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Spring crash #146

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Chobbyla opened this issue Feb 18, 2017 · 0 comments
Open

Spring crash #146

Chobbyla opened this issue Feb 18, 2017 · 0 comments

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@Chobbyla
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Using additional configuration source: "D:\Spiele\k-zero\Neuer Ordner\engine\103.0.1-648-g5775975\springsettings.cfg"
Available log sections: RoamMeshDrawer, CSMFGroundTextures, ModelRenderContainer, FarTextureHandler, CregSerializer, Path, DynWater, Sound, ArchiveScanner, OBJParser, LuaSocket, KeyBindings, VFS, Net, Font, AutohostInterface, Texture, SkyBox, BumpWater, DecalsDrawerGL4, Model, Shader, GroundMoveType, Piece, GameServer
Enabled log sections: Sound(Notice)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
============== <User Config> ==============
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterBlurReflection = 1
  BumpWaterDepthBits = 16
  BumpWaterShoreWaves = 0
  BumpWaterTexSizeReflection = 128
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  DualScreenMiniMapOnLeft = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FSAALevel = 2
  Fullscreen = 0
  GroundDetail = 100
  GroundScarAlphaFade = 1
  HangTimeout = 0
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  LastSelectedMap = Tropical
  LastSelectedMod = Zero-K $VERSION
  LastSelectedScript = Commanders
  MaxParticles = 20000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.001
  MouseDragScrollThreshold = 0
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotateLogFiles = 1
  ScrollWheelSpeed = -25
  Shadows = 1
  ShowClock = 0
  ShowPlayerInfo = 0
  SmoothLines = 1
  TreeRadius = 1000
  UnitIconDist = 151
  UnitLodDist = 9999
  UsePBO = 0
  WindowBorderless = 1
  WindowPosX = 0
  WindowPosY = 0
  XResolution = 1366
  XResolutionWindowed = 1366
  YResolution = 768
  YResolutionWindowed = 768
============== </User Config> ==============
============== <User System> ==============
  Spring 103.0.1-648-g5775975 develop
  Build Environment: boost-105500, GNU libstdc++ version 20130531
  Compiler Version:  gcc-4.8.1
  Operating System:  Microsoft Windows
Microsoft Windows 7 Ultimate Edition, 64-bit (build 7600)
Intel(R) Core(TM)2 Duo CPU     T6500  @ 2.10GHz; 4090MB RAM, 12270MB pagefile
    Word Size:       32-bit (emulated)
           CPU Clock: std::chrono::high_resolution_clock
  Physical CPU Cores: 1
   Logical CPU Cores: 2
============== </User System> ==============
[good_fpu_init] CPU SSE mask: 126, flags:
	SSE 1.0:  1,  SSE 2.0:  1
	SSE 3.0:  1, SSSE 3.0:  1
	SSE 4.1:  1,  SSE 4.2:  0
	SSE 4.0A: 0,  SSE 5.0A: 0
	using streflop SSE FP-math mode, CPU supports SSE instructions
[GL::PrintAvailableResolutions]
	display: 1, bounds: {x=0, y=0, w=1366, h=768}, FS modes:
		[ 5] 1280x720x24bpp@60Hz
[GL::LoadExtensions]
	SDL version:  linked 2.0.4; compiled 2.0.4
	GL version:   2.1.8787
	GL vendor:    ATI Technologies Inc.
	GL renderer:  ATI Mobility Radeon HD 4500 Series
	GLSL version: 1.30
	GLEW version: 1.5.8
	Video RAM:    total 228MB, available 452MB
	SwapInterval: 0
[GR::PostInit]
	ARB support: 1, GLSL support: 1, ATI hacks: 1
	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
	primitive-restart support: 1, clip-control support: 0
	max. FBO samples: -1, max. texture size: 8192, compress MIP-map textures: 0
	max. smooth point-size: 63, max. vec4 varyings/attributes: 16/16
	max. draw-buffers: 8, max. recommended indices/vertices: 16777215/2147483647
	max. buffer-bindings: 30, max. block-size: 64kB
[VSync::SetInterval] interval=0 (disabled)
[InitOpenGL] video mode set to 1366x768:24bit @60Hz (windowed)
[WatchDog::Install] disabled
[WatchDog::RegisterThread] registering controls for thread [main]
[DataDirs] Isolation Mode!
Using read-write data directory: D:\Spiele\k-zero\Neuer Ordner\
Using read-only data directory: D:\Spiele\k-zero\Neuer Ordner\engine\103.0.1-648-g5775975\
Scanning: D:\Spiele\k-zero\Neuer Ordner\engine\103.0.1-648-g5775975\base
Scanning: D:\Spiele\k-zero\Neuer Ordner\maps
Scanning: D:\Spiele\k-zero\Neuer Ordner\games
Scanning: D:\Spiele\k-zero\Neuer Ordner\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1
	[async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
	[async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[ThreadPool::SetThreadCount][2] workers=0
[Threading] Main thread CPU affinity mask set: 3
[f=-000001] [Sound] [Sound::InitThread] OpenAL info:
[f=-000001] [Sound]   Available Devices:
[f=-000001] [Sound]               Lautsprecher (Realtek High Definition Audio)
[f=-000001] [Sound]               Lautsprecher (Realtek High Definition Audio)
[f=-000001] [Sound]   Device:     OpenAL Soft
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Max Sounds: 32
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] Joysticks found: 0
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.2.21"
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] TableEcho = {
[f=-000001]     serverAddress = zero-k.info
[f=-000001]     serverName = Zero-K
[f=-000001]     ZKServer = true
[f=-000001] },
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: false
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 7799
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Mission Launcher       <mission_launcher.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
[f=-000001] Number of battles: 0
[f=-000001] Number of battles: 0
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate] luaMenu=056cc750
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.06
[f=-000001] [VSync::SetInterval] interval=0 (disabled)
[f=-000001] [InitOpenGL] video mode set to 1366x768:24bit @60Hz (windowed)
[f=-000001] replaysList = {
[f=-000001]     1 = demos\20161122_084419_TitanDuel_103.0.1-296-g723eb8f develop.sdfz
[f=-000001]     2 = demos\20170218_085925_Icy Run v2_103.0.1-648-g5775975 develop.sdfz
[f=-000001]     3 = demos\20170218_091434_Fairyland v1_103.0.1-648-g5775975 develop.sdfz
[f=-000001]     4 = demos\20170218_103555_Icy Run v2_103.0.1-648-g5775975 develop.sdfz
[f=-000001] },
[f=-000001] Rejected replay, demos\20161122_084419_TitanDuel_103.0.1-296-g723eb8f develop.sdfz
[f=-000001] Added replay, demos\20170218_085925_Icy Run v2_103.0.1-648-g5775975 develop.sdfz
[f=-000001] Added replay, demos\20170218_091434_Fairyland v1_103.0.1-648-g5775975 develop.sdfz
[f=-000001] Added replay, demos\20170218_103555_Icy Run v2_103.0.1-648-g5775975 develop.sdfz
[f=-000001] replayList adding, 3, replays.
[f=-000001] SetLobbyFullscreenMode, 3
[f=-000001] screenX, screenY, 1366, 768
[f=-000001] [VSync::SetInterval] interval=0 (disabled)
[f=-000001] [InitOpenGL] video mode set to 1366x768:24bit @60Hz (borderless)
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] Missing self.client!!!
[f=-000001] Missing self.client!!!
[f=-000001] [ReloadOrRestart] Spring "D:\Spiele\k-zero\Neuer Ordner\engine\103.0.1-648-g5775975\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1
[f=-000001] 	[async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 	[async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1
[f=-000001] 	[async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 	[async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [Threading] Main thread CPU affinity mask set: 3
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][1] luaGaia=00000000
[f=-000001] [Game::KillLua][2] luaRules=00000000
[f=-000001] [Game::KillLua][3] luaUI=00000000
[f=-000001] [Game::KillLua][4]
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=0359be30
[f=-000001] [Sound] [Sound::UpdateThread][4]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [DataDirs] Isolation Mode!
[f=-000001] Using read-write data directory: D:\Spiele\k-zero\Neuer Ordner\
[f=-000001] Using read-only data directory: D:\Spiele\k-zero\Neuer Ordner\engine\103.0.1-648-g5775975\
[f=-000001] Scanning: D:\Spiele\k-zero\Neuer Ordner\engine\103.0.1-648-g5775975\base
[f=-000001] Scanning: D:\Spiele\k-zero\Neuer Ordner\maps
[f=-000001] Scanning: D:\Spiele\k-zero\Neuer Ordner\games
[f=-000001] Scanning: D:\Spiele\k-zero\Neuer Ordner\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [SpringApp::Reload][9]
[f=-000001] [Sound] [Sound::InitThread] OpenAL info:
[f=-000001] [Sound]   Available Devices:
[f=-000001] [Sound]               Lautsprecher (Realtek High Definition Audio)
[f=-000001] [Sound]               Lautsprecher (Realtek High Definition Audio)
[f=-000001] [Sound]   Device:     OpenAL Soft
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Max Sounds: 32
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.2.21"
[f=-000001] [SpringApp::Reload][12]
[f=-000001] [PreGame] hosting on: localhost:8452
[f=-000001] Connecting to local server
[f=-000001] [AddGameSetupArchivesToVFS] using map: Icy Run v2
[f=-000001] Checksums: game=0x3A7ADC81 map=0xA8FDD09E
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 474ms
[f=-000001] [SpringApp::Reload][13]
[f=-000001] [AddGameSetupArchivesToVFS] using map: Icy Run v2
[f=-000001] [AddGameSetupArchivesToVFS] using game: User Interface Tutorial r3 (archive: User Interface Tutorial r3.sdz)
[f=-000001] Recording demo to: D:\Spiele\k-zero\Neuer Ordner\demos\20170218_104337_Icy Run v2_103.0.1-648-g5775975 develop.sdfz
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 198ms
[f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      Music                  <music.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] LoadingScreen: single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (19 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] [gamedata/modularcomms/unitdefgen.lua] Warning: Modular Comms warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] Loacing FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 679ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 863ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 317 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: Unable to open audio file: IncomingChat
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 41ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 5
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] Loading Unit Definitions
[f=-000001] Loading Feature Definitions
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "dead2"
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Error: [LoadFeatureDefsFromMap] unknown map feature type "armckfus_dead"
[f=-000001] Creating ShadowHandler
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag CExploSpikeProjectile::ttl
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 198ms
[f=-000001] [Sound] Error: Unable to open audio file: MultiSelect
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 2ms
[f=-000001] [Sound] Error: Unable to open audio file: FailedCommand
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
[f=-000001] InfoTexture: legacy
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
[f=-000001] Total: 147 quads
[f=-000001] Total: 147 quads
[f=-000001] Total: 147 quads
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format
[f=-000001] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
[f=-000001] Initializing gadget
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format
[f=-000001] Custom Unit Shaders:, Fragment shader failed to compile with the following errors:
ERROR: 0:75: '' : syntax error incorrect preprocessor directive
WARNING: 0:75: unexpected tokens following the preprocessor directive - expected a newlineERROR: 0:79: '' : syntax error incorrect preprocessor directive
WARNING: 0:79: unexpected tokens following the preprocessor directive - expected a newlineERROR: 0:80: 'specular' : redefinition 
ERROR: 0:81: 'reflection' : redefinition 
ERROR: 0:108: '' : syntax error incorrect preprocessor directive
WARNING: 0:108: unexpected tokens following the preprocessor directive - expected a newlineERROR:  compilation errors.  No code generated.


[f=-000001] Custom Unit Shaders:, Fragment shader failed to compile with the following errors:
ERROR: 0:75: '' : syntax error incorrect preprocessor directive
WARNING: 0:75: unexpected tokens following the preprocessor directive - expected a newlineERROR: 0:79: '' : syntax error incorrect preprocessor directive
WARNING: 0:79: unexpected tokens following the preprocessor directive - expected a newlineERROR: 0:80: 'specular' : redefinition 
ERROR: 0:81: 'reflection' : redefinition 
ERROR: 0:108: '' : syntax error incorrect preprocessor directive
WARNING: 0:108: unexpected tokens following the preprocessor directive - expected a newlineERROR:  compilation errors.  No code generated.


[f=-000001] Custom Unit Shaders:, Fragment shader failed to compile with the following errors:
ERROR: 0:76: '' : syntax error incorrect preprocessor directive
WARNING: 0:76: unexpected tokens following the preprocessor directive - expected a newlineERROR: 0:80: '' : syntax error incorrect preprocessor directive
WARNING: 0:80: unexpected tokens following the preprocessor directive - expected a newlineERROR: 0:81: 'specular' : redefinition 
ERROR: 0:82: 'reflection' : redefinition 
ERROR: 0:109: '' : syntax error incorrect preprocessor directive
WARNING: 0:109: unexpected tokens following the preprocessor directive - expected a newlineERROR:  compilation errors.  No code generated.


[f=-000001] Custom Unit Shaders:, Fragment shader was successfully compiled to run on hardware.

[f=-000001] Custom Unit Shaders:, Fragment shader was successfully compiled to run on hardware.

[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] [cawidgets.lua] Error: Failed to load: cmd_unit_mover.lua  (no GetInfo() call)
[f=-000001] [cawidgets.lua] Error: Failed to load: gui_center_n_select.lua  (no GetInfo() call)
[f=-000001] [cawidgets.lua] Error: Failed to load: gui_recv_indicator.lua  (no GetInfo() call)
[f=-000001] [cawidgets.lua] Error: Failed to load: gui_startup_info_selector.lua  (no GetInfo() call)
[f=-000001] [cawidgets.lua] Error: Failed to load: gui_take_remind.lua  (no GetInfo() call)
[f=-000001] [cawidgets.lua] Error: Failed to load: init_startup_info_selector.lua  (no GetInfo() call)
[f=-000001] read public_random_seed, nil, 0
[f=-000001] Failed to load: mission_night.lua  ([string "LuaUI/Widgets/mission_night.lua"]:58: attempt to index field 'version' (a nil value))
[f=-000001] [cawidgets.lua] Error: Failed to load: spring_direct_launch.lua  (no GetInfo() call)
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 1, This game player count: 1
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  GUI Hide Hax        <gui_api_hide_hax.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
[f=-000001] Loaded API widget:  Galaxy Battle Reporter  <mission_galaxy_battle_reporter.lua>
[f=-000001] Loaded API widget:  Mission GUI         <mission_gui.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Loaded widget:  Cutscenes           <mission_cutscene.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 20000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] HandleLobbyOverlay, disableLobbyButton
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Messenger           <mission_messenger.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  Sniper Finder       <unit_snipers.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Win Counter         <win_counter.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Beauty Shot         <camera_beautyshot.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  Camera Info Snapshot  <camera_info_snapshot.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip_old.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Mission Countdown   <mission_countdown.lua>
[f=-000001] Loaded widget:  Mission Score       <mission_scoreindicator.lua>
[f=-000001] Loaded widget:  Monitors Unit Camera  <mission_camera_monitor.lua>
[f=-000001] Loaded widget:  Monitors Unit Selections  <mission_selection_monitor.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] [Share menu] Unbinding sharedialog hotkey. Key is bound to: h
[f=-000001] Loaded widget:  Chili Share menu v1.21  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Key Unbinder 1      <dbg_key_unbinder.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] HandleLobbyOverlay, textToSpeechVolume_30
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] Error: Spring 103.0.1-648-g5775975 develop has crashed.
[f=-000001] Error: DLL information:
[f=-000001] Error: 0x00400000	spring
[f=-000001] Error: 0x778f0000	ntdll
[f=-000001] Error: 0x76a40000	kernel32
[f=-000001] Error: 0x76780000	KERNELBASE
[f=-000001] Error: 0x76b60000	ADVAPI32
[f=-000001] Error: 0x77380000	msvcrt
[f=-000001] Error: 0x76a20000	sechost
[f=-000001] Error: 0x76930000	RPCRT4
[f=-000001] Error: 0x75460000	SspiCli
[f=-000001] Error: 0x75450000	CRYPTBASE
[f=-000001] Error: 0x63200000	GLU32
[f=-000001] Error: 0x63130000	OPENGL32
[f=-000001] Error: 0x765d0000	GDI32
[f=-000001] Error: 0x77280000	USER32
[f=-000001] Error: 0x778c0000	LPK
[f=-000001] Error: 0x77450000	USP10
[f=-000001] Error: 0x63040000	DDRAW
[f=-000001] Error: 0x726a0000	DCIMAN32
[f=-000001] Error: 0x76d10000	SETUPAPI
[f=-000001] Error: 0x754c0000	CFGMGR32
[f=-000001] Error: 0x76800000	OLEAUT32
[f=-000001] Error: 0x76fd0000	ole32
[f=-000001] Error: 0x76b40000	DEVOBJ
[f=-000001] Error: 0x74190000	dwmapi
[f=-000001] Error: 0x767d0000	IMAGEHLP
[f=-000001] Error: 0x754f0000	SHELL32
[f=-000001] Error: 0x768a0000	SHLWAPI
[f=-000001] Error: 0x77240000	WS2_32
[f=-000001] Error: 0x77440000	NSI
[f=-000001] Error: 0x10000000	DevIL
[f=-000001] Error: 0x62fb0000	MSVCP80
[f=-000001] Error: 0x62f10000	MSVCR80
[f=-000001] Error: 0x6b800000	OpenAL32
[f=-000001] Error: 0x75060000	WINMM
[f=-000001] Error: 0x70780000	vorbisfile
[f=-000001] Error: 0x68140000	ogg
[f=-000001] Error: 0x64cc0000	vorbis
[f=-000001] Error: 0x62e80000	zlib1
[f=-000001] Error: 0x70e40000	libfreetype-6
[f=-000001] Error: 0x65180000	libfontconfig-1
[f=-000001] Error: 0x68f40000	libexpat-1
[f=-000001] Error: 0x62aa0000	glew32
[f=-000001] Error: 0x6c740000	SDL2
[f=-000001] Error: 0x76570000	IMM32
[f=-000001] Error: 0x76eb0000	MSCTF
[f=-000001] Error: 0x75380000	VERSION
[f=-000001] Error: 0x74820000	uxtheme
[f=-000001] Error: 0x69030000	atioglxx
[f=-000001] Error: 0x003a0000	atiadlxy
[f=-000001] Error: 0x76900000	WINTRUST
[f=-000001] Error: 0x76660000	CRYPT32
[f=-000001] Error: 0x76890000	MSASN1
[f=-000001] Error: 0x77130000	CLBCatQ
[f=-000001] Error: 0x729e0000	shfolder
[f=-000001] Error: 0x6d610000	MMDevApi
[f=-000001] Error: 0x74eb0000	PROPSYS
[f=-000001] Error: 0x05b80000	dsound
[f=-000001] Error: 0x63230000	POWRPROF
[f=-000001] Error: 0x6d650000	AUDIOSES
[f=-000001] Error: 0x62e30000	dinput8
[f=-000001] Error: 0x71ee0000	HID
[f=-000001] Error: 0x05c80000	XInput1_3
[f=-000001] Error: 0x72620000	mswsock
[f=-000001] Error: 0x72260000	wshtcpip
[f=-000001] Error: 0x73600000	dbghelp
[f=-000001] Error: Exception: Access violation (0xc0000005)
[f=-000001] Error: Exception Address: 0x691da1b7
[f=-000001] Error: Stacktrace for Spring 103.0.1-648-g5775975 develop:
[f=-000001] Error: This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers.
[f=-000001] Error: (0) C:\Windows\system32\atioglxx.dll [0x001AA1B7]
[f=-000001] Error: (1) C:\Windows\system32\atioglxx.dll [0x001A98F9]
[f=-000001] Error: (2) D:\Spiele\k-zero\Neuer Ordner\engine\103.0.1-648-g5775975\spring.exe [0x0077F3E8]
[f=-000001] Error: (3) D:\Spiele\k-zero\Neuer Ordner\engine\103.0.1-648-g5775975\spring.exe [0x00790F55]
[f=-000001] Error: (4) D:\Spiele\k-zero\Neuer Ordner\engine\103.0.1-648-g5775975\spring.exe [0x00790FB8]
[f=-000001] Error: (5) D:\Spiele\k-zero\Neuer Ordner\engine\103.0.1-648-g5775975\spring.exe [0x007977FA]
[f=-000001] Error: (6) D:\Spiele\k-zero\Neuer Ordner\engine\103.0.1-648-g5775975\spring.exe [0x00797EA3]
[f=-000001] Error: (7) D:\Spiele\k-zero\Neuer Ordner\engine\103.0.1-648-g5775975\spring.exe [0x00A9E9EE]
[f=-000001] Error: (8) D:\Spiele\k-zero\Neuer Ordner\engine\103.0.1-648-g5775975\spring.exe [0x00B4F70F]
[f=-000001] Error: (9) D:\Spiele\k-zero\Neuer Ordner\engine\103.0.1-648-g5775975\spring.exe [0x00B76741]
[f=-000001] Error: (10) D:\Spiele\k-zero\Neuer Ordner\engine\103.0.1-648-g5775975\spring.exe [0x005C4A96]
[f=-000001] Error: (11) D:\Spiele\k-zero\Neuer Ordner\engine\103.0.1-648-g5775975\spring.exe [0x0092FF70]
[f=-000001] Error: (12) D:\Spiele\k-zero\Neuer Ordner\engine\103.0.1-648-g5775975\spring.exe [0x00931B19]
[f=-000001] Error: (13) D:\Spiele\k-zero\Neuer Ordner\engine\103.0.1-648-g5775975\spring.exe [0x00933359]
[f=-000001] Error: (14) C:\Windows\SysWOW64\ntdll.dll [0x0003003B]
[f=-000001] Error: (15) D:\Spiele\k-zero\Neuer Ordner\engine\103.0.1-648-g5775975\spring.exe [0x00930230]
[f=-000001] Error: [ErrorMessageBox][1] msg="Spring has crashed:
  Access violation.

A stacktrace has been written to:
  D:\Spiele\k-zero\Neuer Ordner\infolog.txt" IsMainThread()=1 fromMain=0
[f=-000001] Error: [ErrorMessageBox][2]
[f=-000001] [SpringApp::ShutDown][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1
[f=-000001] 	[async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 	[async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [SpringApp::ShutDown][2]
[f=-000001] [Game::KillLua][1] luaGaia=00000000
[f=-000001] [Game::KillLua][2] luaRules=0af0fd50
[f=-000001] Start gadgetHandler:Shutdown
[f=-000001] Shutdown - Mission Helper
[f=-000001] Shutdown - UnitMorph
[f=-000001] Shutdown - LupsNanoSpray
[f=-000001] Shutdown - Modular Comm Info
[f=-000001] Shutdown - Puppy Handler
[f=-000001] Shutdown - Terrain Texture Handler
[f=-000001] Shutdown - UnitCloakShield
[f=-000001] Shutdown - Command Locker
[f=-000001] End gadgetHandler:Shutdown
[f=-000001] Start gadgetHandler:Shutdown
[f=-000001] Shutdown - UnitMorph
[f=-000001] Shutdown - Mission Runner
[f=-000001] Shutdown - Modular Comm Info
[f=-000001] Shutdown - Shockwaves
[f=-000001] Shutdown - UnitCloakShield
[f=-000001] Shutdown - Lups Cloak FX
[f=-000001] Shutdown - Lups
[f=-000001] End gadgetHandler:Shutdown
[f=-000001] [Game::KillLua][3] luaUI=16ab1930
[f=-000001] Start widgetHandler:Shutdown
[f=-000001] Shutdown - SaveOrderList Complete
[f=-000001] Writing last game win data
[f=-000001] Shutdown - SaveConfigData Complete
[f=-000001] Shutdown Widget - GUI Hide Hax
[f=-000001] Shutdown Widget - Chili Highlight
[f=-000001] Shutdown Widget - Deferred rendering
[f=-000001] Shutdown Widget - Cutscenes
[f=-000001] Set UnitIconDist to 151
[f=-000001] Shutdown Widget - EPIC Menu
[f=-000001] Shutdown Widget - Custom Markers
[f=-000001] Shutdown Widget - Chili Minimap
[f=-000001] Shutdown Widget - Chili Widget Selector
[f=-000001] Shutdown Widget - Local Team Colors
[f=-000001] Shutdown Widget - Save Game Menu
[f=-000001] Shutdown Widget - HealthBars
[f=-000001] Shutdown Widget - Noises
[f=-000001] Shutdown Widget - Unit Icons
[f=-000001] Shutdown Widget - BuildETA
[f=-000001] Shutdown Widget - Depth of Field Shader
[f=-000001] Shutdown Widget - Initial Queue ZK
[f=-000001] Shutdown Widget - Objectives
[f=-000001] Shutdown Widget - Win Counter
[f=-000001] Shutdown Widget - Mission GUI
[f=-000001] Shutdown Widget - Modular Comm Info
[f=-000001] Shutdown Widget - Attack Warning
[f=-000001] Shutdown Widget - CameraShake
[f=-000001] Shutdown Widget - Chili Economy Panel Default
[f=-000001] Shutdown Widget - Chili EndGame Window
[f=-000001] Shutdown Widget - Chili Nuke Warning
[f=-000001] Shutdown Widget - Chili Selections & CursorTip
[f=-000001] Shutdown Widget - Chili Spectator Panels
[f=-000001] Shutdown Widget - Comm-n-Elo Startpos. Info
[f=-000001] Shutdown Widget - Context Menu
[f=-000001] Shutdown Widget - Darkening
[f=-000001] Shutdown Widget - Grab Input
[f=-000001] Input grabbing is disabled!
[f=-000001] Shutdown Widget - Highlight Geos
[f=-000001] Shutdown Widget - Local Widgets Config
[f=-000001] Shutdown Widget - Mex Placement Handler
[f=-000001] Shutdown Widget - MinimapEvents
[f=-000001] Shutdown Widget - Missile Silo Range
[f=-000001] Shutdown Widget - Mission Results Handler
[f=-000001] Shutdown Widget - Morph Finished notification
[f=-000001] Shutdown Widget - Music Player
[f=-000001] Shutdown Widget - Point Tracker
[f=-000001] Shutdown Widget - Showeco and Grid Drawer
[f=-000001] Shutdown Widget - Stereo3D
[f=-000001] Shutdown Widget - Transport AI
[f=-000001] Shutdown Widget - Attack AoE
[f=-000001] Shutdown Widget - MessageBoxes ZK
[f=-000001] Shutdown Widget - UnitShapes
[f=-000001] Shutdown Widget - Map Edge Extension
[f=-000001] Shutdown Widget - Selection Send
[f=-000001] Shutdown Widget - LupsManager
[f=-000001] Shutdown Widget - Units on Fire
[f=-000001] Shutdown Widget - Newton Firezone
[f=-000001] Shutdown Widget - Chili Crude Player List
[f=-000001] Shutdown Widget - Chili Pro Console
[f=-000001] Shutdown Widget - Chili Framework
[f=-000001] Shutdown Widget - Lups
[f=-000001] Shutdown Widget - Chili Core Selector
[f=-000001] Shutdown Widget - Start Boxes
[f=-000001] Shutdown Widget - Pause Screen
[f=-000001] Shutdown Widget - Lasso Terraform GUI
[f=-000001] Shutdown Widget - Layout Handler
[f=-000001] Shutdown Widget - Persistent Build Height
[f=-000001] Shutdown Widget - Text To Speech Control
[f=-000001] End widgetHandler:Shutdown
[f=-000001] [Game::KillLua][4]
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=07df4ce0
[f=-000001] [```
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