From 69642afead6d6b784d730ff9d2d845c425e76e8b Mon Sep 17 00:00:00 2001 From: Bozhidar Batsov Date: Mon, 12 Feb 2024 10:54:15 +0200 Subject: [PATCH] Tweak some docstrings --- projectile.el | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/projectile.el b/projectile.el index 069ac40d5..618ad6d55 100644 --- a/projectile.el +++ b/projectile.el @@ -5405,7 +5405,7 @@ External commands are: `projectile-configure-project', `projectile-install-project', `projectile-package-project', and `projectile-run-project'. -If the prefix argument SHOW_PROMPT is non nil, the command can be edited." +If the prefix argument SHOW-PROMPT is non nil, the command can be edited." (interactive "P") (let* ((project-root (projectile-acquire-root)) (command-history (projectile--get-command-history project-root)) @@ -5425,7 +5425,7 @@ If the prefix argument SHOW_PROMPT is non nil, the command can be edited." (defun compilation-find-file-projectile-find-compilation-buffer (orig-fun marker filename directory &rest formats) "Advice around compilation-find-file. We enhance its functionality by appending the current project's directories -to its search path. This way when filenames in compilation buffers can't be +to its search path. This way when filenames in compilation buffers can't be found by compilation's normal logic they are searched for in project directories." ; If the file already exists, don't bother running the extra logic as the project directories might be massive (i.e. Unreal-sized).