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Importing Animpic Studio POLY_MegapolisCityPack fails #52

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Roemer opened this issue May 20, 2024 · 3 comments
Open

Importing Animpic Studio POLY_MegapolisCityPack fails #52

Roemer opened this issue May 20, 2024 · 3 comments

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@Roemer
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Roemer commented May 20, 2024

I just bought the HumbleBundle package and tried to import the Megapolis City Pack.
First I tried the whole package, almost nothing got imported (especially no models at all).
Then I tried the Demo Scene, which also did not import any models at all
Then I tried a single prefab (ambulance car) with dependencies, that actually did work. So single prefabs does work but many at once do not seem to work.

I do get thousands of errors which look like:

00010060 GLOBAL: FAIL: Pkgasset Assets/Polygon-City Megapolis/Textures/Polygon_Texture.png guid 98e0fca65bfc78f42a56c1b8b40e766d could not be loaded.
00010061 GLOBAL: FAIL: Pkgasset Assets/Polygon-City Megapolis/Scene/DemoLand/ReflectionProbe-0.exr guid 7d53ead9bec06f244899f018762281cb could not be loaded.
00010062 GLOBAL: FAIL: Pkgasset Assets/Polygon-City Megapolis/Models/Airport/SM_airplane_01.gltf guid ba9c930822a96c84881b7b71f353f06c could not be loaded.
00010063 GLOBAL: FAIL: Pkgasset Assets/Polygon-City Megapolis/Models/Airport/SM_Light_03.gltf guid da360ee17704aca4a8f81fd0eea6f22b could not be loaded.
00010064 GLOBAL: FAIL: Pkgasset Assets/Polygon-City Megapolis/Models/Airport/SM_Light_01.gltf guid 068248db1c4777849855300f57365d02 could not be loaded.
00010065 GLOBAL: FAIL: Pkgasset Assets/Polygon-City Megapolis/Models/Airport/SM_Hangar_02.gltf guid 02835e013d91c694a8718f53f57695fe could not be loaded.
00010066 GLOBAL: FAIL: Pkgasset Assets/Polygon-City Megapolis/Models/Airport/SM_Light_02.gltf guid a48e46afa5fc70240b707f8f42a67ec2 could not be loaded.
00010067 GLOBAL: FAIL: Pkgasset Assets/Polygon-City Megapolis/Models/Airport/SM_biplane_01.gltf guid 483b95680936ce54aa6f9d091969cafc could not be loaded.
00010068 GLOBAL: FAIL: Pkgasset Assets/Polygon-City Megapolis/Models/Airport/SM_Light_04.gltf guid 6efe382aef804c24d9d510eeac82011e could not be loaded.

@lyuma
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lyuma commented May 20, 2024

Hey! Thanks for the report. Would it be possible to give Godot 4.3 dev 6 a try together with the latest git master branch of unidot?

The main change is this includes native .fbx support, which could make it easier to diagnose the files that failed.

if it still fails, there should be a checkbox on the warnings column that you can click to see all errors and then ctrl-A and copy them to a text file.
i will also see if I have access to this asset pack to test

@Roemer
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Roemer commented May 23, 2024

Thanks, that indeed does work a lot better, almost everything could be imported even without FBX2glTF. There are still some errors thou.

@fire
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fire commented Jul 25, 2024

There are still some errors thou.

Can you go into detail what the errors are?

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