Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Suggestion] Functional inventories for some blocks? #30

Open
123789g opened this issue Feb 26, 2025 · 0 comments
Open

[Suggestion] Functional inventories for some blocks? #30

123789g opened this issue Feb 26, 2025 · 0 comments

Comments

@123789g
Copy link

123789g commented Feb 26, 2025

Love the mod and I've been using it to build out a ruined city for a modpack, however I noticed that some of the blocks can't be interacted with, like a fridge that you cannot open.

I understand that some of these blocks are actually entities, and I didn't expect them to be very interactive in the first place, but I was wondering if there was a chance that the actual blocks could have empty inventories attached? I don't really need anything fancy like a door opening animation (though that would be nice). It would help me a lot for loot generation and such.

If there are no plans for that, then no worries, I can work around it by using different mods in their place.

Thanks! 😁

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant