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index.d.ts
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index.d.ts
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declare module '*.svg' {
const ReactComponent: React.FC<React.SVGProps<SVGSVGElement>>
const content: string
export default ReactComponent
}
declare module 'locomotive-scroll' {
export function getParents(elem: Element): Element[]
export function queryClosestParent(
elem: Element,
selector: string
): Element | null
export function transform(el: Element, transformValue: string): void
export function getTranslate(el: Element): Vector2
export function lerp(start: number, end: number, amt: number)
export type Vector2 = {
x: number
y: number
}
export type LocomotiveElementAttributes = {
el: HTMLElement
class: string
top: number
bottom: number
offset: number
repeat: boolean
inView: boolean
call: string
}
export type ScrollInstance = {
scroll: Vector2
limit: number
}
export class Core implements LocomotiveScrollOptions {
el?: Element
elMobile?: Element
name?: string
offset?: number
repeat?: boolean
smooth?: boolean
smoothMobile?: boolean
direction?: string
inertia?: number
class?: string
scrollbarClass?: string
scrollingClass?: string
draggingClass?: string
smoothClass?: string
initClass?: string
getSpeed?: boolean
getDirection?: boolean
namespace: string
html: Element
windowHeight: number
windowMiddle: number
els: Element[]
hasScrollTicking: boolean
hasCallEventSet: boolean
instance: ScrollInstance
constructor(options?: LocomotiveScrollOptions)
init(): void
checkScroll(): void
checkResize(): void
initEvents(): void
setScrollTo(event: Event): void
addElements(): void
detectElements(hasCallEventSet: boolean): void
setInView(current: LocomotiveElementAttributes, i: number): void
setOutOfView(current: LocomotiveElementAttributes, i: number): void
dispatchCall(current: LocomotiveElementAttributes, way: string): void
dispatchScroll(): void
setEvents(event: string, func: string | string[]): void
startScroll(): void
stopScroll(): void
setScroll(x: number, y: number): void
destroy(): void
}
interface ScrollToOptions {
offset?: number | string
duration?: number
easing?: [number, number, number, number]
disableLerp?: boolean
callback?: () => void
}
export class Native extends Core {
constructor(options?: LocomotiveScrollOptions)
init(): void
checkScroll(): void
checkResize(): void
addElements(): void
updateElements(): void
scrollTo(targetOption: string | Event, options?: ScrollToOptions): void
update(): void
destroy(): void
}
export class Smooth extends Core {
isScrolling: boolean
isDraggingScrollbar: boolean
isTicking: boolean
parallaxElements: Element[]
inertiaRatio: number
stop: boolean
constructor(options?: LocomotiveScrollOptions)
init(): void
setScrollLimit(): void
startScrolling(): void
stopScrolling(): void
checkKey(e: KeyboardEvent): void
checkScroll(): void
checkResize(): void
updateDelta(e: WheelEvent): void
updateScroll(e: Event): void
addDirection(): void
addSpeed(): void
initScrollBar(): void
reinitScrollBar(): void
destroyScrollBar(): void
getScrollBar(e: Event): void
releaseScrollBar(e: Event): void
moveScrollBar(e: MouseEvent): void
addElements(): void
addSections(): void
transform(element: Element, x: number, y: number, delay: number): void
transformElement(isForced: boolean): void
scrollTo(targetOption: string | Event, options?: ScrollToOptions): void
update(): void
startScroll(): void
stopScroll(): void
setScroll(x: number, y: number): void
destroy(): void
}
export interface LocomotiveScrollOptions {
el?: Element
elMobile?: Element
name?: string
offset?: number
repeat?: boolean
smooth?: boolean
smoothMobile?: boolean
direction?: string
inertia?: number
class?: string
scrollbarClass?: string
scrollingClass?: string
draggingClass?: string
smoothClass?: string
initClass?: string
getSpeed?: boolean
getDirection?: boolean
lerp?: number
}
export default class LocomotiveScroll implements LocomotiveScrollOptions {
el?: Element
elMobile?: Element
name?: string
offset?: number
repeat?: boolean
smooth?: boolean
smoothMobile?: boolean
direction?: string
inertia?: number
class?: string
scrollbarClass?: string
scrollingClass?: string
draggingClass?: string
smoothClass?: string
initClass?: string
getSpeed?: boolean
getDirection?: boolean
isMobile: boolean
options: LocomotiveScrollOptions
scroll: Smooth | Native
constructor(options?: LocomotiveScrollOptions)
init(): void
update(): void
start(): void
stop(): void
scrollTo(target: Node | string | number, options?: ScrollToOptions): void
setScroll(x: number, y: number): void
on(event: 'call' | 'scroll', func: (data: string | string[]) => void): void
destroy(): void
}
export { LocomotiveScroll as Scroll }
}