A tape extension for testing frontend components.
const vhs = require('vhs-tape')
const MorphComponent = require('hui/morph')
const html = require('hui/html')
class Example extends MorphComponent {
constructor (loadMsg) {
super()
this._loadMsg = loadMsg
this._msg = 'Hello, not mounted yet'
this._count = 0
this.onclick = this.onclick.bind(this)
}
createElement () {
return html`
<div>
${this._msg}
<button onclick=${this.onclick}>Click me</button>
<div class="counter">Counter: ${this._count}</div>
</div>
`
}
onload () {
this._msg = this._loadMsg
this.update()
}
onclick () {
this._count++
this.update()
}
}
vhs('A simple mounting of some html async/await', async t => {
const exampleComponent = new Example('This should be loaded')
t.element.appendChild(exampleComponent.element)
await t.onload(exampleComponent.element)
// t.click takes a query selector rooted from the test element
await t.click('button')
t.equal(exampleComponent.element.querySelector('.counter').innerText, 'Counter: 1')
// t.click also takes an element
await t.click(t.element.querySelector('button'))
t.equal(exampleComponent.element.querySelector('.counter').innerText, 'Counter: 2')
// you can also directly interact with elements but you may need to await t.raf()
// to wait for updates
t.element.querySelector('button').click()
await t.raf()
t.equal(exampleComponent.element.querySelector('.counter').innerText, 'Counter: 3')
})
vhs('A simple mounting of some html', t => {
const exampleComponent = new Example('This should be loaded')
t.element.appendChild(exampleComponent.element)
setTimeout(() => {
exampleComponent.element.querySelector('button').click()
t.end()
}, 500)
})
See example.js for more helper functions.
WIP See https://github.com/hyperdivision/vhs-tape/blob/master/index.js#L53-L91
Tests are written exactly like tape tests except your test body can be an async function and t
has the following helpers.
Import the vhs test function. Works almost identically to tape
, except your test function can be async. Async test bodies do not need to call t.done()
, simply return from the async test body, or throw.
Describe your test with a description
string, and pass an async testFn
which receives the t
assertion variable. This assertion variable includes all of the tape
helpers, with a few extras that are helpful for testig dom elements and components.
The HTMLElement element where your test should work inside.
Async sleepf for ms
.
Wait for the element to be fully mounted and rendered into the page.
const myElement = document.createElement('div')
t.element.appendChild(myElement)
await t.onload(myElement)
Same as t.onload
except it lets you wait for an element to be fully unloaded from the document.
Lets you wait for an animation frame to fire. This gives an opportunity for the page to repaint and reflow after making modifications to the DOM. Always waits for a RequestAnimationFrame and ignores any delay paramters.
Similar to await t.raf()
, except this will sleep when a test delay is set, so you can watch your test in slow motion. When no delay is set, these will revert to just a t.raf()
.
Accepts a query selector string that resolves to an element or an element. Calls element.click()
followed by a t.delay()
.
Accepts a query selector string that resolves to an element or an element. Calls element.focus()
followed by a t.delay()
.
Dispatches new window.KeyboardEvent
defaulting to the keydown
event, for each character in string
. Helpful for typing into the currently focused element on screen. This helper is a WIP, and doesn't work everywhere. Includes a t.delay()
call so updates are rendered every keypress.
If your components or tests require global styles or sprite sheets to work, write a module that mounts these assets into the page as a side effect of require
ing or import
ing that file.
In each test, require the global style module, and your module loadig system will de-duplicate the calls to the global side-effects, and each of your tests will still work.
// global-styles.css
const css = require('sheetify')
css('./app.css') // Mounts global styles when global-styles.css is imported once
// Be sure that your mounting logic can accomidate your production app and the test document
require('./lib/mount-sprites')(document.querySelector('#sprite-container') || document.body)
In each test that needs these assets you would then do the following:
const vhs = require('vhs-tape')
require('../../global-styles')
// vhs('The rest of your tests...
Additionally, you can always load a test bundle into a page with styles and spritesheets already mounted, or utilize features in your bundler to hande that insertion for you.
https://github.com/choojs/choo/blob/master/index.js https://github.com/choojs/choo https://github.com/choojs/nanorouter/blob/master/index.js https://github.com/choojs/nanohref https://github.com/rtsao/csjs
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