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Project: Procedural Content Generation for Large Scale Traffic Scenario Simulations #9

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doganulus opened this issue Jan 14, 2025 · 0 comments
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cloud-native all about cloud native technologies and YAML graphics computer graphics and related technologies robotics love, death, and robots

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Project Description

This project aims to generate a reproducible asset generation pipeline from 3D models to traffic scenario simulations. Although 3D models do not contribute to simulation accuracy, they are often helpful for development purposes and demonstrations. Generated 3D assets will include vehicle, pedestrian, and environment object models.

The target scenario simulator will be Esmini (github.com/esmini/esmini), which uses OpenSceneGraph formats (.osgb) for visualization.

Tools that will be used in this project:

  • Esmini (github.com/esmini/esmini)
  • Blender 3D modeling tool (GUI and Python package for automatization)
  • 3D formats: FBX, OpenSceneGraph formats, etc.
  • Scenario format: OpenScenario (.xosc)
  • Road network format: OpenDrive (.xodr), OpenStreetMap (.osm.pbf)

Importantly, this project considers open-source software and asset licensing very important as we want to distribute generated models within the open-source communities. All third-party models must be credited appropriately according to their licensing terms.

@doganulus doganulus added cloud-native all about cloud native technologies and YAML robotics love, death, and robots labels Jan 14, 2025
@doganulus doganulus self-assigned this Jan 14, 2025
@doganulus doganulus added the graphics computer graphics and related technologies label Jan 14, 2025
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cloud-native all about cloud native technologies and YAML graphics computer graphics and related technologies robotics love, death, and robots
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