Activity
SceneEvent pick-rays are now really independent of pick-depth
SceneEvent pick-rays are now really independent of pick-depth
added SimpleFreeFlyController
added SimpleFreeFlyController
fixed Aardvark.Dom.Utilites
package name typo
fixed
Aardvark.Dom.Utilites
package name typo### 1.0.6
### 1.0.6
fixed Effect-IDs avoiding wrong cache-hits
fixed Effect-IDs avoiding wrong cache-hits
SceneHandler now used RGBA32F for rendering Pick Information (better …
SceneHandler now used RGBA32F for rendering Pick Information (better …
MS rendering now uses Renderbuffers (better compatibility)
MS rendering now uses Renderbuffers (better compatibility)
geometric (IIntersectable) picking now respects Sg.Active
geometric (IIntersectable) picking now respects
Sg.Active
CI trigger
CI trigger
updated adaptify
updated adaptify
net8.0 updates
net8.0 updates
pinned dotnet to 6.0.100
pinned dotnet to 6.0.100
* updated rendering packages
* updated rendering packages
IIntersectable can now set explicit hit-position
IIntersectable can now set explicit hit-position
added Aardvark.Dom.Bootstrap
added Aardvark.Dom.Bootstrap
added extension library for dom builders
added extension library for dom builders
added new yield overloads for dom builders
added new yield overloads for dom builders
moved worker to Aardvark.Dom.Core
moved worker to Aardvark.Dom.Core
* added Worker-API sketch
* added Worker-API sketch
yet another pointerCapture/Tap problem
yet another pointerCapture/Tap problem
fixed another pointerCapture/Tap problem
fixed another pointerCapture/Tap problem
fixed composition problem with pointerCapture and Tap
fixed composition problem with pointerCapture and Tap
made PixelPick-Shader creation lazy
made PixelPick-Shader creation lazy
updated packages
updated packages