how to set bounce like a game of billiards #53
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SourceCoder-2017
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The interplay between angular motion and friction during and following an impact can be pretty complicated. There may be other differences, too, but an estimate excluding those would definitely not match. |
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I have set some properties, such as setting the bounce
to 1, but I found that when the white ball is launched to hit other balls, the movement direction of the other balls is inconsistent with what I calculated. Is it that the actual collision ball radius is not completely in accordance with the input setting?
For example, the two direction lines shown in the figure are calculated by myself based on the speed direction, radius, and collision point, but the actual movement direction of the red ball may be different from this.
What causes this phenomenon? Are there any parameters that affect this collision?
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