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@ErikReider I'm not 100% sure but I think I'm experiencing this on Gtk4 layer shell surfaces.
2024-05-16T07.47.40-04.00.mp4
Here is an example from Way-Shell's OSD.
Its an animated window which animates to 0 margin (bottom of the screen) and then the window is hid. However, the shadow artifacts remain present, until the area is damaged and the frame is re-rendered. I'm not sure if this is exactly the same issue, but looks close (maybe its this issue see in practice?). If its not, just lmk and I'll delete this message.
one thing I noticed also is, this only happens when wallpapers are used or the layer-shell window is present ontop of another client window. If I put a plane white or black color background, no artifact is left.
#295 fixed a bug where the default gray background has damage tracking issues with blur / shadow enabled:
https://github.com/WillPower3309/swayfx/assets/13266308/45895e80-22ff-47d1-8cd9-f9e9facf7f17
It seems like this issue is still present with layer shell surfaces
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