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Seems like if you are going to open the picker as the first action as a scene is rendered you should do so in ComponentDidMount. If I do that without a timeout I often lose Views. They just disappear in iOS. Not sure what to say about this. Is there are better solution that using a timeout to allow complex screens to render first?
The text was updated successfully, but these errors were encountered:
Same problem with you.
When I input something in textinput, render method will called and the tips "enter xxx characters at most" in view will be changed. Then, textinput component will lose focus, keyboard will dismiss.
Any solution now?
Seems like if you are going to open the picker as the first action as a scene is rendered you should do so in
ComponentDidMount
. If I do that without a timeout I often lose Views. They just disappear in iOS. Not sure what to say about this. Is there are better solution that using a timeout to allow complex screens to render first?The text was updated successfully, but these errors were encountered: