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PackJPG disabled #2
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As far as I can tell it should be enabled, check
By default it's build with ./archive/pc_arc_filter.c
#ifndef _MPLV2_LICENSE_
extern size_t packjpg_filter_process(uchar_t *in_buf, size_t len, uchar_t **out_buf);
ssize_t packjpg_filter(struct filter_info *fi, void *filter_private);
extern size_t packpnm_filter_process(uchar_t *in_buf, size_t len, uchar_t **out_buf);
ssize_t packpnm_filter(struct filter_info *fi, void *filter_private);
#endif |
You're right, I have the same output as you. But it just doesn't work then:
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Yep, looks like a bug in Using any I've pushed to github a small patch that should fix this, gave it a try ( postponed push to AUR until confirmed to resolve the issue, also debug flags is set for you in PKGBUILD so just |
To quickly see whats going on start
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It's not working for me:
It's also overriding the use of wavpack:
I'm using the newer binary, of course. |
I've tried
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It's working now! I can't tell why it wasn't before, though... Maybe the system was calling a cached version? But it shouldn't. Anyways, I'm reaaally glad. I've been trying to make pcompress work to test it since I first found out about it years ago. Thank you! BTW, You might want to see this, if you're planning on giving pcompress some more love: Also, fast-lzma2 is 2x faster than mt-lzma, and lends itself beautifully to the chunk-based approach of pcompress. Basically, it allows to use the same state across chunks, producing a true solid stream no matter how many threads it's using. Bottom line, it will probably compress way better than the current approach while doing it twice faster. There are a lot more than can be done on pcompress, if you want to discuss it. Thanks again for your work! |
Thanks for great reassures, I'm not really into cpp development but will look into it. |
I'm guessing due to licensing? Could you see if you can work around this? Thanks in advance.
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