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chat_server.cpp
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#include <iostream>
#include <thread>
#include <vector>
#include <string>
#include <algorithm>
#include <mutex>
#include <map>
#include <unistd.h>
#include <arpa/inet.h>
#include <ctime>
using namespace std;
map<int, string> clients;
mutex clients_mutex;
string get_current_time() {
time_t now = time(0);
tm *ltm = localtime(&now);
char time_str[9];
strftime(time_str, sizeof(time_str), "%H:%M:%S", ltm);
return string(time_str);
}
void handle_client(int client_socket) {
char buffer[1024];
while (true) {
int bytes_received = recv(client_socket, buffer, sizeof(buffer), 0);
if (bytes_received <= 0) {
lock_guard<mutex> guard(clients_mutex);
cout << "Client disconnected: " << clients[client_socket] << endl;
clients.erase(client_socket);
close(client_socket);
break;
}
buffer[bytes_received] = '\0';
string message(buffer);
cout << "Received message: " << message << endl;
string timestamped_message = "[" + get_current_time() + "] " + message;
lock_guard<mutex> guard(clients_mutex);
for (const auto& client : clients) {
if (client.first != client_socket) {
cout << "Sending to client: " << client.first << endl;
send(client.first, timestamped_message.c_str(), timestamped_message.size(), 0);
}
}
}
}
int main() {
int server_socket = socket(AF_INET, SOCK_STREAM, 0);
sockaddr_in server_address;
server_address.sin_family = AF_INET;
server_address.sin_port = htons(8080);
server_address.sin_addr.s_addr = INADDR_ANY;
bind(server_socket, (sockaddr*)&server_address, sizeof(server_address));
listen(server_socket, SOMAXCONN);
cout << "Server started on port 8080\n";
while (true) {
sockaddr_in client_address;
socklen_t client_size = sizeof(client_address);
int client_socket = accept(server_socket, (sockaddr*)&client_address, &client_size);
char buffer[1024];
recv(client_socket, buffer, sizeof(buffer), 0);
string username(buffer);
lock_guard<mutex> guard(clients_mutex);
clients[client_socket] = username;
cout << "Client connected: " << username << endl;
thread(handle_client, client_socket).detach();
}
return 0;
}