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Copy pathRevealVortex.csproj
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RevealVortex.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net48</TargetFramework>
<RootNamespace>Zephreo.PotionCraft.RevealVortex</RootNamespace>
<LangVersion>preview</LangVersion>
</PropertyGroup>
<ItemGroup>
<Reference Include="BepInEx.Harmony" CopyToPublishDirectory="Never">
<HintPath>.\externals\BepInEx.Harmony.dll</HintPath>
</Reference>
<Reference Include="0Harmony" CopyToPublishDirectory="Never">
<HintPath>.\externals\0Harmony.dll</HintPath>
</Reference>
<Reference Include="BepInEx" CopyToPublishDirectory="Never">
<HintPath>.\externals\BepInEx.dll</HintPath>
</Reference>
<Reference Include="PotionCraft.Scripts">
<HintPath>.\externals\PotionCraft.Scripts.dll</HintPath>
</Reference>
<Reference Include="UnityEngine" CopyToPublishDirectory="Never">
<HintPath>.\externals\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule" CopyToPublishDirectory="Never">
<HintPath>.\externals\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.InputLegacyModule" CopyToPublishDirectory="Never">
<HintPath>.\externals\UnityEngine.InputLegacyModule.dll</HintPath>
</Reference>
</ItemGroup>
<PropertyGroup>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<AssemblyName>RevealVortex</AssemblyName>
</PropertyGroup>
</Project>