From deaed3a74f081d0a5eeec173eced64f969d8b56c Mon Sep 17 00:00:00 2001 From: XProger Date: Tue, 20 Nov 2018 06:43:02 +0300 Subject: [PATCH] fix missed polygons on TR3 PSX levels --- src/format.h | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/format.h b/src/format.h index 2ae38144..94759552 100644 --- a/src/format.h +++ b/src/format.h @@ -4107,6 +4107,7 @@ namespace TR { f.flags.doubleSided = false; f.triangle = true; f.colored = false; + f.water = false; f.flip = false; f.vertices[0] = vStart + t.i0; f.vertices[1] = vStart + t.i1; @@ -4142,6 +4143,7 @@ namespace TR { f.flags.doubleSided = false; f.triangle = false; f.colored = false; + f.water = false; f.flip = false; f.vertices[0] = vStart + r.i0; f.vertices[1] = vStart + r.i1;