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Currently, when using #cleararea, Baritone mines all blocks in range, and then moves to get more.
Baritone should consider all blocks when mining, and move to be in range of as many as possible while mining the current one rather than waiting for the mining to finish.
I have confirmed that manually moving forward during a #cleararea speeds up the process.
Final checklist
[OwO] I have not used any OwO's or UwU's in this issue.
The text was updated successfully, but these errors were encountered:
In addition, holding down the left mouse button also significantly speeds up the process. Not too sure why, but would be cool if Baritone would do that on its own.
As of Version 1.20.1, Both are still true. Even if SET WalkWhileBreaking=true it will only mine the blocks it can reach, then move until it can reach more blocks. Holding down left click also still speeds up the process.
Describe your suggestion
Currently, when using #cleararea, Baritone mines all blocks in range, and then moves to get more.
Baritone should consider all blocks when mining, and move to be in range of as many as possible while mining the current one rather than waiting for the mining to finish.
I have confirmed that manually moving forward during a #cleararea speeds up the process.
Final checklist
The text was updated successfully, but these errors were encountered: