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index.js
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let btn= document.querySelectorAll(".drum");
btn.forEach(element => {
element.addEventListener("click",handleClick);
});
document.addEventListener("keydown",handlePress)
function handlePress(event){
let key = event.key;+
makeSound(key);
animate(key);
}
function handleClick(){
var key = this.getAttribute("id")
makeSound(key);
animate(key);
}
// let audio= new Audio('sounds/tom-1.mp3');
// audio.play();
function makeSound(key){
if (key==="w") {
let audio= new Audio('sounds/tom-1.mp3');
audio.play();
}
else if (key==="a") {
let audio= new Audio('sounds/tom-2.mp3');
audio.play();
}
else if (key==="s") {
let audio= new Audio('sounds/tom-3.mp3');
audio.play();
}
else if (key==="d") {
let audio= new Audio('sounds/tom-4.mp3');
audio.play();
}
else if (key==="j") {
let audio= new Audio('sounds/snare.mp3');
audio.play();
}
else if (key==="k") {
let audio= new Audio('sounds/kick-bass.mp3');
audio.play();
}
else if(key==="l"){
let audio= new Audio('sounds/crash.mp3');
audio.play();
}
else{
}
}
function animate(key){
document.querySelector("#"+key).classList.add("pressed");
setTimeout(function(){
document.querySelector("#"+key).classList.remove("pressed")
},200);
}
//don't use setAttribute() or removeAttribute to add classes becoz it removes previous classes