affect as outlined previously and each Model in the Unit also suffers a point of damage. On an Exploding Hit result the Unit is unaffected and instead the closest target Model suffers a Catastrophic Explosion.</description>
</rule>
<rule id="19bc-60bc-f7ef-9877" name="Magma Cast generator [3.05]" publicationId="7b2b-0f56-3962-5ec1" hidden="false">
<description>This Generator may be used in the Shooting Phase to fire a Magma Sear at a Target Model with a 360 degree Fire Arc. Alternatively, the controlling player of this Model rolls an Action Die.
- On a result of an Exploding Hit, you may place a 2" long Mass 2 Obstacle of volcanic rock within 25" of this Model.
- On a Hit or Heavy Hit, place a 1" Mass 1 Obstacle of volcanic rock within 20" of this Model.
- On a Counter or Heavy Counter place a 1" Mass 1 Obstacle of volcanic rock within 15" of this Model.
- On a Blank, no volcanic rock forms. Obstacle of volcanic rock may not be placed within 5” of another Model.</description>
</rule>
<rule id="b4ba-a474-4872-aa00" name="Magnetic generator [3.06]" publicationId="7f09-e243-2307-78d0" hidden="false">
<description>Any Heavy Hits against a Model with this Generator by weapons with the Aerial Quality or by Enemy SRS must be re-rolled. Exploding Hits are unaffected. Once per Activation this Model may target itself or a friendly or enemy Unit within 10”. Roll an Action Dice for each SRS Token, Escort Token or Assault Token within 3” of the targeted Unit (roll separately for each stack). Remove one Token for each Exploding Hit result. If the Unit targeted is an Aerial Unit, then it also receives a level of Disorder on the closest Model in the Unit. Generators listed on a Unit’s profile may not be removed or replaced unless specified.</description>
</rule>
<rule id="8466-6d75-968e-c1e7" name="Mirage generator [3.06]" publicationId="d854-a2d6-3d52-44c4" hidden="false">
<description>Unless the attacker is at Point Blank Range, a Model with this Generator is Obscured to attacks with the Gunnery Quality. Furthermore, if each Model in an unattached Unit is equipped with this Generator, then as a Special Operations Action, the entire Unit may be removed from Play and replaced at a new point completely within 7” of its original position. All Models in the Unit receive a Level of Disorder. After the Unit is removed, each Model must then be placed with the same facing as when they were removed, in Coherency and in Open Water. Models with the Immobile rule are unaffected by Mirage generators. Generators listed on a Unit’s profile may not be removed or replaced unless specified.</description>
</rule>
<rule id="be12-5593-7285-1b98" name="Null generator (3.04)" publicationId="908d-6feb-2e9e-843b" hidden="false">
<description>In the Special Operations Step of the Operations Phase, the controlling player may target a single enemy Unit within 15" of this Model. All Models in the Unit receive the Generator Offline Critical Damage Marker, unless they already have it. Generators listed on a Unit’s profile may not be removed or replaced unless specified.</description>
</rule>
<rule id="7934-e919-e869-4ef7" name="Portal generator [3.06]" publicationId="d854-a2d6-3d52-44c4" hidden="false">
<description>This Generator may be used by a Unit as a Special Operations Action. This Unit may place a 40mm Portal Token within 5” of itself. Each additional Portal Generator in this Unit increases the distance that each Portal Token may be deployed by +10” (to a maximum range of 25”). If there are three or more Models in the Unit with Portal Generators, the Unit may instead place up to two Portal Tokens within 5”. During the Round, any friendly Unit with the Sultanate Trait making an Attack with the Bomb or Broadside Qualities that has a friendly Portal Token within 4” of that Unit may measure the range of the Attack as though being made from any other friendly Portal Token. The Attacking Unit still requires Line of Sight to the Initial Target, but the weapon must replace their listed Fire Arc with a 360-degree Fire Arc if used with a Portal. Escort Tokens cannot provide a benefit to this Attack. Furthermore, during the Reserves Step of that Round, when a friendly Mass 2 or Mass 1 Unit deploys from reserves, it may be deployed in base contact with any friendly Portal Token rather than using any other deployment options. Each Model in the Reserve Unit must be deployed in base contact with the same Portal Token and receives a Level of Disorder. Remove the friendly Portal Token once a Reserve Unit has been deployed using it, or an Attack using the Bomb or Broadside Qualities has been measured from it. Finally, remove all remaining Portal Tokens from the Play Area at the start of the Maintenance Step. Joining Units cannot take Portal Generators. Generators listed on a Unit’s profile may not be removed or replaced unless specified.</description>
</rule>
<rule id="67a0-4bf1-a4e1-f28e" name="Repulsion field generator [3.06]" publicationId="7f09-e243-2307-78d0" hidden="false">
<description>This Model gains +3SDV. Furthermore, this Model may Move over any terrain or other Models during its Movement without causing a Collision. After it completes its Movement, this Model must not be touching any other Models or Terrain Features. Generators listed on a Unit’s profile may not be removed or replaced unless specified.</description>
</rule>
<rule id="2c2f-ebec-49d2-ae7d" name="Shield generator [3.06]" publicationId="7f09-e243-2307-78d0" hidden="false">
<description>A Model with this Generator may use it to remove Action Dice equal to the Mass Attribute of this Unit from any Attack against it (to a Maximum of 3 dice). The Shield Generator cannot be used against Assaults or attacks with the Submerged, Arc or Bomb Qualities. A Model cannot be Obscured if it decides to use a Shield Generator against an Attack. Generators listed on a Unit’s profile may not be removed or replaced unless specified.</description>
</rule>
<rule id="972b-ef54-6903-e553" name="Shockwave generator (3.04)" publicationId="e265-8c7f-a4b2-a48e" hidden="false">
<description>These Generators in a Unit may be used in the Shooting Phase to fire a Shockwave Pulse at a Target Model using the Shockwave Pulse weapon profile. Each additional Generator of this type in the Unit adds +4 to the Action Dice Pool rather than making separate Attacks. The template may be placed over an Initial Target in Line of Sight anywhere within 10” of a Model in this Unit, provided that the narrow end is pointing directly at this Model. If there are three or more generators contributing to the Attack Dice Pool, then use the larger Torrent template instead of the Small one. Generators listed on a Unit’s profile may not be removed or replaced unless specified.</description>
</rule>
<rule id="ef22-2b56-207c-7d3f" name="Shroud generator [3.06]" publicationId="7f09-e243-2307-78d0" hidden="false">
<description>This Model is Obscured while the generator is active. This Model still blocks line of sight as normal. Assaults, Ramming and Attack Runs ignore Shroud Generators. Generators listed on a Unit’s profile may not be removed or replaced unless specified.</description>
</rule>
<rule id="99d4-4010-e285-3397" name="Solex Generator [3.05]" publicationId="129d-da97-caec-1ddd" hidden="false">
<description>This Generator gives the Sustained Quality to any Heat Lance, Heat Lancette or Thermal Bombs weapons used by this Model. As a Valour Effect, all Solex Generators in the Unit may be used in the Shooting Phase with a 360-degree Line of Sight to make an Attack against an Initial Target using the Heat Lancette weapon profile. Generators listed on a Unit’s profile may not be removed or replaced unless specified.</description>
</rule>
<rule id="5a6c-4169-1e85-3b02" name="Storm Generetor [3.06]" publicationId="33cf-b4a6-bff0-0d70" hidden="false">
<description>In the Shooting Phase, this Generator may be used to make a Shooting Attack using the Lightning Strike weapon profile. It has a 360-degree Line of Sight against a Target within 20”. The Attack ignores Shield Generators and Shroud Generators. Shooting Attacks against a Model with a Storm Generator re-roll Heavy Hits. If a Battle-Ready Model has a Storm Generator, it gains a +2 to its Assault Action Dice Pool.</description>
</rule>
<rule id="d2ef-9795-16c8-9014" name="Trident generator [3.05a]" publicationId="dbca-8d57-b848-457e" hidden="false">
<description>This Generator may be used to launch a rapidly coalescing bolt of aetheric energy in the Shooting Phase using the Trident Projector Bolt weapon profile. The Generator has a 360-degree Firing Arc unless it replaces a weapon with a different Fire Arc on a Model, in which case it retains the Fire Arc of the weapon it replaces. Furthermore, any Attack Dice Pool with the Torpedo Quality gains the Homing Quality provided the friendly Model with the Lead weapon has this Generator or is within 7" of a Model with this Generator. Generators listed on a Unit’s profile may not be removed or replaced unless specified.</description>
</rule>
<rule id="ee09-5a15-1ff5-a60d" name="Superior Void-Engine [3.05]" publicationId="908d-6feb-2e9e-843b" hidden="false">
<description>As a Special Operations Action during its Activation, this Unit may declare that it will activate its Superior Void Engines. The Unit may either target an Enemy or a Friendly Unit within 10”. If this Unit targets an Enemy Unit, it creates lethal spatial rift. The Active Player applies a Catastrophic Explosion to a Model in the targeted Unit, with an additional point of damage caused equal to the number of additional Models with this rule in this Unit. Alternatively, if this Unit targets either itself or a Friendly Unit, roll a number of Action dice equal to the number of Models in this Unit and choose one result as a Turbo Encabulation test (see Turbo Encabulation Drive). Apply the result of the test to the targeted Unit. The number of dice rolled in this specific test is not affected by the number of times a Turbo Encabulation test has already been made this Round, though it is still a Turbo Encabulation test and may affect other tests made that Round.</description>
</rule>
<rule id="d79a-6377-a25e-d47f" name="Point Defence Shield generator [3.06]" publicationId="e6a1-85d3-8979-7880" hidden="false">
<description>This Unit is equipped with a Point Defence Shield Generator. It may not be upgraded or replaced. The Point Defence Shield Generator appears and operates exactly like a Shield Generator except that it can be used when this Model is Obscured.</description>
</rule>
<rule id="0b05-45a3-00b2-82b2" name="Ivaldi Shroud generator [3.05]" publicationId="7f09-e243-2307-78d0" hidden="false">
<description>A Model with this Generator is Obscured to Shooting Attacks. Furthermore, as a Special Operations Action, this Model may be removed from Play and replaced at a new point completely within 5” of its original position. After the Model is removed, it must then be placed in Open Water with the same facing as when they were removed. This Generator may not be removed or replaced unless specified.</description>
</rule>
<rule id="ba9d-4be6-4150-0054" name="Sentinel Generators [3.06]" publicationId="e6a1-85d3-8979-7880" hidden="false">
<description>A Model with this Generator or any Model within 5” may remove 2 Action Dice from any Attack against it. The Generator cannot be used by Enemy Models or Models with a Shield Generator or against Actions with the Submerged, Arc or Bomb Qualities. No more than 2 Action Dice in total may be removed and a Model cannot be Obscured if it uses a Sentinel Generator to remove any dice. Furthermore, each Sentinel Generator in the Unit may be used in the Shooting Phase to make an Attack in the Fore Arc against an Initial Target using the Heat Lance weapon crippled profile. As a Valour effect, all Sentinel Generators may use the Battle Ready weapon profile for the Heat Lance instead. Models with a Mass of 3 or higher will always use the Battle Ready Heat Lance Profile, they do not need a Valour Effect. Generators listed on a Unit’s profile may not be removed or replaced unless specified.</description>
</rule>
<rule name="Gisela Shield Projector [3.06]" hidden="false" id="2397-3c39-eda1-c586" publicationId="33cf-b4a6-bff0-0d70">
<description>Any Friendly Aerial Units within 7” of Models with this rule counts as having a Mass of +1 for calculating the effectiveness of their Shield Generators (to a Maximum of 3 Action Dice as normal). If a Friendly Aerial Unit does not have a Shield Generator (including Mass 1 Models), then it counts as having one while within 7” of a Model with this rule, though it does not then gain the bonus to its effectiveness. This bonus to Shield Generators does not stack with any other bonus.</description>
</rule>
<rule id="5d2c-346f-ccb2-645b" name="Null-Clone generator [3.05]" publicationId="908d-6feb-2e9e-843b" hidden="false">
<description>In the Special Operations Step of the Operations Phase, all Enemy Models that have Generators and are within 5” of this Model receive the Generator Shutdown Critical Damage Marker unless they already have it. Furthermore, in the same Step, this Unit may target a Model within 15" of this Model. If the target has an Atomic, Fury, Magnetic, Repulsion Field, Shield or Shroud Generator then this Unit counts as having that Generator for the remainder of the Round.</description>
</rule>
</sharedRules>
<sharedProfiles>
<profile id="0261-b767-cd91-14ae" name="Arc Generator" publicationId="e6a1-85d3-8979-7880" hidden="false" typeId="f5d9-cb1c-6514-45c8" typeName="Stats Generator">
<characteristics>
<characteristic name="Mass" typeId="dbde-866b-70b0-d5e9"/>
<characteristic name="Speed" typeId="9e4a-2ba1-f396-74b9">+2</characteristic>
<characteristic name="Turn Limit" typeId="b9f6-2f65-e8c8-b906"/>
<characteristic name="Armour" typeId="29a3-02bb-e7f3-0ddb"/>
<characteristic name="Citadel" typeId="c141-3bcf-41f5-6c24"/>
<characteristic name="ADV" typeId="6428-9828-bb2e-f923"/>
<characteristic name="SDV" typeId="b001-8ebf-b7fe-74da"/>
<characteristic name="Fray" typeId="4c54-804a-8993-7325"/>
<characteristic name="Hull" typeId="ff43-364b-8da9-bce9"/>
</characteristics>
</profile>
<profile id="bf4f-f520-1b65-3bfd" name="Atomic generator" publicationId="7f09-e243-2307-78d0" hidden="false" typeId="f5d9-cb1c-6514-45c8" typeName="Stats Generator">
<characteristics>
<characteristic name="Mass" typeId="dbde-866b-70b0-d5e9"/>
<characteristic name="Speed" typeId="9e4a-2ba1-f396-74b9">+2</characteristic>
<characteristic name="Turn Limit" typeId="b9f6-2f65-e8c8-b906">+2</characteristic>
<characteristic name="Armour" typeId="29a3-02bb-e7f3-0ddb"/>
<characteristic name="Citadel" typeId="c141-3bcf-41f5-6c24"/>
<characteristic name="ADV" typeId="6428-9828-bb2e-f923"/>
<characteristic name="SDV" typeId="b001-8ebf-b7fe-74da"/>
<characteristic name="Fray" typeId="4c54-804a-8993-7325">-</characteristic>
<characteristic name="Hull" typeId="ff43-364b-8da9-bce9"/>
</characteristics>
</profile>
<profile id="87f0-a822-7ea9-7287" name="Fury generator" publicationId="7f09-e243-2307-78d0" hidden="false" typeId="f5d9-cb1c-6514-45c8" typeName="Stats Generator">
<characteristics>
<characteristic name="Mass" typeId="dbde-866b-70b0-d5e9"/>
<characteristic name="Speed" typeId="9e4a-2ba1-f396-74b9">+1</characteristic>
<characteristic name="Turn Limit" typeId="b9f6-2f65-e8c8-b906">-</characteristic>
<characteristic name="Armour" typeId="29a3-02bb-e7f3-0ddb">-</characteristic>
<characteristic name="Citadel" typeId="c141-3bcf-41f5-6c24">-</characteristic>
<characteristic name="ADV" typeId="6428-9828-bb2e-f923">-</characteristic>
<characteristic name="SDV" typeId="b001-8ebf-b7fe-74da">-</characteristic>
<characteristic name="Fray" typeId="4c54-804a-8993-7325">+4</characteristic>
<characteristic name="Hull" typeId="ff43-364b-8da9-bce9">-</characteristic>
</characteristics>
</profile>
<profile id="260e-2d03-fa1e-8137" name="Repulsion field generator" publicationId="7f09-e243-2307-78d0" hidden="false" typeId="f5d9-cb1c-6514-45c8" typeName="Stats Generator">
<characteristics>
<characteristic name="Mass" typeId="dbde-866b-70b0-d5e9"/>
<characteristic name="Speed" typeId="9e4a-2ba1-f396-74b9"/>
<characteristic name="Turn Limit" typeId="b9f6-2f65-e8c8-b906"/>
<characteristic name="Armour" typeId="29a3-02bb-e7f3-0ddb"/>
<characteristic name="Citadel" typeId="c141-3bcf-41f5-6c24"/>
<characteristic name="ADV" typeId="6428-9828-bb2e-f923"/>
<characteristic name="SDV" typeId="b001-8ebf-b7fe-74da">+3</characteristic>
<characteristic name="Fray" typeId="4c54-804a-8993-7325"/>
<characteristic name="Hull" typeId="ff43-364b-8da9-bce9"/>