-
Notifications
You must be signed in to change notification settings - Fork 0
/
electron.js
131 lines (109 loc) · 3.98 KB
/
electron.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
const {app, BrowserWindow, Menu, Tray, ipcMain} = require('electron')
const path = require('path')
const url = require('url')
const switchStockChecker = require('./helpers/switchStockChecker')
const nativeImage = require('electron').nativeImage
const moment = require('moment')
const open = require('opn')
// set up a MacOS native style tray icon
let trayIcon = nativeImage.createFromPath('ui/images/trayIcon.png')
trayIcon.setTemplateImage(true)
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let win,
searching = false,
zipCode,
updateTime,
siteOpened = false,
lastFound = '',
webContents
function pollStock() {
setInterval( () => {
switchStockChecker.checkStock(zipCode).then( (data) => {
console.log('Searching ' + zipCode + ' for Nintendo Switch');
console.log(moment().format() );
// console.log(JSON.stringify(data))
if (data.stock.any) {
// send notification to renderer
webContents.send('stock-update', data);
data.stock.Neon && console.log('Yay! Neon is available!');
data.stock.Neon && !siteOpened && open(data.website.neon);
data.stock.Grey && console.log('Yay! Grey is available!');
data.stock.Grey && !siteOpened && open(data.website.grey);
siteOpened = siteOpened || data.stock.Neon || data.stock.Grey;
lastFound = Date.now();
setTimeout(() => {
siteOpened = false;
}, 30 * 60 * 1000); // 30 min reset for opening a window
} else {
console.log('No Luck yet :(')
}
})
.catch( (err) => {
console.log('Oh no! Something has gone wrong! ' + JSON.stringify(err) );
}); //switchStock.checkStock
}, updateTime * 1000); //setInterval
} //pollStock
// Start the window!!!!
function createWindow () {
// Create the browser window.
win = new BrowserWindow({width: 600, height: 400})
webContents = win.webContents
// and load the index.html of the app.
win.loadURL(url.format({
pathname: path.join(__dirname, 'ui', 'electron.html'),
protocol: 'file:',
slashes: true
}))
// Open the DevTools.
//win.webContents.openDevTools()
// Emitted when the window is closed.
win.on('closed', () => {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
win = null
})
}
// Data pump from our UI
ipcMain.on('start-checking', (event, arg) => {
zipCode = arg.zipCode;
updateTime = arg.updateTime;
console.log(zipCode + ' @ ' + updateTime + 's')
pollStock();
});
//app.dock.setBadge('Switch Stock Checker')
app.setName('Switch Stock Checker')
app.dock.setIcon(path.join(__dirname, 'ui', 'images', 'Nintendo_Switch_logo_transparent.png'))
app.setAboutPanelOptions({applicationName: 'Switch Stock'})
app.on('ready', createWindow)
app.on('ready', () => {
// Start All the Things
tray = new Tray(trayIcon)
const contextMenu = Menu.buildFromTemplate([
{label: 'Item1', type: 'radio'},
{label: 'Item2', type: 'radio'},
{label: 'Item3', type: 'radio', checked: true},
{type: 'separator'},
{label: 'Exit', role: 'exit', click() { app.quit() }}
])
tray.setToolTip('Amazon Prime Now Switch Stock Checker')
tray.setContextMenu(contextMenu)
})
// Quit when all windows are closed.
app.on('window-all-closed', () => {
// On macOS it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', () => {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (win === null) {
createWindow()
}
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.