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It is slow to draw the colour spectrum display as it draws each individual pixel as a rectangle, resulting in needing CTT (see Cache to texture broken for Allegro 5 #27). This colour be replaced with render to pixel buffer and then blit that somehow (new feature).
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@sfinktah
I should be able to whip you up an actual "HSV" color picker too, I've already had to replicate imgui's conversion routines for HSV and RGB conversion. But hell if I know what I'd call the class. Also, my implementation used integers, not floats, so the range for a HSV value would be [360, 100, 100, 255] (yeah, it doesn't really make a lot of sense, i know) :p
Perhaps there needs to be some color conversion routines. Then each implementation of the color pickers can use these routines.
The text was updated successfully, but these errors were encountered: