diff --git a/docs/design/autoware-architecture/perception/index.md b/docs/design/autoware-architecture/perception/index.md index 632bc56967f..9f91c746552 100644 --- a/docs/design/autoware-architecture/perception/index.md +++ b/docs/design/autoware-architecture/perception/index.md @@ -47,23 +47,21 @@ The Perception Component consists of the following sub-components: - Bicycles - Motorcycles - Animals - - Traffic Cones - - Fallen Objects, Flying Objects, etc: Items such as cardboard, drums, wood, etc., either falling or airborne. + - Traffic cones + - Road debris: Items such as cardboard, oil drums, trash cans, wood, etc., either dropped on the road or floating in the air - **Obstacle Segmentation**: Identifies point clouds originating from obstacles, including both dynamic objects and static obstacles that requires the ego vehicle either steer clear of them or come to a stop in front of the obstacles. - This includes: - - all dynamic objects (as listed above) - - curbs/bollards - - barriers - - trees - - walls/buildings - - etc + - All dynamic objects (as listed above) + - Curbs/Bollards + - Barriers + - Trees + - Walls/Buildings - This does not include: - - grass - - water splashes - - smoke/vapor - - newspapers - - plastic bags - - etc + - Grass + - Water splashes + - Smoke/Vapor + - Newspapers + - Plastic bags - **Occupancy Grid Map**: Detects blind spots (areas where no information is available and where dynamic objects may jump out). - **Traffic Light Recognition**: Recognizes the colors of traffic lights and the directions of arrow signals.