Conway's game of life implemented both in JavaScript and in WebAssembly using a canvas element for rendering.
The npm package only links to the ES6 code so it's only usable as a dependency for now.
npm install --save-dev way-of-life
import {Engine, acorn} from 'way-of-life'
// initialize the game with an empty 40x40 matrix
const engine = new Engine(40, 40)
engine.init()
// initialize some living cells around the center of the matrix
acorn(engine, 20, 20)
// compute the next state of game
engine.computeNextState()
See the demo code for a more advanced usage.