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first of all, you can already do this, zones have a second of all, it is not that simple. From a camera perspective objects often are in a very similar position as they approach the camera they just appear bigger. This type of filtering can also cause gaps in logic, like tuning for adults but then children get filtered out. |
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Hello,
It would be a game changer for me to be able to define objects detection parameters depending on a zone. I want to detect human presence. When a human is far away it's very little on the screen, when he's narrow he's bigger. This could exclude almost all the false positive i get.
Something like that :
Thanks for Frigate, it's awesome :)
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