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fixed: The generic sound loader for SNDINFO must use S_LookupSound to…
Continuous Integration #4689: Commit 5b4aa57 pushed by coelckers
December 26, 2023 17:40 5m 24s master
December 26, 2023 17:40 5m 24s
added missing null check in clipmove.
Continuous Integration #4688: Commit 485ad27 pushed by coelckers
December 21, 2023 06:53 6m 35s master
December 21, 2023 06:53 6m 35s
fixed crash on trying to read from a mounted directory's content.
Continuous Integration #4687: Commit 27da9b6 pushed by coelckers
December 19, 2023 18:01 6m 50s master
December 19, 2023 18:01 6m 50s
Blood: fixed packSlots being cleared on loading a savegame.
Continuous Integration #4686: Commit 3b44c50 pushed by coelckers
December 19, 2023 17:54 6m 17s master
December 19, 2023 17:54 6m 17s
fixed some filesystem issues with directories and compression.
Continuous Integration #4685: Commit 860a0c2 pushed by coelckers
December 17, 2023 16:13 8m 24s master
December 17, 2023 16:13 8m 24s
fixed some filesystem issues with directories and compression.
Continuous Integration #4684: Commit 37cc4a5 pushed by coelckers
December 17, 2023 16:13 5m 47s master
December 17, 2023 16:13 5m 47s
Duke: Fixed statnum for the geisha statues.
Continuous Integration #4683: Commit 1299a37 pushed by coelckers
December 17, 2023 12:11 6m 31s master
December 17, 2023 12:11 6m 31s
RR: fixed bad destination name for one Route66 sound
Continuous Integration #4682: Commit adfbae8 pushed by coelckers
December 17, 2023 11:59 10m 46s master
December 17, 2023 11:59 10m 46s
filesystem update from GZDoom.
Continuous Integration #4681: Commit 36930d4 pushed by coelckers
December 17, 2023 11:48 5m 38s master
December 17, 2023 11:48 5m 38s
Blood: fixed cutscene sound not playing when starting a map from the …
Continuous Integration #4680: Commit 84e10be pushed by coelckers
December 17, 2023 09:59 6m 29s master
December 17, 2023 09:59 6m 29s
rewrote FileSystem::AddFromBuffer so that it gets backed by an actual…
Continuous Integration #4679: Commit 1e618d2 pushed by coelckers
December 10, 2023 14:23 7m 57s master
December 10, 2023 14:23 7m 57s
backend update from GZDoom.
Continuous Integration #4678: Commit c0d166c pushed by coelckers
December 10, 2023 12:30 7m 46s master
December 10, 2023 12:30 7m 46s
RR: fixed secret trigger reporting.
Continuous Integration #4677: Commit 2efb8ff pushed by coelckers
December 6, 2023 20:03 9m 42s master
December 6, 2023 20:03 9m 42s
fixed: Resource IDs for sounds must be unique.
Continuous Integration #4676: Commit 8d4631e pushed by coelckers
December 6, 2023 15:28 5m 22s master
December 6, 2023 15:28 5m 22s
SW: fix vertical spread for the Uzi
Continuous Integration #4675: Commit 60d3a5e pushed by coelckers
December 5, 2023 21:53 7m 13s master
December 5, 2023 21:53 7m 13s
SW: fixed some bad sprite definitions and cleaned out unused data
Continuous Integration #4674: Commit 4ca8015 pushed by coelckers
December 5, 2023 21:44 7m 50s script_stuff
December 5, 2023 21:44 7m 50s