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This is an awesome library, which is making me fall back in love with SuperCollider after a long break.
I've noticed that there doesn't seem to be a way to reorder nodes/groups in cl-collider.
It's fairly easy to add this, and I'd be happy to do this. I was thinking move-node, and something like the following structure:
(defun move-group ( id to &key (server s) (pos :after) )
And that it would take the ids :after :before :head :tail
In addition I'd write it so that it works seemlessly with group, node objects as well as ids. Any objections to this approach?
Also, I use expRand all the time in SuperCollider so I wrote a little utility function for this. I could do a pull request for that as well if you have no objection to adding exp-rand as a new function?
The text was updated successfully, but these errors were encountered:
Well you can't use exp-rand.ir on the client side, so my function just does the same thing there. That's it really. Not the most exciting piece of code, but I find it useful.
This is an awesome library, which is making me fall back in love with SuperCollider after a long break.
I've noticed that there doesn't seem to be a way to reorder nodes/groups in cl-collider.
It's fairly easy to add this, and I'd be happy to do this. I was thinking move-node, and something like the following structure:
(defun move-group ( id to &key (server s) (pos :after) )
And that it would take the ids :after :before :head :tail
In addition I'd write it so that it works seemlessly with group, node objects as well as ids. Any objections to this approach?
Also, I use expRand all the time in SuperCollider so I wrote a little utility function for this. I could do a pull request for that as well if you have no objection to adding exp-rand as a new function?
The text was updated successfully, but these errors were encountered: