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Version - 1.18.2
Fabric - 0.14.9
Mod version - 1.4.4
I am using the latest version available
I changed dark katana's parent:weaponAttribute parameter to one-handed(sickle), in singleplayer it works well, but in multiplayer (both LAN and server) the animation is broken. In local server my animation works as it should, but my friend's is broken. From my side I see him holding two katanas with default animation (which shouldn't be). From his side he sees default animation and one katana (while holding second in offhand) while attacking and sees me holding one katana with animation like when I'm using two weapons.
In normal server the situation almost the same (see videos).
I tried lots of weapons with changed attribute, and all of them don't work as they should.
Steps to reproduce the behavior:
Go to multiplayer with someone
Use the command /give @p mcdw:sword_dark_katana{weapon_attributes:'{"parent":"bettercombat:sickle"}'} 2
Take katanas in both hands
Attack
Ask your friend to watch it
See first error from friend's side
Ask friend to attack with these katanas
See second error from your side
Expected behavior
The animation should work the same for every player in multiplayer(sadly it doesn't)
Additional context
Trying to make a recipe to change the animation of a weapon using CraftTweaker.
local multiplayer
What should be
What.should.be.my.side.mp4
How I see my friend
How.I.see.my.friend.mp4
How my friend sees me
How.my.friend.sees.me.mp4
On server
Me
bandicam.2022-10-22.23-25-29-434.mp4
My friend
bandicam.2022-10-22.23-25-02-196.mp4
Me again
bandicam.2022-10-22.23-25-17-685.mp4
The text was updated successfully, but these errors were encountered:
Version - 1.18.2
Fabric - 0.14.9
Mod version - 1.4.4
I am using the latest version available
I changed dark katana's parent:weaponAttribute parameter to one-handed(sickle), in singleplayer it works well, but in multiplayer (both LAN and server) the animation is broken. In local server my animation works as it should, but my friend's is broken. From my side I see him holding two katanas with default animation (which shouldn't be). From his side he sees default animation and one katana (while holding second in offhand) while attacking and sees me holding one katana with animation like when I'm using two weapons.
In normal server the situation almost the same (see videos).
I tried lots of weapons with changed attribute, and all of them don't work as they should.
Steps to reproduce the behavior:
Expected behavior
The animation should work the same for every player in multiplayer(sadly it doesn't)
Additional context
Trying to make a recipe to change the animation of a weapon using CraftTweaker.
local multiplayer
What should be
What.should.be.my.side.mp4
How I see my friend
How.I.see.my.friend.mp4
How my friend sees me
How.my.friend.sees.me.mp4
On server
Me
bandicam.2022-10-22.23-25-29-434.mp4
My friend
bandicam.2022-10-22.23-25-02-196.mp4
Me again
bandicam.2022-10-22.23-25-17-685.mp4
The text was updated successfully, but these errors were encountered: