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Hello, I want to use jax to implement slayer, while retaining the cuda accelerated part in slayerCuda.conv and slayerCuda.getSpikes, can you give me a detailed guide?
The text was updated successfully, but these errors were encountered:
Hi, I am happy to provide pointers. Before you start implementing, you may want to port Slayer 2.0 instead (https://github.com/lava-nc/lava-dl). It's newer, supports more features, and is actively maintained. If you agree, let's move this discussion to lava-dl.
Hello, I want to use jax to implement slayer, while retaining the cuda accelerated part in slayerCuda.conv and slayerCuda.getSpikes, can you give me a detailed guide?
The text was updated successfully, but these errors were encountered: