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Copy pathmodel_federation_configuration_response.go
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model_federation_configuration_response.go
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/*
Authlete API
Authlete API Document.
API version: 2.3.12
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package authlete
import (
"encoding/json"
)
// checks if the FederationConfigurationResponse type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &FederationConfigurationResponse{}
// FederationConfigurationResponse struct for FederationConfigurationResponse
type FederationConfigurationResponse struct {
// The code which represents the result of the API call.
ResultCode *string `json:"resultCode,omitempty"`
// A short message which explains the result of the API call.
ResultMessage *string `json:"resultMessage,omitempty"`
// The next action that the authorization server implementation should take.
Action *string `json:"action,omitempty"`
// The content that the authorization server implementation is to return to the client application. Its format varies depending on the value of `action` parameter.
ResponseContent *string `json:"responseContent,omitempty"`
}
// NewFederationConfigurationResponse instantiates a new FederationConfigurationResponse object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewFederationConfigurationResponse() *FederationConfigurationResponse {
this := FederationConfigurationResponse{}
return &this
}
// NewFederationConfigurationResponseWithDefaults instantiates a new FederationConfigurationResponse object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewFederationConfigurationResponseWithDefaults() *FederationConfigurationResponse {
this := FederationConfigurationResponse{}
return &this
}
// GetResultCode returns the ResultCode field value if set, zero value otherwise.
func (o *FederationConfigurationResponse) GetResultCode() string {
if o == nil || isNil(o.ResultCode) {
var ret string
return ret
}
return *o.ResultCode
}
// GetResultCodeOk returns a tuple with the ResultCode field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *FederationConfigurationResponse) GetResultCodeOk() (*string, bool) {
if o == nil || isNil(o.ResultCode) {
return nil, false
}
return o.ResultCode, true
}
// HasResultCode returns a boolean if a field has been set.
func (o *FederationConfigurationResponse) HasResultCode() bool {
if o != nil && !isNil(o.ResultCode) {
return true
}
return false
}
// SetResultCode gets a reference to the given string and assigns it to the ResultCode field.
func (o *FederationConfigurationResponse) SetResultCode(v string) {
o.ResultCode = &v
}
// GetResultMessage returns the ResultMessage field value if set, zero value otherwise.
func (o *FederationConfigurationResponse) GetResultMessage() string {
if o == nil || isNil(o.ResultMessage) {
var ret string
return ret
}
return *o.ResultMessage
}
// GetResultMessageOk returns a tuple with the ResultMessage field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *FederationConfigurationResponse) GetResultMessageOk() (*string, bool) {
if o == nil || isNil(o.ResultMessage) {
return nil, false
}
return o.ResultMessage, true
}
// HasResultMessage returns a boolean if a field has been set.
func (o *FederationConfigurationResponse) HasResultMessage() bool {
if o != nil && !isNil(o.ResultMessage) {
return true
}
return false
}
// SetResultMessage gets a reference to the given string and assigns it to the ResultMessage field.
func (o *FederationConfigurationResponse) SetResultMessage(v string) {
o.ResultMessage = &v
}
// GetAction returns the Action field value if set, zero value otherwise.
func (o *FederationConfigurationResponse) GetAction() string {
if o == nil || isNil(o.Action) {
var ret string
return ret
}
return *o.Action
}
// GetActionOk returns a tuple with the Action field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *FederationConfigurationResponse) GetActionOk() (*string, bool) {
if o == nil || isNil(o.Action) {
return nil, false
}
return o.Action, true
}
// HasAction returns a boolean if a field has been set.
func (o *FederationConfigurationResponse) HasAction() bool {
if o != nil && !isNil(o.Action) {
return true
}
return false
}
// SetAction gets a reference to the given string and assigns it to the Action field.
func (o *FederationConfigurationResponse) SetAction(v string) {
o.Action = &v
}
// GetResponseContent returns the ResponseContent field value if set, zero value otherwise.
func (o *FederationConfigurationResponse) GetResponseContent() string {
if o == nil || isNil(o.ResponseContent) {
var ret string
return ret
}
return *o.ResponseContent
}
// GetResponseContentOk returns a tuple with the ResponseContent field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *FederationConfigurationResponse) GetResponseContentOk() (*string, bool) {
if o == nil || isNil(o.ResponseContent) {
return nil, false
}
return o.ResponseContent, true
}
// HasResponseContent returns a boolean if a field has been set.
func (o *FederationConfigurationResponse) HasResponseContent() bool {
if o != nil && !isNil(o.ResponseContent) {
return true
}
return false
}
// SetResponseContent gets a reference to the given string and assigns it to the ResponseContent field.
func (o *FederationConfigurationResponse) SetResponseContent(v string) {
o.ResponseContent = &v
}
func (o FederationConfigurationResponse) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o FederationConfigurationResponse) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !isNil(o.ResultCode) {
toSerialize["resultCode"] = o.ResultCode
}
if !isNil(o.ResultMessage) {
toSerialize["resultMessage"] = o.ResultMessage
}
if !isNil(o.Action) {
toSerialize["action"] = o.Action
}
if !isNil(o.ResponseContent) {
toSerialize["responseContent"] = o.ResponseContent
}
return toSerialize, nil
}
type NullableFederationConfigurationResponse struct {
value *FederationConfigurationResponse
isSet bool
}
func (v NullableFederationConfigurationResponse) Get() *FederationConfigurationResponse {
return v.value
}
func (v *NullableFederationConfigurationResponse) Set(val *FederationConfigurationResponse) {
v.value = val
v.isSet = true
}
func (v NullableFederationConfigurationResponse) IsSet() bool {
return v.isSet
}
func (v *NullableFederationConfigurationResponse) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableFederationConfigurationResponse(val *FederationConfigurationResponse) *NullableFederationConfigurationResponse {
return &NullableFederationConfigurationResponse{value: val, isSet: true}
}
func (v NullableFederationConfigurationResponse) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableFederationConfigurationResponse) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}