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Android.mk
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Android.mk
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#Xash3d mainui port for android
#Copyright (c) nicknekit
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
include $(XASH3D_CONFIG)
ifeq ($(TARGET_ARCH_ABI),armeabi-v7a-hard)
LOCAL_MODULE_FILENAME = libmenu_hardfp
endif
LOCAL_MODULE := menu
LOCAL_CPPFLAGS := -std=gnu++11 -DMAINUI_USE_STB -DMAINUI_USE_CUSTOM_FONT_RENDER -DNO_STL -fno-rtti -fno-exceptions
LOCAL_C_INCLUDES := \
$(SDL_PATH)/include \
$(LOCAL_PATH)/. \
$(LOCAL_PATH)/../common \
$(LOCAL_PATH)/../pm_shared \
$(LOCAL_PATH)/../engine \
$(LOCAL_PATH)/../engine/common \
$(LOCAL_PATH)/../utils/vgui/include \
$(LOCAL_PATH)/menus \
$(LOCAL_PATH)/controls \
$(LOCAL_PATH)/font \
$(LOCAL_PATH)/miniutl \
$(LOCAL_PATH)/model \
LOCAL_SRC_FILES := \
controls/Framework.cpp \
controls/BaseItem.cpp \
controls/Action.cpp \
controls/Bitmap.cpp \
controls/Editable.cpp \
controls/CheckBox.cpp \
controls/ItemsHolder.cpp \
controls/Field.cpp \
controls/PicButton.cpp \
controls/Slider.cpp \
controls/SpinControl.cpp \
controls/YesNoMessageBox.cpp \
controls/MessageBox.cpp \
controls/Switch.cpp \
controls/ProgressBar.cpp \
controls/BaseWindow.cpp \
controls/BackgroundBitmap.cpp \
controls/Table.cpp \
controls/TabView.cpp \
controls/PlayerModelView.cpp \
controls/ScrollView.cpp \
menus/AdvancedControls.cpp \
menus/Audio.cpp \
menus/Configuration.cpp \
menus/ConnectionProgress.cpp \
menus/ConnectionWarning.cpp \
menus/Controls.cpp \
menus/CreateGame.cpp \
menus/Credits.cpp \
menus/CustomGame.cpp \
menus/FileDialog.cpp \
menus/GameOptions.cpp \
menus/Gamepad.cpp \
menus/InputDevices.cpp \
menus/LoadGame.cpp \
menus/Main.cpp \
menus/Multiplayer.cpp \
menus/NewGame.cpp \
menus/PlayerIntroduceDialog.cpp \
menus/PlayerSetup.cpp \
menus/SaveLoad.cpp \
menus/ServerBrowser.cpp \
menus/TouchButtons.cpp \
menus/Touch.cpp \
menus/TouchEdit.cpp \
menus/TouchOptions.cpp \
menus/Video.cpp \
menus/VideoModes.cpp \
menus/VideoOptions.cpp \
menus/dynamic/ScriptMenu.cpp \
font/FontManager.cpp \
font/BaseFontBackend.cpp \
font/StbFont.cpp \
font/BitmapFont.cpp \
miniutl/utlmemory.cpp \
unicode_strtools.cpp \
EventSystem.cpp \
BaseMenu.cpp \
Btns.cpp \
MenuStrings.cpp \
Utils.cpp \
Scissor.cpp \
udll_int.cpp \
CFGScript.cpp \
EngineCallback.cpp \
WindowSystem.cpp
include $(BUILD_SHARED_LIBRARY)