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context.go
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context.go
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package wtf
import "context"
// contextKey represents an internal key for adding context fields.
// This is considered best practice as it prevents other packages from
// interfering with our context keys.
type contextKey int
// List of context keys.
// These are used to store request-scoped information.
const (
// Stores the current logged in user in the context.
userContextKey = contextKey(iota + 1)
// Stores the "flash" in the context. This is a term used in web development
// for a message that is passed from one request to the next for informational
// purposes. This could be moved into the "http" package as it is only HTTP
// related but both the "http" and "http/html" packages use it so it is
// easier to move it to the root.
flashContextKey
)
// NewContextWithUser returns a new context with the given user.
func NewContextWithUser(ctx context.Context, user *User) context.Context {
return context.WithValue(ctx, userContextKey, user)
}
// UserFromContext returns the current logged in user.
func UserFromContext(ctx context.Context) *User {
user, _ := ctx.Value(userContextKey).(*User)
return user
}
// UserIDFromContext is a helper function that returns the ID of the current
// logged in user. Returns zero if no user is logged in.
func UserIDFromContext(ctx context.Context) int {
if user := UserFromContext(ctx); user != nil {
return user.ID
}
return 0
}
// NewContextWithFlash returns a new context with the given flash value.
func NewContextWithFlash(ctx context.Context, v string) context.Context {
return context.WithValue(ctx, flashContextKey, v)
}
// FlashFromContext returns the flash value for the current request.
func FlashFromContext(ctx context.Context) string {
v, _ := ctx.Value(flashContextKey).(string)
return v
}