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License of Vinox source code (mit)

Vinox Copyright (C) 2023-2023 vixeliz, Mylah Dee [email protected]

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

License of Vinox Artwork (3d models, sounds, textures, etc) is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International Public License.

The license can be found here: https://creativecommons.org/licenses/by-nc-sa/4.0/legalcode

Other software

This software has used https://github.com/Game4all/vx_bevy for some ideas for implementation and some implementations themselve. This is licensed under the MIT license see the link

This software has also used https://github.com/bonsairobo/block-mesh-rs licensed under MIT for implementation of ao

the character controller is basically the one from https://github.com/Nhlest/shikataganai. licensed under mit