-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy path110.go
133 lines (117 loc) · 2.64 KB
/
110.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
package main
import (
"fmt"
"math"
)
type TreeNode struct {
Val int
Left *TreeNode
Right *TreeNode
}
func getDepths(root *TreeNode) (int, bool) {
if root == nil {
return 0, true
}
leftDepth, leftAvl := getDepths(root.Left)
rightDepth, rightAvl := getDepths(root.Right)
if root.Left != nil {
leftDepth++
}
if root.Right != nil {
rightDepth++
}
depth := leftDepth
if leftDepth < rightDepth {
depth = rightDepth
}
if !leftAvl || !rightAvl || int(math.Abs(float64(leftDepth-rightDepth))) > 1 {
return depth, false
}
return depth, true
}
func isBalanced(root *TreeNode) bool {
_, ans := getDepths(root)
return ans
}
func GetTreeNodeVal(root *TreeNode) []int {
stack := make([]*TreeNode, 0)
stack = append(stack, root)
vals := make([]int, 0)
for len(stack) > 0 {
size := len(stack)
nilNum := 0
for i := 0; i < size; i++ {
p := stack[i]
if p != nil {
vals = append(vals, p.Val)
stack = append(stack, p.Left)
stack = append(stack, p.Right)
} else {
vals = append(vals, -1)
nilNum++
}
}
//trim all nil leaf nodes
if nilNum == size {
vals = vals[:len(vals)-size]
}
stack = stack[size:]
}
return vals
}
func MakeTreeNode(vals []int) *TreeNode {
var root, node0, node1, node2 *TreeNode
queue := make([]*TreeNode, 0)
i := 0
for {
if i == 0 {
if i >= len(vals) {
return root
}
node0 = &TreeNode{vals[i], nil, nil}
root = node0
queue = append(queue, node0)
i++
continue
}
node0Num := len(queue)
for j := 0; j < node0Num; j++ {
node0 = queue[j]
if i >= len(vals) {
return root
}
if node0 == nil {
//no children parse
continue
}
if vals[i] == -1 {
node1 = nil
} else {
node1 = &TreeNode{vals[i], nil, nil}
}
node0.Left = node1
queue = append(queue, node1)
if i >= len(vals)-1 || vals[i+1] == -1 {
node2 = nil
} else {
node2 = &TreeNode{vals[i+1], nil, nil}
}
node0.Right = node2
queue = append(queue, node2)
i += 2
}
queue = queue[node0Num:]
}
return root
}
func main() {
fmt.Println(isBalanced(MakeTreeNode([]int{1, 2, 2, 3, 4, 4, 3})))
fmt.Println(isBalanced(MakeTreeNode([]int{1, 2, 2, -1, 3, -1, 3})))
fmt.Println(isBalanced(MakeTreeNode([]int{1, 2, 2, -1, -1, -1, 3})))
fmt.Println(isBalanced(MakeTreeNode([]int{1})))
fmt.Println(isBalanced(MakeTreeNode([]int{3, 9, 20, -1, -1, 15, 7})))
fmt.Println(isBalanced(MakeTreeNode([]int{1, 2, 2, 3, 3, -1, -1, 4, 4})))
fmt.Println(isBalanced(MakeTreeNode([]int{1, -1, 2, -1, 3})))
fmt.Println(isBalanced(MakeTreeNode([]int{1, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, -1, -1, 5, 5})))
fmt.Println(isBalanced(MakeTreeNode([]int{1, 2, 2, 3, 4})))
}