Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Crash on cycling through targets using tab #1

Open
Nifim opened this issue Dec 25, 2018 · 0 comments
Open

Crash on cycling through targets using tab #1

Nifim opened this issue Dec 25, 2018 · 0 comments

Comments

@Nifim
Copy link
Contributor

Nifim commented Dec 25, 2018

Game crashes when cycling targets using tab while two targets are on top of each other. Issue has been traced to SE apparently depending on the non-standard FPU behavior of D3D8.

Removing | D3DCREATE_FPU_PRESERVE resolves the crashing behavior; however, | D3DCREATE_FPU_PRESERVE is needed for LuaJit.
https://github.com/Windower/windower/blob/master/core/src/wrappers/direct_3d.cpp#L190

To reproduce the error: have two chars zone in from West Ron to Northern Sandy, then with a third char stand where you can see the 3 NPCs near the gate and press tab to cycle through the chars.

@Nifim Nifim transferred this issue from Windower/packages Dec 19, 2022
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant