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Using additional configuration source: "D:\Spiele\k-zero\Neuer Ordner\engine\103.0.1-648-g5775975\springsettings.cfg" Available log sections: RoamMeshDrawer, CSMFGroundTextures, ModelRenderContainer, FarTextureHandler, CregSerializer, Path, DynWater, Sound, ArchiveScanner, OBJParser, LuaSocket, KeyBindings, VFS, Net, Font, AutohostInterface, Texture, SkyBox, BumpWater, DecalsDrawerGL4, Model, Shader, GroundMoveType, Piece, GameServer Enabled log sections: Sound(Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. LogOutput initialized. ============== <User Config> ============== AllowDeferredMapRendering = 1 AllowDeferredModelRendering = 1 BumpWaterBlurReflection = 1 BumpWaterDepthBits = 16 BumpWaterShoreWaves = 0 BumpWaterTexSizeReflection = 128 CamMode = 1 CamTimeExponent = 4.0 CamTimeFactor = 1.0 DualScreenMiniMapOnLeft = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FSAALevel = 2 Fullscreen = 0 GroundDetail = 100 GroundScarAlphaFade = 1 HangTimeout = 0 HardwareCursor = 1 InitialNetworkTimeout = 0 InputTextGeo = 0.26 0.73 0.02 0.028 LODScale = 1.000 LODScaleReflection = 1.000 LODScaleRefraction = 1.000 LODScaleShadow = 1.000 LastSelectedMap = Tropical LastSelectedMod = Zero-K $VERSION LastSelectedScript = Commanders MaxParticles = 20000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.001 MouseDragScrollThreshold = 0 OverheadScrollSpeed = 50 ReconnectTimeout = 0 RotateLogFiles = 1 ScrollWheelSpeed = -25 Shadows = 1 ShowClock = 0 ShowPlayerInfo = 0 SmoothLines = 1 TreeRadius = 1000 UnitIconDist = 151 UnitLodDist = 9999 UsePBO = 0 WindowBorderless = 1 WindowPosX = 0 WindowPosY = 0 XResolution = 1366 XResolutionWindowed = 1366 YResolution = 768 YResolutionWindowed = 768 ============== </User Config> ============== ============== <User System> ============== Spring 103.0.1-648-g5775975 develop Build Environment: boost-105500, GNU libstdc++ version 20130531 Compiler Version: gcc-4.8.1 Operating System: Microsoft Windows Microsoft Windows 7 Ultimate Edition, 64-bit (build 7600) Intel(R) Core(TM)2 Duo CPU T6500 @ 2.10GHz; 4090MB RAM, 12270MB pagefile Word Size: 32-bit (emulated) CPU Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 2 ============== </User System> ============== [good_fpu_init] CPU SSE mask: 126, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 1, SSE 4.2: 0 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions [GL::PrintAvailableResolutions] display: 1, bounds: {x=0, y=0, w=1366, h=768}, FS modes: [ 5] 1280x720x24bpp@60Hz [GL::LoadExtensions] SDL version: linked 2.0.4; compiled 2.0.4 GL version: 2.1.8787 GL vendor: ATI Technologies Inc. GL renderer: ATI Mobility Radeon HD 4500 Series GLSL version: 1.30 GLEW version: 1.5.8 Video RAM: total 228MB, available 452MB SwapInterval: 0 [GR::PostInit] ARB support: 1, GLSL support: 1, ATI hacks: 1 FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0 primitive-restart support: 1, clip-control support: 0 max. FBO samples: -1, max. texture size: 8192, compress MIP-map textures: 0 max. smooth point-size: 63, max. vec4 varyings/attributes: 16/16 max. draw-buffers: 8, max. recommended indices/vertices: 16777215/2147483647 max. buffer-bindings: 30, max. block-size: 64kB [VSync::SetInterval] interval=0 (disabled) [InitOpenGL] video mode set to 1366x768:24bit @60Hz (windowed) [WatchDog::Install] disabled [WatchDog::RegisterThread] registering controls for thread [main] [DataDirs] Isolation Mode! Using read-write data directory: D:\Spiele\k-zero\Neuer Ordner\ Using read-only data directory: D:\Spiele\k-zero\Neuer Ordner\engine\103.0.1-648-g5775975\ Scanning: D:\Spiele\k-zero\Neuer Ordner\engine\103.0.1-648-g5775975\base Scanning: D:\Spiele\k-zero\Neuer Ordner\maps Scanning: D:\Spiele\k-zero\Neuer Ordner\games Scanning: D:\Spiele\k-zero\Neuer Ordner\packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 3 [f=-000001] [Sound] [Sound::InitThread] OpenAL info: [f=-000001] [Sound] Available Devices: [f=-000001] [Sound] Lautsprecher (Realtek High Definition Audio) [f=-000001] [Sound] Lautsprecher (Realtek High Definition Audio) [f=-000001] [Sound] Device: OpenAL Soft [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Max Sounds: 32 [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] Joysticks found: 0 [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.2.21" [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [f=-000001] [LuaMenu] Searching for new Widgets [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [f=-000001] TableEcho = { [f=-000001] serverAddress = zero-k.info [f=-000001] serverName = Zero-K [f=-000001] ZKServer = true [f=-000001] }, [f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [f=-000001] [ChiliFX] Enabled: false [f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [f=-000001] [Chotify] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [f=-000001] [LuaMenu] Loading widget: Delay API <api_delay.lua> [f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [f=-000001] [Chobby] Using wrapper port: , 7799 [f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Chili Visual Novel <campaign_chili_vn.lua> [f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [f=-000001] [LuaMenu] Loading widget: Mission Launcher <mission_launcher.lua> [f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua> [f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua> [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Loading widget: Chili lobby <gui_chili_lobby.lua> [f=-000001] Number of battles: 0 [f=-000001] Number of battles: 0 [f=-000001] [LuaMenu] Loading widget: Standalone lobby tools <gui_standalone_lobby.lua> [f=-000001] [LuaMenu] Loading widget: Block Input <gui_block_input.lua> [f=-000001] [LuaMenu] Loading widget: Music Player Lite <snd_music_lite.lua> [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1) [f=-000001] [LuaMenuController::Activate] luaMenu=056cc750 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.06 [f=-000001] [VSync::SetInterval] interval=0 (disabled) [f=-000001] [InitOpenGL] video mode set to 1366x768:24bit @60Hz (windowed) [f=-000001] replaysList = { [f=-000001] 1 = demos\20161122_084419_TitanDuel_103.0.1-296-g723eb8f develop.sdfz [f=-000001] 2 = demos\20170218_085925_Icy Run v2_103.0.1-648-g5775975 develop.sdfz [f=-000001] 3 = demos\20170218_091434_Fairyland v1_103.0.1-648-g5775975 develop.sdfz [f=-000001] 4 = demos\20170218_103555_Icy Run v2_103.0.1-648-g5775975 develop.sdfz [f=-000001] }, [f=-000001] Rejected replay, demos\20161122_084419_TitanDuel_103.0.1-296-g723eb8f develop.sdfz [f=-000001] Added replay, demos\20170218_085925_Icy Run v2_103.0.1-648-g5775975 develop.sdfz [f=-000001] Added replay, demos\20170218_091434_Fairyland v1_103.0.1-648-g5775975 develop.sdfz [f=-000001] Added replay, demos\20170218_103555_Icy Run v2_103.0.1-648-g5775975 develop.sdfz [f=-000001] replayList adding, 3, replays. [f=-000001] SetLobbyFullscreenMode, 3 [f=-000001] screenX, screenY, 1366, 768 [f=-000001] [VSync::SetInterval] interval=0 (disabled) [f=-000001] [InitOpenGL] video mode set to 1366x768:24bit @60Hz (borderless) [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] Missing self.client!!! [f=-000001] Missing self.client!!! [f=-000001] [ReloadOrRestart] Spring "D:\Spiele\k-zero\Neuer Ordner\engine\103.0.1-648-g5775975\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 [f=-000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 [f=-000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [Threading] Main thread CPU affinity mask set: 3 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][1] luaGaia=00000000 [f=-000001] [Game::KillLua][2] luaRules=00000000 [f=-000001] [Game::KillLua][3] luaUI=00000000 [f=-000001] [Game::KillLua][4] [f=-000001] [SpringApp::Reload][3] [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=0359be30 [f=-000001] [Sound] [Sound::UpdateThread][4] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [SpringApp::Reload][7] [f=-000001] [DataDirs] Isolation Mode! [f=-000001] Using read-write data directory: D:\Spiele\k-zero\Neuer Ordner\ [f=-000001] Using read-only data directory: D:\Spiele\k-zero\Neuer Ordner\engine\103.0.1-648-g5775975\ [f=-000001] Scanning: D:\Spiele\k-zero\Neuer Ordner\engine\103.0.1-648-g5775975\base [f=-000001] Scanning: D:\Spiele\k-zero\Neuer Ordner\maps [f=-000001] Scanning: D:\Spiele\k-zero\Neuer Ordner\games [f=-000001] Scanning: D:\Spiele\k-zero\Neuer Ordner\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [f=-000001] [SpringApp::Reload][8] [f=-000001] [SpringApp::Reload][9] [f=-000001] [Sound] [Sound::InitThread] OpenAL info: [f=-000001] [Sound] Available Devices: [f=-000001] [Sound] Lautsprecher (Realtek High Definition Audio) [f=-000001] [Sound] Lautsprecher (Realtek High Definition Audio) [f=-000001] [Sound] Device: OpenAL Soft [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Max Sounds: 32 [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.2.21" [f=-000001] [SpringApp::Reload][12] [f=-000001] [PreGame] hosting on: localhost:8452 [f=-000001] Connecting to local server [f=-000001] [AddGameSetupArchivesToVFS] using map: Icy Run v2 [f=-000001] Checksums: game=0x3A7ADC81 map=0xA8FDD09E [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 474ms [f=-000001] [SpringApp::Reload][13] [f=-000001] [AddGameSetupArchivesToVFS] using map: Icy Run v2 [f=-000001] [AddGameSetupArchivesToVFS] using game: User Interface Tutorial r3 (archive: User Interface Tutorial r3.sdz) [f=-000001] Recording demo to: D:\Spiele\k-zero\Neuer Ordner\demos\20170218_104337_Icy Run v2_103.0.1-648-g5775975 develop.sdfz [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 198ms [f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: Music <music.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] LoadingScreen: single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (19 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] [gamedata/modularcomms/unitdefgen.lua] Warning: Modular Comms warning: Comm data entry in modoption is empty or in invalid format [f=-000001] Loacing FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 679ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 863ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 317 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: Unable to open audio file: IncomingChat [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 41ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 5 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] Loading Unit Definitions [f=-000001] Loading Feature Definitions [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "dead2" [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map feature type "armckfus_dead" [f=-000001] Creating ShadowHandler [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag CExploSpikeProjectile::ttl [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 198ms [f=-000001] [Sound] Error: Unable to open audio file: MultiSelect [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 2ms [f=-000001] [Sound] Error: Unable to open audio file: FailedCommand [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand [f=-000001] InfoTexture: legacy [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading [f=-000001] Total: 147 quads [f=-000001] Total: 147 quads [f=-000001] Total: 147 quads [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format [f=-000001] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format [f=-000001] Initializing gadget [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format [f=-000001] Custom Unit Shaders:, Fragment shader failed to compile with the following errors: ERROR: 0:75: '' : syntax error incorrect preprocessor directive WARNING: 0:75: unexpected tokens following the preprocessor directive - expected a newlineERROR: 0:79: '' : syntax error incorrect preprocessor directive WARNING: 0:79: unexpected tokens following the preprocessor directive - expected a newlineERROR: 0:80: 'specular' : redefinition ERROR: 0:81: 'reflection' : redefinition ERROR: 0:108: '' : syntax error incorrect preprocessor directive WARNING: 0:108: unexpected tokens following the preprocessor directive - expected a newlineERROR: compilation errors. No code generated. [f=-000001] Custom Unit Shaders:, Fragment shader failed to compile with the following errors: ERROR: 0:75: '' : syntax error incorrect preprocessor directive WARNING: 0:75: unexpected tokens following the preprocessor directive - expected a newlineERROR: 0:79: '' : syntax error incorrect preprocessor directive WARNING: 0:79: unexpected tokens following the preprocessor directive - expected a newlineERROR: 0:80: 'specular' : redefinition ERROR: 0:81: 'reflection' : redefinition ERROR: 0:108: '' : syntax error incorrect preprocessor directive WARNING: 0:108: unexpected tokens following the preprocessor directive - expected a newlineERROR: compilation errors. No code generated. [f=-000001] Custom Unit Shaders:, Fragment shader failed to compile with the following errors: ERROR: 0:76: '' : syntax error incorrect preprocessor directive WARNING: 0:76: unexpected tokens following the preprocessor directive - expected a newlineERROR: 0:80: '' : syntax error incorrect preprocessor directive WARNING: 0:80: unexpected tokens following the preprocessor directive - expected a newlineERROR: 0:81: 'specular' : redefinition ERROR: 0:82: 'reflection' : redefinition ERROR: 0:109: '' : syntax error incorrect preprocessor directive WARNING: 0:109: unexpected tokens following the preprocessor directive - expected a newlineERROR: compilation errors. No code generated. [f=-000001] Custom Unit Shaders:, Fragment shader was successfully compiled to run on hardware. [f=-000001] Custom Unit Shaders:, Fragment shader was successfully compiled to run on hardware. [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] [cawidgets.lua] Error: Failed to load: cmd_unit_mover.lua (no GetInfo() call) [f=-000001] [cawidgets.lua] Error: Failed to load: gui_center_n_select.lua (no GetInfo() call) [f=-000001] [cawidgets.lua] Error: Failed to load: gui_recv_indicator.lua (no GetInfo() call) [f=-000001] [cawidgets.lua] Error: Failed to load: gui_startup_info_selector.lua (no GetInfo() call) [f=-000001] [cawidgets.lua] Error: Failed to load: gui_take_remind.lua (no GetInfo() call) [f=-000001] [cawidgets.lua] Error: Failed to load: init_startup_info_selector.lua (no GetInfo() call) [f=-000001] read public_random_seed, nil, 0 [f=-000001] Failed to load: mission_night.lua ([string "LuaUI/Widgets/mission_night.lua"]:58: attempt to index field 'version' (a nil value)) [f=-000001] [cawidgets.lua] Error: Failed to load: spring_direct_launch.lua (no GetInfo() call) [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 1, This game player count: 1 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: GUI Hide Hax <gui_api_hide_hax.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Startbox API <api_startboxes.lua> [f=-000001] Loaded API widget: Galaxy Battle Reporter <mission_galaxy_battle_reporter.lua> [f=-000001] Loaded API widget: Mission GUI <mission_gui.lua> [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Loaded widget: Cutscenes <mission_cutscene.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 20000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] HandleLobbyOverlay, disableLobbyButton [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Messenger <mission_messenger.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: Sniper Finder <unit_snipers.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Win Counter <win_counter.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Beauty Shot <camera_beautyshot.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: Camera Info Snapshot <camera_info_snapshot.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip_old.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Mission Countdown <mission_countdown.lua> [f=-000001] Loaded widget: Mission Score <mission_scoreindicator.lua> [f=-000001] Loaded widget: Monitors Unit Camera <mission_camera_monitor.lua> [f=-000001] Loaded widget: Monitors Unit Selections <mission_selection_monitor.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] [Share menu] Unbinding sharedialog hotkey. Key is bound to: h [f=-000001] Loaded widget: Chili Share menu v1.21 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Key Unbinder 1 <dbg_key_unbinder.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] HandleLobbyOverlay, textToSpeechVolume_30 [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] Error: Spring 103.0.1-648-g5775975 develop has crashed. [f=-000001] Error: DLL information: [f=-000001] Error: 0x00400000 spring [f=-000001] Error: 0x778f0000 ntdll [f=-000001] Error: 0x76a40000 kernel32 [f=-000001] Error: 0x76780000 KERNELBASE [f=-000001] Error: 0x76b60000 ADVAPI32 [f=-000001] Error: 0x77380000 msvcrt [f=-000001] Error: 0x76a20000 sechost [f=-000001] Error: 0x76930000 RPCRT4 [f=-000001] Error: 0x75460000 SspiCli [f=-000001] Error: 0x75450000 CRYPTBASE [f=-000001] Error: 0x63200000 GLU32 [f=-000001] Error: 0x63130000 OPENGL32 [f=-000001] Error: 0x765d0000 GDI32 [f=-000001] Error: 0x77280000 USER32 [f=-000001] Error: 0x778c0000 LPK [f=-000001] Error: 0x77450000 USP10 [f=-000001] Error: 0x63040000 DDRAW [f=-000001] Error: 0x726a0000 DCIMAN32 [f=-000001] Error: 0x76d10000 SETUPAPI [f=-000001] Error: 0x754c0000 CFGMGR32 [f=-000001] Error: 0x76800000 OLEAUT32 [f=-000001] Error: 0x76fd0000 ole32 [f=-000001] Error: 0x76b40000 DEVOBJ [f=-000001] Error: 0x74190000 dwmapi [f=-000001] Error: 0x767d0000 IMAGEHLP [f=-000001] Error: 0x754f0000 SHELL32 [f=-000001] Error: 0x768a0000 SHLWAPI [f=-000001] Error: 0x77240000 WS2_32 [f=-000001] Error: 0x77440000 NSI [f=-000001] Error: 0x10000000 DevIL [f=-000001] Error: 0x62fb0000 MSVCP80 [f=-000001] Error: 0x62f10000 MSVCR80 [f=-000001] Error: 0x6b800000 OpenAL32 [f=-000001] Error: 0x75060000 WINMM [f=-000001] Error: 0x70780000 vorbisfile [f=-000001] Error: 0x68140000 ogg [f=-000001] Error: 0x64cc0000 vorbis [f=-000001] Error: 0x62e80000 zlib1 [f=-000001] Error: 0x70e40000 libfreetype-6 [f=-000001] Error: 0x65180000 libfontconfig-1 [f=-000001] Error: 0x68f40000 libexpat-1 [f=-000001] Error: 0x62aa0000 glew32 [f=-000001] Error: 0x6c740000 SDL2 [f=-000001] Error: 0x76570000 IMM32 [f=-000001] Error: 0x76eb0000 MSCTF [f=-000001] Error: 0x75380000 VERSION [f=-000001] Error: 0x74820000 uxtheme [f=-000001] Error: 0x69030000 atioglxx [f=-000001] Error: 0x003a0000 atiadlxy [f=-000001] Error: 0x76900000 WINTRUST [f=-000001] Error: 0x76660000 CRYPT32 [f=-000001] Error: 0x76890000 MSASN1 [f=-000001] Error: 0x77130000 CLBCatQ [f=-000001] Error: 0x729e0000 shfolder [f=-000001] Error: 0x6d610000 MMDevApi [f=-000001] Error: 0x74eb0000 PROPSYS [f=-000001] Error: 0x05b80000 dsound [f=-000001] Error: 0x63230000 POWRPROF [f=-000001] Error: 0x6d650000 AUDIOSES [f=-000001] Error: 0x62e30000 dinput8 [f=-000001] Error: 0x71ee0000 HID [f=-000001] Error: 0x05c80000 XInput1_3 [f=-000001] Error: 0x72620000 mswsock [f=-000001] Error: 0x72260000 wshtcpip [f=-000001] Error: 0x73600000 dbghelp [f=-000001] Error: Exception: Access violation (0xc0000005) [f=-000001] Error: Exception Address: 0x691da1b7 [f=-000001] Error: Stacktrace for Spring 103.0.1-648-g5775975 develop: [f=-000001] Error: This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers. [f=-000001] Error: (0) C:\Windows\system32\atioglxx.dll [0x001AA1B7] [f=-000001] Error: (1) C:\Windows\system32\atioglxx.dll [0x001A98F9] [f=-000001] Error: (2) D:\Spiele\k-zero\Neuer Ordner\engine\103.0.1-648-g5775975\spring.exe [0x0077F3E8] [f=-000001] Error: (3) D:\Spiele\k-zero\Neuer Ordner\engine\103.0.1-648-g5775975\spring.exe [0x00790F55] [f=-000001] Error: (4) D:\Spiele\k-zero\Neuer Ordner\engine\103.0.1-648-g5775975\spring.exe [0x00790FB8] [f=-000001] Error: (5) D:\Spiele\k-zero\Neuer Ordner\engine\103.0.1-648-g5775975\spring.exe [0x007977FA] [f=-000001] Error: (6) D:\Spiele\k-zero\Neuer Ordner\engine\103.0.1-648-g5775975\spring.exe [0x00797EA3] [f=-000001] Error: (7) D:\Spiele\k-zero\Neuer Ordner\engine\103.0.1-648-g5775975\spring.exe [0x00A9E9EE] [f=-000001] Error: (8) D:\Spiele\k-zero\Neuer Ordner\engine\103.0.1-648-g5775975\spring.exe [0x00B4F70F] [f=-000001] Error: (9) D:\Spiele\k-zero\Neuer Ordner\engine\103.0.1-648-g5775975\spring.exe [0x00B76741] [f=-000001] Error: (10) D:\Spiele\k-zero\Neuer Ordner\engine\103.0.1-648-g5775975\spring.exe [0x005C4A96] [f=-000001] Error: (11) D:\Spiele\k-zero\Neuer Ordner\engine\103.0.1-648-g5775975\spring.exe [0x0092FF70] [f=-000001] Error: (12) D:\Spiele\k-zero\Neuer Ordner\engine\103.0.1-648-g5775975\spring.exe [0x00931B19] [f=-000001] Error: (13) D:\Spiele\k-zero\Neuer Ordner\engine\103.0.1-648-g5775975\spring.exe [0x00933359] [f=-000001] Error: (14) C:\Windows\SysWOW64\ntdll.dll [0x0003003B] [f=-000001] Error: (15) D:\Spiele\k-zero\Neuer Ordner\engine\103.0.1-648-g5775975\spring.exe [0x00930230] [f=-000001] Error: [ErrorMessageBox][1] msg="Spring has crashed: Access violation. A stacktrace has been written to: D:\Spiele\k-zero\Neuer Ordner\infolog.txt" IsMainThread()=1 fromMain=0 [f=-000001] Error: [ErrorMessageBox][2] [f=-000001] [SpringApp::ShutDown][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 [f=-000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [SpringApp::ShutDown][2] [f=-000001] [Game::KillLua][1] luaGaia=00000000 [f=-000001] [Game::KillLua][2] luaRules=0af0fd50 [f=-000001] Start gadgetHandler:Shutdown [f=-000001] Shutdown - Mission Helper [f=-000001] Shutdown - UnitMorph [f=-000001] Shutdown - LupsNanoSpray [f=-000001] Shutdown - Modular Comm Info [f=-000001] Shutdown - Puppy Handler [f=-000001] Shutdown - Terrain Texture Handler [f=-000001] Shutdown - UnitCloakShield [f=-000001] Shutdown - Command Locker [f=-000001] End gadgetHandler:Shutdown [f=-000001] Start gadgetHandler:Shutdown [f=-000001] Shutdown - UnitMorph [f=-000001] Shutdown - Mission Runner [f=-000001] Shutdown - Modular Comm Info [f=-000001] Shutdown - Shockwaves [f=-000001] Shutdown - UnitCloakShield [f=-000001] Shutdown - Lups Cloak FX [f=-000001] Shutdown - Lups [f=-000001] End gadgetHandler:Shutdown [f=-000001] [Game::KillLua][3] luaUI=16ab1930 [f=-000001] Start widgetHandler:Shutdown [f=-000001] Shutdown - SaveOrderList Complete [f=-000001] Writing last game win data [f=-000001] Shutdown - SaveConfigData Complete [f=-000001] Shutdown Widget - GUI Hide Hax [f=-000001] Shutdown Widget - Chili Highlight [f=-000001] Shutdown Widget - Deferred rendering [f=-000001] Shutdown Widget - Cutscenes [f=-000001] Set UnitIconDist to 151 [f=-000001] Shutdown Widget - EPIC Menu [f=-000001] Shutdown Widget - Custom Markers [f=-000001] Shutdown Widget - Chili Minimap [f=-000001] Shutdown Widget - Chili Widget Selector [f=-000001] Shutdown Widget - Local Team Colors [f=-000001] Shutdown Widget - Save Game Menu [f=-000001] Shutdown Widget - HealthBars [f=-000001] Shutdown Widget - Noises [f=-000001] Shutdown Widget - Unit Icons [f=-000001] Shutdown Widget - BuildETA [f=-000001] Shutdown Widget - Depth of Field Shader [f=-000001] Shutdown Widget - Initial Queue ZK [f=-000001] Shutdown Widget - Objectives [f=-000001] Shutdown Widget - Win Counter [f=-000001] Shutdown Widget - Mission GUI [f=-000001] Shutdown Widget - Modular Comm Info [f=-000001] Shutdown Widget - Attack Warning [f=-000001] Shutdown Widget - CameraShake [f=-000001] Shutdown Widget - Chili Economy Panel Default [f=-000001] Shutdown Widget - Chili EndGame Window [f=-000001] Shutdown Widget - Chili Nuke Warning [f=-000001] Shutdown Widget - Chili Selections & CursorTip [f=-000001] Shutdown Widget - Chili Spectator Panels [f=-000001] Shutdown Widget - Comm-n-Elo Startpos. Info [f=-000001] Shutdown Widget - Context Menu [f=-000001] Shutdown Widget - Darkening [f=-000001] Shutdown Widget - Grab Input [f=-000001] Input grabbing is disabled! [f=-000001] Shutdown Widget - Highlight Geos [f=-000001] Shutdown Widget - Local Widgets Config [f=-000001] Shutdown Widget - Mex Placement Handler [f=-000001] Shutdown Widget - MinimapEvents [f=-000001] Shutdown Widget - Missile Silo Range [f=-000001] Shutdown Widget - Mission Results Handler [f=-000001] Shutdown Widget - Morph Finished notification [f=-000001] Shutdown Widget - Music Player [f=-000001] Shutdown Widget - Point Tracker [f=-000001] Shutdown Widget - Showeco and Grid Drawer [f=-000001] Shutdown Widget - Stereo3D [f=-000001] Shutdown Widget - Transport AI [f=-000001] Shutdown Widget - Attack AoE [f=-000001] Shutdown Widget - MessageBoxes ZK [f=-000001] Shutdown Widget - UnitShapes [f=-000001] Shutdown Widget - Map Edge Extension [f=-000001] Shutdown Widget - Selection Send [f=-000001] Shutdown Widget - LupsManager [f=-000001] Shutdown Widget - Units on Fire [f=-000001] Shutdown Widget - Newton Firezone [f=-000001] Shutdown Widget - Chili Crude Player List [f=-000001] Shutdown Widget - Chili Pro Console [f=-000001] Shutdown Widget - Chili Framework [f=-000001] Shutdown Widget - Lups [f=-000001] Shutdown Widget - Chili Core Selector [f=-000001] Shutdown Widget - Start Boxes [f=-000001] Shutdown Widget - Pause Screen [f=-000001] Shutdown Widget - Lasso Terraform GUI [f=-000001] Shutdown Widget - Layout Handler [f=-000001] Shutdown Widget - Persistent Build Height [f=-000001] Shutdown Widget - Text To Speech Control [f=-000001] End widgetHandler:Shutdown [f=-000001] [Game::KillLua][4] [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=07df4ce0 [f=-000001] [```
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