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using namespace AS3::ui;
var connectHandler(void *data, var args)
{
printf("connectHandler called \r\n");
return internal::_null;
}
int main()
{
printf("start1\r\n");
If that doesn't work, it might be possible that the AS3 header isn't being included (I highly doubt this due to the nature of your issue). Try adding: #include <AS3/AS3.h>
Let me know if this doesn't work, and I'll give it a shot to see if I can reproduce.
source code comm.cpp:
include
<Flash++.h>
using namespace AS3::ui;
var connectHandler(void *data, var args)
{
printf("connectHandler called \r\n");
return internal::_null;
}
int main()
{
printf("start1\r\n");
}
compile command:
"$(FLASCC)/usr/bin/g++" -g $(BASE_CFLAGS) comm.cpp -emit-swf -swf-version=17 -swf-size=200x200 -lFlash++ -lAS3++ -o comm.swf
I googled, but not find much information about the flascc socket, can you tell me why occurs the above error?thks a lot。
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