-
Notifications
You must be signed in to change notification settings - Fork 7
/
fpr.h
939 lines (844 loc) · 26.9 KB
/
fpr.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
/*
* Floating-point operations.
*
* ==========================(LICENSE BEGIN)============================
*
* Copyright (c) 2017-2019 Falcon Project
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* ===========================(LICENSE END)=============================
*
* @author Thomas Pornin <[email protected]>
*/
#if FALCON_FPEMU // yyyFPEMU+1 yyyFPNATIVE+0
/* ====================================================================== */
/*
* Custom floating-point implementation with integer arithmetics. We
* use IEEE-754 "binary64" format, with some simplifications:
*
* - Top bit is s = 1 for negative, 0 for positive.
*
* - Exponent e uses the next 11 bits (bits 52 to 62, inclusive).
*
* - Mantissa m uses the 52 low bits.
*
* Encoded value is, in general: (-1)^s * 2^(e-1023) * (1 + m*2^(-52))
* i.e. the mantissa really is a 53-bit number (less than 2.0, but not
* less than 1.0), but the top bit (equal to 1 by definition) is omitted
* in the encoding.
*
* In IEEE-754, there are some special values:
*
* - If e = 2047, then the value is either an infinite (m = 0) or
* a NaN (m != 0).
*
* - If e = 0, then the value is either a zero (m = 0) or a subnormal,
* aka "denormalized number" (m != 0).
*
* Of these, we only need the zeros. The caller is responsible for not
* providing operands that would lead to infinites, NaNs or subnormals.
* If inputs are such that values go out of range, then indeterminate
* values are returned (it would still be deterministic, but no specific
* value may be relied upon).
*
* At the C level, the three parts are stored in a 64-bit unsigned
* word.
*
* One may note that a property of the IEEE-754 format is that order
* is preserved for positive values: if two positive floating-point
* values x and y are such that x < y, then their respective encodings
* as _signed_ 64-bit integers i64(x) and i64(y) will be such that
* i64(x) < i64(y). For negative values, order is reversed: if x < 0,
* y < 0, and x < y, then ia64(x) > ia64(y).
*
* IMPORTANT ASSUMPTIONS:
* ======================
*
* For proper computations, and constant-time behaviour, we assume the
* following:
*
* - 32x32->64 multiplication (unsigned) has an execution time that
* is independent of its operands. This is true of most modern
* x86 and ARM cores. Notable exceptions are the ARM Cortex M0, M0+
* and M3 (in the M0 and M0+, this is done in software, so it depends
* on that routine), and the PowerPC cores from the G3/G4 lines.
* For more info, see: https://www.bearssl.org/ctmul.html
*
* - Left-shifts and right-shifts of 32-bit values have an execution
* time which does not depend on the shifted value nor on the
* shift count. An historical exception is the Pentium IV, but most
* modern CPU have barrel shifters. Some small microcontrollers
* might have varying-time shifts (not the ARM Cortex M*, though).
*
* - Right-shift of a signed negative value performs a sign extension.
* As per the C standard, this operation returns an
* implementation-defined result (this is NOT an "undefined
* behaviour"). On most/all systems, an arithmetic shift is
* performed, because this is what makes most sense.
*/
/*
* Normally we should declare the 'fpr' type to be a struct or union
* around the internal 64-bit value; however, we want to use the
* direct 64-bit integer type to enable a lighter call convention on
* ARM platforms. This means that direct (invalid) use of operators
* such as '*' or '+' will not be caught by the compiler. We rely on
* the "normal" (non-emulated) code to detect such instances.
*/
typedef uint64_t fpr;
/*
* For computations, we split values into an integral mantissa in the
* 2^54..2^55 range, and an (adjusted) exponent. The lowest bit is
* "sticky" (it is set to 1 if any of the bits below it is 1); when
* re-encoding, the low two bits are dropped, but may induce an
* increment in the value for proper rounding.
*/
/*
* Right-shift a 64-bit unsigned value by a possibly secret shift count.
* We assumed that the underlying architecture had a barrel shifter for
* 32-bit shifts, but for 64-bit shifts on a 32-bit system, this will
* typically invoke a software routine that is not necessarily
* constant-time; hence the function below.
*
* Shift count n MUST be in the 0..63 range.
*/
static inline uint64_t
fpr_ursh(uint64_t x, int n)
{
x ^= (x ^ (x >> 32)) & -(uint64_t)(n >> 5);
return x >> (n & 31);
}
/*
* Right-shift a 64-bit signed value by a possibly secret shift count
* (see fpr_ursh() for the rationale).
*
* Shift count n MUST be in the 0..63 range.
*/
static inline int64_t
fpr_irsh(int64_t x, int n)
{
x ^= (x ^ (x >> 32)) & -(int64_t)(n >> 5);
return x >> (n & 31);
}
/*
* Left-shift a 64-bit unsigned value by a possibly secret shift count
* (see fpr_ursh() for the rationale).
*
* Shift count n MUST be in the 0..63 range.
*/
static inline uint64_t
fpr_ulsh(uint64_t x, int n)
{
x ^= (x ^ (x << 32)) & -(uint64_t)(n >> 5);
return x << (n & 31);
}
/*
* Expectations:
* s = 0 or 1
* exponent e is "arbitrary" and unbiased
* 2^54 <= m < 2^55
* Numerical value is (-1)^2 * m * 2^e
*
* Exponents which are too low lead to value zero. If the exponent is
* too large, the returned value is indeterminate.
*
* If m = 0, then a zero is returned (using the provided sign).
* If e < -1076, then a zero is returned (regardless of the value of m).
* If e >= -1076 and e != 0, m must be within the expected range
* (2^54 to 2^55-1).
*/
static inline fpr
FPR(int s, int e, uint64_t m)
{
fpr x;
uint32_t t;
unsigned f;
/*
* If e >= -1076, then the value is "normal"; otherwise, it
* should be a subnormal, which we clamp down to zero.
*/
e += 1076;
t = (uint32_t)e >> 31;
m &= (uint64_t)t - 1;
/*
* If m = 0 then we want a zero; make e = 0 too, but conserve
* the sign.
*/
t = (uint32_t)(m >> 54);
e &= -(int)t;
/*
* The 52 mantissa bits come from m. Value m has its top bit set
* (unless it is a zero); we leave it "as is": the top bit will
* increment the exponent by 1, except when m = 0, which is
* exactly what we want.
*/
x = (((uint64_t)s << 63) | (m >> 2)) + ((uint64_t)(uint32_t)e << 52);
/*
* Rounding: if the low three bits of m are 011, 110 or 111,
* then the value should be incremented to get the next
* representable value. This implements the usual
* round-to-nearest rule (with preference to even values in case
* of a tie). Note that the increment may make a carry spill
* into the exponent field, which is again exactly what we want
* in that case.
*/
f = (unsigned)m & 7U;
x += (0xC8U >> f) & 1;
return x;
}
#define fpr_scaled Zf(fpr_scaled)
fpr fpr_scaled(int64_t i, int sc);
static inline fpr
fpr_of(int64_t i)
{
return fpr_scaled(i, 0);
}
static const fpr fpr_q = 4667981563525332992;
static const fpr fpr_inverse_of_q = 4545632735260551042;
static const fpr fpr_inv_2sqrsigma0 = 4594603506513722306;
static const fpr fpr_inv_sigma[] = {
0, /* unused */
4574611497772390042,
4574501679055810265,
4574396282908341804,
4574245855758572086,
4574103865040221165,
4573969550563515544,
4573842244705920822,
4573721358406441454,
4573606369665796042,
4573496814039276259
};
static const fpr fpr_sigma_min[] = {
0, /* unused */
4607707126469777035,
4607777455861499430,
4607846828256951418,
4607949175006100261,
4608049571757433526,
4608148125896792003,
4608244935301382692,
4608340089478362016,
4608433670533905013,
4608525754002622308
};
static const fpr fpr_log2 = 4604418534313441775;
static const fpr fpr_inv_log2 = 4609176140021203710;
static const fpr fpr_bnorm_max = 4670353323383631276;
static const fpr fpr_zero = 0;
static const fpr fpr_one = 4607182418800017408;
static const fpr fpr_two = 4611686018427387904;
static const fpr fpr_onehalf = 4602678819172646912;
static const fpr fpr_invsqrt2 = 4604544271217802189;
static const fpr fpr_invsqrt8 = 4600040671590431693;
static const fpr fpr_ptwo31 = 4746794007248502784;
static const fpr fpr_ptwo31m1 = 4746794007244308480;
static const fpr fpr_mtwo31m1 = 13970166044099084288U;
static const fpr fpr_ptwo63m1 = 4890909195324358656;
static const fpr fpr_mtwo63m1 = 14114281232179134464U;
static const fpr fpr_ptwo63 = 4890909195324358656;
static inline int64_t
fpr_rint(fpr x)
{
uint64_t m, d;
int e;
uint32_t s, dd, f;
/*
* We assume that the value fits in -(2^63-1)..+(2^63-1). We can
* thus extract the mantissa as a 63-bit integer, then right-shift
* it as needed.
*/
m = ((x << 10) | ((uint64_t)1 << 62)) & (((uint64_t)1 << 63) - 1);
e = 1085 - ((int)(x >> 52) & 0x7FF);
/*
* If a shift of more than 63 bits is needed, then simply set m
* to zero. This also covers the case of an input operand equal
* to zero.
*/
m &= -(uint64_t)((uint32_t)(e - 64) >> 31);
e &= 63;
/*
* Right-shift m as needed. Shift count is e. Proper rounding
* mandates that:
* - If the highest dropped bit is zero, then round low.
* - If the highest dropped bit is one, and at least one of the
* other dropped bits is one, then round up.
* - If the highest dropped bit is one, and all other dropped
* bits are zero, then round up if the lowest kept bit is 1,
* or low otherwise (i.e. ties are broken by "rounding to even").
*
* We thus first extract a word consisting of all the dropped bit
* AND the lowest kept bit; then we shrink it down to three bits,
* the lowest being "sticky".
*/
d = fpr_ulsh(m, 63 - e);
dd = (uint32_t)d | ((uint32_t)(d >> 32) & 0x1FFFFFFF);
f = (uint32_t)(d >> 61) | ((dd | -dd) >> 31);
m = fpr_ursh(m, e) + (uint64_t)((0xC8U >> f) & 1U);
/*
* Apply the sign bit.
*/
s = (uint32_t)(x >> 63);
return ((int64_t)m ^ -(int64_t)s) + (int64_t)s;
}
static inline int64_t
fpr_floor(fpr x)
{
uint64_t t;
int64_t xi;
int e, cc;
/*
* We extract the integer as a _signed_ 64-bit integer with
* a scaling factor. Since we assume that the value fits
* in the -(2^63-1)..+(2^63-1) range, we can left-shift the
* absolute value to make it in the 2^62..2^63-1 range: we
* will only need a right-shift afterwards.
*/
e = (int)(x >> 52) & 0x7FF;
t = x >> 63;
xi = (int64_t)(((x << 10) | ((uint64_t)1 << 62))
& (((uint64_t)1 << 63) - 1));
xi = (xi ^ -(int64_t)t) + (int64_t)t;
cc = 1085 - e;
/*
* We perform an arithmetic right-shift on the value. This
* applies floor() semantics on both positive and negative values
* (rounding toward minus infinity).
*/
xi = fpr_irsh(xi, cc & 63);
/*
* If the true shift count was 64 or more, then we should instead
* replace xi with 0 (if nonnegative) or -1 (if negative). Edge
* case: -0 will be floored to -1, not 0 (whether this is correct
* is debatable; in any case, the other functions normalize zero
* to +0).
*
* For an input of zero, the non-shifted xi was incorrect (we used
* a top implicit bit of value 1, not 0), but this does not matter
* since this operation will clamp it down.
*/
xi ^= (xi ^ -(int64_t)t) & -(int64_t)((uint32_t)(63 - cc) >> 31);
return xi;
}
static inline int64_t
fpr_trunc(fpr x)
{
uint64_t t, xu;
int e, cc;
/*
* Extract the absolute value. Since we assume that the value
* fits in the -(2^63-1)..+(2^63-1) range, we can left-shift
* the absolute value into the 2^62..2^63-1 range, and then
* do a right shift afterwards.
*/
e = (int)(x >> 52) & 0x7FF;
xu = ((x << 10) | ((uint64_t)1 << 62)) & (((uint64_t)1 << 63) - 1);
cc = 1085 - e;
xu = fpr_ursh(xu, cc & 63);
/*
* If the exponent is too low (cc > 63), then the shift was wrong
* and we must clamp the value to 0. This also covers the case
* of an input equal to zero.
*/
xu &= -(uint64_t)((uint32_t)(cc - 64) >> 31);
/*
* Apply back the sign, if the source value is negative.
*/
t = x >> 63;
xu = (xu ^ -t) + t;
return *(int64_t *)&xu;
}
#define fpr_add Zf(fpr_add)
fpr fpr_add(fpr x, fpr y);
static inline fpr
fpr_sub(fpr x, fpr y)
{
y ^= (uint64_t)1 << 63;
return fpr_add(x, y);
}
static inline fpr
fpr_neg(fpr x)
{
x ^= (uint64_t)1 << 63;
return x;
}
static inline fpr
fpr_half(fpr x)
{
/*
* To divide a value by 2, we just have to subtract 1 from its
* exponent, but we have to take care of zero.
*/
uint32_t t;
x -= (uint64_t)1 << 52;
t = (((uint32_t)(x >> 52) & 0x7FF) + 1) >> 11;
x &= (uint64_t)t - 1;
return x;
}
static inline fpr
fpr_double(fpr x)
{
/*
* To double a value, we just increment by one the exponent. We
* don't care about infinites or NaNs; however, 0 is a
* special case.
*/
x += (uint64_t)((((unsigned)(x >> 52) & 0x7FFU) + 0x7FFU) >> 11) << 52;
return x;
}
#define fpr_mul Zf(fpr_mul)
fpr fpr_mul(fpr x, fpr y);
static inline fpr
fpr_sqr(fpr x)
{
return fpr_mul(x, x);
}
#define fpr_div Zf(fpr_div)
fpr fpr_div(fpr x, fpr y);
static inline fpr
fpr_inv(fpr x)
{
return fpr_div(4607182418800017408u, x);
}
#define fpr_sqrt Zf(fpr_sqrt)
fpr fpr_sqrt(fpr x);
static inline int
fpr_lt(fpr x, fpr y)
{
/*
* If x >= 0 or y >= 0, a signed comparison yields the proper
* result:
* - For positive values, the order is preserved.
* - The sign bit is at the same place as in integers, so
* sign is preserved.
*
* If both x and y are negative, then the order is reversed.
* We cannot simply invert the comparison result in that case
* because it would not handle the edge case x = y properly.
*/
int cc0, cc1;
cc0 = *(int64_t *)&x < *(int64_t *)&y;
cc1 = *(int64_t *)&x > *(int64_t *)&y;
return cc0 ^ ((cc0 ^ cc1) & (int)((x & y) >> 63));
}
/*
* Compute exp(x) for x such that |x| <= ln 2. We want a precision of 50
* bits or so.
*/
#define fpr_expm_p63 Zf(fpr_expm_p63)
uint64_t fpr_expm_p63(fpr x, fpr ccs);
#define fpr_gm_tab Zf(fpr_gm_tab)
extern const fpr fpr_gm_tab[];
#define fpr_p2_tab Zf(fpr_p2_tab)
extern const fpr fpr_p2_tab[];
/* ====================================================================== */
#elif FALCON_FPNATIVE // yyyFPEMU+0 yyyFPNATIVE+1
/* ====================================================================== */
#include <math.h>
/*
* We wrap the native 'double' type into a structure so that the C compiler
* complains if we inadvertently use raw arithmetic operators on the 'fpr'
* type instead of using the inline functions below. This should have no
* extra runtime cost, since all the functions below are 'inline'.
*/
typedef struct { double v; } fpr;
static inline fpr
FPR(double v)
{
fpr x;
x.v = v;
return x;
}
static inline fpr
fpr_of(int64_t i)
{
return FPR((double)i);
}
static const fpr fpr_q = { 12289.0 };
static const fpr fpr_inverse_of_q = { 1.0 / 12289.0 };
static const fpr fpr_inv_2sqrsigma0 = { .150865048875372721532312163019 };
static const fpr fpr_inv_sigma[] = {
{ 0.0 }, /* unused */
{ 0.0069054793295940891952143765991630516 },
{ 0.0068102267767177975961393730687908629 },
{ 0.0067188101910722710707826117910434131 },
{ 0.0065883354370073665545865037227681924 },
{ 0.0064651781207602900738053897763485516 },
{ 0.0063486788828078995327741182928037856 },
{ 0.0062382586529084374473367528433697537 },
{ 0.0061334065020930261548984001431770281 },
{ 0.0060336696681577241031668062510953022 },
{ 0.0059386453095331159950250124336477482 }
};
static const fpr fpr_sigma_min[] = {
{ 0.0 }, /* unused */
{ 1.1165085072329102588881898380334015 },
{ 1.1321247692325272405718031785357108 },
{ 1.1475285353733668684571123112513188 },
{ 1.1702540788534828939713084716509250 },
{ 1.1925466358390344011122170489094133 },
{ 1.2144300507766139921088487776957699 },
{ 1.2359260567719808790104525941706723 },
{ 1.2570545284063214162779743112075080 },
{ 1.2778336969128335860256340575729042 },
{ 1.2982803343442918539708792538826807 }
};
static const fpr fpr_log2 = { 0.69314718055994530941723212146 };
static const fpr fpr_inv_log2 = { 1.4426950408889634073599246810 };
static const fpr fpr_bnorm_max = { 16822.4121 };
static const fpr fpr_zero = { 0.0 };
static const fpr fpr_one = { 1.0 };
static const fpr fpr_two = { 2.0 };
static const fpr fpr_onehalf = { 0.5 };
static const fpr fpr_invsqrt2 = { 0.707106781186547524400844362105 };
static const fpr fpr_invsqrt8 = { 0.353553390593273762200422181052 };
static const fpr fpr_ptwo31 = { 2147483648.0 };
static const fpr fpr_ptwo31m1 = { 2147483647.0 };
static const fpr fpr_mtwo31m1 = { -2147483647.0 };
static const fpr fpr_ptwo63m1 = { 9223372036854775807.0 };
static const fpr fpr_mtwo63m1 = { -9223372036854775807.0 };
static const fpr fpr_ptwo63 = { 9223372036854775808.0 };
static inline int64_t
fpr_rint(fpr x)
{
/*
* We do not want to use llrint() since it might be not
* constant-time.
*
* Suppose that x >= 0. If x >= 2^52, then it is already an
* integer. Otherwise, if x < 2^52, then computing x+2^52 will
* yield a value that will be rounded to the nearest integer
* with exactly the right rules (round-to-nearest-even).
*
* In order to have constant-time processing, we must do the
* computation for both x >= 0 and x < 0 cases, and use a
* cast to an integer to access the sign and select the proper
* value. Such casts also allow us to find out if |x| < 2^52.
*/
int64_t sx, tx, rp, rn, m;
uint32_t ub;
sx = (int64_t)(x.v - 1.0);
tx = (int64_t)x.v;
rp = (int64_t)(x.v + 4503599627370496.0) - 4503599627370496;
rn = (int64_t)(x.v - 4503599627370496.0) + 4503599627370496;
/*
* If tx >= 2^52 or tx < -2^52, then result is tx.
* Otherwise, if sx >= 0, then result is rp.
* Otherwise, result is rn. We use the fact that when x is
* close to 0 (|x| <= 0.25) then both rp and rn are correct;
* and if x is not close to 0, then trunc(x-1.0) yields the
* appropriate sign.
*/
/*
* Clamp rp to zero if tx < 0.
* Clamp rn to zero if tx >= 0.
*/
m = sx >> 63;
rn &= m;
rp &= ~m;
/*
* Get the 12 upper bits of tx; if they are not all zeros or
* all ones, then tx >= 2^52 or tx < -2^52, and we clamp both
* rp and rn to zero. Otherwise, we clamp tx to zero.
*/
ub = (uint32_t)((uint64_t)tx >> 52);
m = -(int64_t)((((ub + 1) & 0xFFF) - 2) >> 31);
rp &= m;
rn &= m;
tx &= ~m;
/*
* Only one of tx, rn or rp (at most) can be non-zero at this
* point.
*/
return tx | rn | rp;
}
static inline int64_t
fpr_floor(fpr x)
{
int64_t r;
/*
* The cast performs a trunc() (rounding toward 0) and thus is
* wrong by 1 for most negative values. The correction below is
* constant-time as long as the compiler turns the
* floating-point conversion result into a 0/1 integer without a
* conditional branch or another non-constant-time construction.
* This should hold on all modern architectures with an FPU (and
* if it is false on a given arch, then chances are that the FPU
* itself is not constant-time, making the point moot).
*/
r = (int64_t)x.v;
return r - (x.v < (double)r);
}
static inline int64_t
fpr_trunc(fpr x)
{
return (int64_t)x.v;
}
static inline fpr
fpr_add(fpr x, fpr y)
{
return FPR(x.v + y.v);
}
static inline fpr
fpr_sub(fpr x, fpr y)
{
return FPR(x.v - y.v);
}
static inline fpr
fpr_neg(fpr x)
{
return FPR(-x.v);
}
static inline fpr
fpr_half(fpr x)
{
return FPR(x.v * 0.5);
}
static inline fpr
fpr_double(fpr x)
{
return FPR(x.v + x.v);
}
static inline fpr
fpr_mul(fpr x, fpr y)
{
return FPR(x.v * y.v);
}
static inline fpr
fpr_sqr(fpr x)
{
return FPR(x.v * x.v);
}
static inline fpr
fpr_inv(fpr x)
{
return FPR(1.0 / x.v);
}
static inline fpr
fpr_div(fpr x, fpr y)
{
return FPR(x.v / y.v);
}
#if FALCON_AVX2 // yyyAVX2+1
TARGET_AVX2
static inline void
fpr_sqrt_avx2(double *t)
{
__m128d x;
x = _mm_load1_pd(t);
x = _mm_sqrt_pd(x);
_mm_storel_pd(t, x);
}
#endif // yyyAVX2-
static inline fpr
fpr_sqrt(fpr x)
{
/*
* We prefer not to have a dependency on libm when it can be
* avoided. On x86, calling the sqrt() libm function inlines
* the relevant opcode (fsqrt or sqrtsd, depending on whether
* the 387 FPU or SSE2 is used for floating-point operations)
* but then makes an optional call to the library function
* for proper error handling, in case the operand is negative.
*
* To avoid this dependency, we use intrinsics or inline assembly
* on recognized platforms:
*
* - If AVX2 is explicitly enabled, then we use SSE2 intrinsics.
*
* - On GCC/Clang with SSE maths, we use SSE2 intrinsics.
*
* - On GCC/Clang on i386, or MSVC on i386, we use inline assembly
* to call the 387 FPU fsqrt opcode.
*
* - On GCC/Clang/XLC on PowerPC, we use inline assembly to call
* the fsqrt opcode (Clang needs a special hack).
*
* - On GCC/Clang on ARM with hardware floating-point, we use
* inline assembly to call the vqsrt.f64 opcode. Due to a
* complex ecosystem of compilers and assembly syntaxes, we
* have to call it "fsqrt" or "fsqrtd", depending on case.
*
* If the platform is not recognized, a call to the system
* library function sqrt() is performed. On some compilers, this
* may actually inline the relevant opcode, and call the library
* function only when the input is invalid (e.g. negative);
* Falcon never actually calls sqrt() on a negative value, but
* the dependency to libm will still be there.
*/
#if FALCON_AVX2 // yyyAVX2+1
fpr_sqrt_avx2(&x.v);
return x;
#else // yyyAVX2+0
#if defined __GNUC__ && defined __SSE2_MATH__
return FPR(_mm_cvtsd_f64(_mm_sqrt_pd(_mm_set1_pd(x.v))));
#elif defined __GNUC__ && defined __i386__
__asm__ __volatile__ (
"fldl %0\n\t"
"fsqrt\n\t"
"fstpl %0\n\t"
: "+m" (x.v) : : );
return x;
#elif defined _M_IX86
__asm {
fld x.v
fsqrt
fstp x.v
}
return x;
#elif defined __PPC__ && defined __GNUC__
fpr y;
#if defined __clang__
/*
* Normally we should use a 'd' constraint (register that contains
* a 'double' value) but Clang 3.8.1 chokes on it. Instead we use
* an 'f' constraint, counting on the fact that 'float' values
* are managed in double-precision registers anyway, and the
* compiler will not add extra rounding steps.
*/
__asm__ ( "fsqrt %0, %1" : "=f" (y.v) : "f" (x.v) : );
#else
__asm__ ( "fsqrt %0, %1" : "=d" (y.v) : "d" (x.v) : );
#endif
return y;
#elif (defined __ARM_FP && ((__ARM_FP & 0x08) == 0x08)) \
|| (!defined __ARM_FP && defined __ARM_VFPV2__)
/*
* On ARM, assembly syntaxes are a bit of a mess, depending on
* whether GCC or Clang is used, and the binutils version, and
* whether this is 32-bit or 64-bit mode. The code below appears
* to work on:
* 32-bit GCC-4.9.2 Clang-3.5 Binutils-2.25
* 64-bit GCC-6.3.0 Clang-3.9 Binutils-2.28
*/
#if defined __aarch64__ && __aarch64__
__asm__ ( "fsqrt %d0, %d0" : "+w" (x.v) : : );
#else
__asm__ ( "fsqrtd %P0, %P0" : "+w" (x.v) : : );
#endif
return x;
#else
return FPR(sqrt(x.v));
#endif
#endif // yyyAVX2-
}
static inline int
fpr_lt(fpr x, fpr y)
{
return x.v < y.v;
}
TARGET_AVX2
static inline uint64_t
fpr_expm_p63(fpr x, fpr ccs)
{
/*
* Polynomial approximation of exp(-x) is taken from FACCT:
* https://eprint.iacr.org/2018/1234
* Specifically, values are extracted from the implementation
* referenced from the FACCT article, and available at:
* https://github.com/raykzhao/gaussian
* Tests over more than 24 billions of random inputs in the
* 0..log(2) range have never shown a deviation larger than
* 2^(-50) from the true mathematical value.
*/
#if FALCON_AVX2 // yyyAVX2+1
/*
* AVX2 implementation uses more operations than Horner's method,
* but with a lower expression tree depth. This helps because
* additions and multiplications have a latency of 4 cycles on
* a Skylake, but the CPU can issue two of them per cycle.
*/
static const union {
double d[12];
__m256d v[3];
} c = {
{
0.999999999999994892974086724280,
0.500000000000019206858326015208,
0.166666666666984014666397229121,
0.041666666666110491190622155955,
0.008333333327800835146903501993,
0.001388888894063186997887560103,
0.000198412739277311890541063977,
0.000024801566833585381209939524,
0.000002755586350219122514855659,
0.000000275607356160477811864927,
0.000000025299506379442070029551,
0.000000002073772366009083061987
}
};
double d1, d2, d4, d8, y;
__m256d d14, d58, d9c;
d1 = -x.v;
d2 = d1 * d1;
d4 = d2 * d2;
d8 = d4 * d4;
d14 = _mm256_set_pd(d4, d2 * d1, d2, d1);
d58 = _mm256_mul_pd(d14, _mm256_set1_pd(d4));
d9c = _mm256_mul_pd(d14, _mm256_set1_pd(d8));
d14 = _mm256_mul_pd(d14, _mm256_loadu_pd(&c.d[0]));
d58 = FMADD(d58, _mm256_loadu_pd(&c.d[4]), d14);
d9c = FMADD(d9c, _mm256_loadu_pd(&c.d[8]), d58);
d9c = _mm256_hadd_pd(d9c, d9c);
y = 1.0 + _mm_cvtsd_f64(_mm256_castpd256_pd128(d9c)) // _mm256_cvtsd_f64(d9c)
+ _mm_cvtsd_f64(_mm256_extractf128_pd(d9c, 1));
y *= ccs.v;
/*
* Final conversion goes through int64_t first, because that's what
* the underlying opcode (vcvttsd2si) will do, and we know that the
* result will fit, since x >= 0 and ccs < 1. If we did the
* conversion directly to uint64_t, then the compiler would add some
* extra code to cover the case of a source value of 2^63 or more,
* and though the alternate path would never be exercised, the
* extra comparison would cost us some cycles.
*/
return (uint64_t)(int64_t)(y * fpr_ptwo63.v);
#else // yyyAVX2+0
/*
* Normal implementation uses Horner's method, which minimizes
* the number of operations.
*/
double d, y;
d = x.v;
y = 0.000000002073772366009083061987;
y = 0.000000025299506379442070029551 - y * d;
y = 0.000000275607356160477811864927 - y * d;
y = 0.000002755586350219122514855659 - y * d;
y = 0.000024801566833585381209939524 - y * d;
y = 0.000198412739277311890541063977 - y * d;
y = 0.001388888894063186997887560103 - y * d;
y = 0.008333333327800835146903501993 - y * d;
y = 0.041666666666110491190622155955 - y * d;
y = 0.166666666666984014666397229121 - y * d;
y = 0.500000000000019206858326015208 - y * d;
y = 0.999999999999994892974086724280 - y * d;
y = 1.000000000000000000000000000000 - y * d;
y *= ccs.v;
return (uint64_t)(y * fpr_ptwo63.v);
#endif // yyyAVX2-
}
#define fpr_gm_tab Zf(fpr_gm_tab)
extern const fpr fpr_gm_tab[];
#define fpr_p2_tab Zf(fpr_p2_tab)
extern const fpr fpr_p2_tab[];
/* ====================================================================== */
#else // yyyFPEMU+0 yyyFPNATIVE+0
#error No FP implementation selected
#endif // yyyFPEMU- yyyFPNATIVE-