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Release 1.4.2 Mar 2023 |
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{% include video id="SLNw5XZflZ8" provider="youtube" %}
- A new particle system has been developed that can simulate effects such as snow, glitter, rain, and falling leaves.
- It offers comprehensive settings to control the appearance and physics of the particles.
- It can load custom textures for the particles and supports multiple images in one texture file.
{% include video id="Jhr2y0sfu94" provider="youtube" %} Cloud settings have been fixed, and now you can individually change each setting to fine-tune the cloud appearance.
- Streamlined shader structures have been implemented for better flexibility and performance.
- A procedural detail map for skin and hair has been added for a more realistic look. {% include video id="C3boLWhL4Og" provider="youtube" %}
- The appearance of wetness and rain has been improved.
- The outfit effect has been enhanced with proper bump mapping and better compatibility.
- The freeze issue when toggling rain mode on has been fixed.
- The issue with spiky appearances on some XPS models has been fixed.
- The missing texture issue caused by extra spaces in the texture file names has been resolved.
- Bone mapper fixes and improvements have been made. {% include video id="jtxQo5NYk2o" provider="youtube" %}
New fancam and tracking options have been added for freefly and concert mode cameras. {% include video id="1wcjmcMOa4A" provider="youtube" %}
- The folder structure for the stage menu has been restored.
- For settings with presets, an "*" has been added to indicate whether settings have been changed from the preset value.
- The Freefly camera automatically reduces move speed when you are close to an actor.
- IK has been updated for a more natural arm bending direction.
- The hand pose in Motion Override has been corrected.
- A setting in Motion Override has been added to fine-tune the arm bending axis.