multiple objects squeeze each other #27
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If the magnitude of penetration is great enough, it's possible that going up is the shortest path to separation. The picture looks like the penetration magnitudes are too small for this to be happening, though. If I had to guess, the solver can't converge to a solution for the collision constraints, so an intermediate solution ends up with tangential velocity and squeezes out sideways. Try setting If that's the cause, then using a shorter time step duration or using more solver iterations is a good choice. It is unlikely you will need to go to the extremes of the above diagnostic- it could be that just increasing the iteration limit to 12 or something alone fixes the issue. Just pick the cheapest option that works. Increasing Also, check friction. If friction is too low, then any slight tangential motion will be preserved and things will tend to slide. |
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http://www.apolloads.cn/20220427095357.png
In the V1 version, when the multiple objects squeeze each other, the object in the middle will rise upward and the y-axis will also increase. How can these be avoided?
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