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Create a Texture Pack

Venomalia edited this page Feb 5, 2024 · 2 revisions

This guide explains how to quickly and easily create a texture pack using the DolphinTextureExtraction tool and AI. If you follow these steps, you can create a texture pack within a few minutes.

Required Software

1. Dumping Textures

Dumping textures with the DolphinTextureExtraction tool

Start the DolphinTextureExtraction tool and press 1 to create a texture pack for, drop the iso or rvz file into the tool and press enter. We use standard settings of the tool, just press enter until the tool starts dumping the textures, then we just have to wait until the process is complete grafik

As soon as the tool is finished, we will find all the textures that the tool has found in the output folder.
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Manual dumping textures with dolphin (optional)

Games that cannot currently be dumped by DIT-Tool can be dumped with Dolphin, for this you have to go to Options -> Graphic Options -> Advanced -> and Enable texture dumping & Dump base Textures. All textures encountered in game are stored in dolphins texture dump folder. As long as texture dumping is enabled, all textures you encounter in the game will be saved in dolphin's texture dump folder, located at File -> Open User Folder.

2. Upscaling

Instalation of ChaiNNer

Download the latest release of ChaiNNer from the releases page and run the installer best suited for your system, Start ChaiNNer and click on Manage Dependency in the top right corner and install PyTorch.

Upscaling with ChaiNNer & HDCube

Now we need a suitable AI model, I recommend to use HDCube 4 Compact which is a fast AI optimized for GameCube and Wii textures.
Download the model from the Github page and unpack the zip into the same directory as chaiNNer.

In chaiNNer we can now open one of the HDcube templates we go to File ->open and select the 4xHDcube 4 Compact Image File Iterator.chn in Templates_HDcubeCompact folder.
Then we just have to select our folder with the dumped textures in the Load Images note and in Save Image note a folder where we want to save our finished textures. Now we can click on the green play button and wait until ChaiNNer has processed all the textures.

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3. Testing

Integrate the texture pack into dolphin.

Now, we need to ensure that Dolphin can locate the textures. We'll move the texture pack into the Dolphin Load/Textures folder. To navigate there,

Open Dolphin and click on File -> Open User Folder and Navigate to the Load -> Textures directory.
Move your texture pack into this directory and copy the _GameID folder from the output directory of the DTE tool.

Test your texture pack.

Now it's time to test the pack. Ensure that you have Load Custom Textures enabled in Dolphin. You can find this option under Options -> Graphic Settings -> Advanced.

Original textures Upscaled textures
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