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PC booter games saving #95
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So I've figured out how to do this, but I had to cheat a bit. Perhaps either the author or someone with more clue than I can assist. First off, I read the manual for Kings Quest as I've never played the PCJR version (Amiga kid; sorry) http://www.sierrahelp.com/Documents/Manuals/Kings_Quest_1_IBM_-_Manual.pdf It's clearly designed to run on a system with a single floppy that is swapped. So I grabbed a DOS formatted 360k FDD image from the FreeDOS project: http://www.fdos.org/bootdisks/autogen/FDOEM.360.gz I ungzipped it and tossed it in KQ1/ named KQ1SAVE.IMG with KQ1PCJR.IMG (the actual game). I made a simple PCJR DOSBox config file in KQ1/ called dosbox.conf with this in it: [cpu] [dos] Then I used the official DOSBox macOS X release binary (copied into /usr/local/bin/dosbox) like this: cd KQ1 Once it started up I ran the game like this (by default it looks in . for files): boot KQ1PCJR.IMG KQ1SAVE.IMG The load time output can be seen in the terminal: DOSBox version 0.74-2
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Thanks a lot! I actually did similar checks yesterday directly in Boxer. My boxer dosbox.conf is as your including boot "game.image" "save.image" I tried both:
In the Boxer UI I can see 2 drives in the Drives menu (game image) and (save img). However, the button next/previous disk are not active and I do not know how to swap those drives (as you mentioned before). Will try again maybe there is some simple solution :) |
I have set the same in DOSBox (official release) and works great, as you described. For save disk I used the copy of the game disk image (therefore no need to have a blank FDD). I was trying to do the same in Boxer but with no success. I can play and save the game, but I am not able to swap the disks as in DOSBox. |
I actually forgot to mention in my first comment that I also see that something happens to the save disk after the first initial save (it's modified). Before I saved for the first time I could mount the FDOEM.360 using using imgmount. However, post saving it is unable to mount it. Save/Restore still works just fine but it has changed in a manner that DOSBox cannot handle when it tries to mount it. I think even if you could swap disks in Boxer using the UI the changes to the save floppy would render it unusable from the second time around. Possibly the only way around this is either to figure out how to get the hot-key for swapping to work in Boxer or find out why the save disk is broken (to DosBox) so that the UI will recognize it the second time (possibly a bug). |
cool, its working. |
I have managed to import manually King's Quest 1 (PCJR 1st version) in Boxer; it is a PC booter disk image game (.img). All works great!
However, I am facing a challenge in saving the game. Basically, Save / Restore work ok while you are in the game, but if you quit Boxer/game it modifies the .img file rendering the game unusable, i.e. when you try to open the game next time it gets stuck on booting screen with text "booting from disk a".
Any tips? thanks a lot!
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