diff --git a/ambf_framework/afFramework.cpp b/ambf_framework/afFramework.cpp index c3f050c1..46574902 100644 --- a/ambf_framework/afFramework.cpp +++ b/ambf_framework/afFramework.cpp @@ -8296,7 +8296,7 @@ bool afVolume::createFromAttribs(afVolumeAttributes *a_attribs) m_voxelObject = new cVoxelObject(); // Setting transparency before setting the texture ensures that the rendering does not show empty spaces as black // and the depth point cloud is able to see the volume -// m_voxelObject->setTransparencyLevel(1.0); + m_voxelObject->setTransparencyLevel(1.0); cTexture3dPtr texture = cTexture3d::create(); texture->setImage(m_multiImage);