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The application freezes after "Enter sdlwindow_exit".
Using X11 video driver the issue is not present.
Specifying 2 screens results in proper restoration of desktop and sdl finalization but execution ends with a "Segmentation fault (core dumped)". This result is identical when a single or more screens game spread over more than 2 physical monitors (-video bgfx -numscreens 2+).
D0023R
changed the title
Linux Fix bug with multihead MAME freezing on exit
Linux Fix BGFX bug with multihead MAME freezing on exit
May 4, 2020
Fix bug with MAME freezing when exiting from the 3rd fullscreen window with -video bgfx. Probably linked to library release on exit.
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