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Flutter self-playing accidentally gets stuck #87

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calcitem opened this issue Dec 20, 2020 · 0 comments
Open

Flutter self-playing accidentally gets stuck #87

calcitem opened this issue Dec 20, 2020 · 0 comments

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@calcitem
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calcitem commented Dec 20, 2020

1508ee6 , Flutter self-playing accidentally gets stuck

) (1,3)->(2,3) (3,3)->(3,4) (2,3)->(1,3) (3,4)->(3,3) (1,3)->(2,3) (3,3)->(3,4) (2,1)->(3,1) (1,1)->(2,1) (3,2)->(3,3) (1,4)->(1,3) (1,2)->(1,1) (1,3)->(1,2) (3,3)->(3,2) (2,5)->(3,5) (2,3)->(1,3) (3,5)->(2,5) (1,3)->(1,4) (2,5)->(3,5) (3,2)->(3,3) (3,5)->(2,5) (3,1)->(3,2) (2,1)->(3,1) (1,1)->(2,1) (1,8)->(1,1) (2,8)->(1,8) (1,2)->(1,3) (3,3)->(2,3) (1,1)->(1,2) (2,7)->(2,8) (1,7)->(2,7) (2,3)->(3,3) (1,3)->(2,3) (2,1)->(1,1) (3,1)->(2,1) (3,2)->(3,1) (2,3)->(1,3) (3,3)->(3,2) (1,3)->(2,3) (1,4)->(1,3) (2,7)->(1,7) (3,7)->(2,7) (2,3)->(3,3) (1,5)->(1,4) (3,3)->(2,3) (2,7)->(3,7)
D/MillEngine(22022): [uci] input: go
D/MillEngine(22022): println: bestmove (2,7)->(3,7)
I/flutter (22022): response: bestmove (2,7)->(3,7)
I/flutter (22022): Computer: (2,7)->(3,7)
I/flutter (22022): posFenStr: position fen @OOO*@@@/O@*@@@OO/O**O@OO@ w m s 10 0 10 0 0 1 17 moves (1,4)->(1,5) (2,4)->(1,4) (3,4)->(2,4) (3,5)->(3,4) (3,1)->(3,2) (3,4)->(3,3) (1,3)->(2,3) (3,3)->(3,4) (2,3)->(1,3) (3,4)->(3,3) (1,3)->(2,3) (3,3)->(3,4) (2,1)->(3,1) (1,1)->(2,1) (3,2)->(3,3) (1,4)->(1,3) (1,2)->(1,1) (1,3)->(1,2) (3,3)->(3,2) (2,5)->(3,5) (2,3)->(1,3) (3,5)->(2,5) (1,3)->(1,4) (2,5)->(3,5) (3,2)->(3,3) (3,5)->(2,5) (3,1)->(3,2) (2,1)->(3,1) (1,1)->(2,1) (1,8)->(1,1) (2,8)->(1,8) (1,2)->(1,3) (3,3)->(2,3) (1,1)->(1,2) (2,7)->(2,8) (1,7)->(2,7) (2,3)->(3,3) (1,3)->(2,3) (2,1)->(1,1) (3,1)->(2,1) (3,2)->(3,1) (2,3)->(1,3) (3,3)->(3,2) (1,3)->(2,3) (1,4)->(1,3) (2,7)->(1,7) (3,7)->(2,7) (2,3)->(3,3) (1,5)->(1,4) (3,3)->(2,3) (2,7)->(3,7)
I/flutter (22022): send: position fen @OOO*@@@/O@*@@@OO/O**O@OO@ w m s 10 0 10 0 0 1 17 moves (1,4)->(1,5) (2,4)->(1,4) (3,4)->(2,4) (3,5)->(3,4) (3,1)->(3,2) (3,4)->(3,3) (1,3)->(2,3) (3,3)->(3,4) (2,3)->(1,3) (3,4)->(3,3) (1,3)->(2,3) (3,3)->(3,4) (2,1)->(3,1) (1,1)->(2,1) (3,2)->(3,3) (1,4)->(1,3) (1,2)->(1,1) (1,3)->(1,2) (3,3)->(3,2) (2,5)->(3,5) (2,3)->(1,3) (3,5)->(2,5) (1,3)->(1,4) (2,5)->(3,5) (3,2)->(3,3) (3,5)->(2,5) (3,1)->(3,2) (2,1)->(3,1) (1,1)->(2,1) (1,8)->(1,1) (2,8)->(1,8) (1,2)->(1,3) (3,3)->(2,3) (1,1)->(1,2) (2,7)->(2,8) (1,7)->(2,7) (2,3)->(3,3) (1,3)->(2,3) (2,1)->(1,1) (3,1)->(2,1) (3,2)->(3,1) (2,3)->(1,3) (3,3)->(3,2) (1,3)->(2,3) (1,4)->(1,3) (2,7)->(1,7) (3,7)->(2,7) (2,3)->(3,3) (1,5)->(1,4) (3,3)->(2,3) (2,7)->(3,7)
I/flutter (22022): send: go
D/MillEngine(22022): [uci] input: position fen @OOO*@@@/O@*@@@OO/O**O@OO@ w m s 10 0 10 0 0 1 17 moves (1,4)->(1,5) (2,4)->(1,4) (3,4)->(2,4) (3,5)->(3,4) (3,1)->(3,2) (3,4)->(3,3) (1,3)->(2,3) (3,3)->(3,4) (2,3)->(1,3) (3,4)->(3,3) (1,3)->(2,3) (3,3)->(3,4) (2,1)->(3,1) (1,1)->(2,1) (3,2)->(3,3) (1,4)->(1,3) (1,2)->(1,1) (1,3)->(1,2) (3,3)->(3,2) (2,5)->(3,5) (2,3)->(1,3) (3,5)->(2,5) (1,3)->(1,4) (2,5)->(3,5) (3,2)->(3,3) (3,5)->(2,5) (3,1)->(3,2) (2,1)->(3,1) (1,1)->(2,1) (1,8)->(1,1) (2,8)->(1,8) (1,2)->(1,3) (3,3)->(2,3) (1,1)->(1,2) (2,7)->(2,8) (1,7)->(2,7) (2,3)->(3,3) (1,3)->(2,3) (2,1)->(1,1) (3,1)->(2,1) (3,2)->(3,1) (2,3)->(1,3) (3,3)->(3,2) (1,3)->(2,3) (1,4)->(1,3) (2,7)->(1,7) (3,7)->(2,7) (2,3)->(3,3) (1,5)->(1,4) (3,3)->(2,3) (2,7)->(3,7)
D/MillEngine(22022): [uci] input: go
D/MillEngine(22022): println: bestmove (2,7)->(3,7)
I/flutter (22022): response: bestmove (2,7)->(3,7)
I/flutter (22022): Computer: (2,7)->(3,7)
I/flutter (22022): posFenStr: position fen @OOO*@@@/O@*@@@OO/O**O@OO@ w m s 10 0 10 0 0 1 17 moves (1,4)->(1,5) (2,4)->(1,4) (3,4)->(2,4) (3,5)->(3,4) (3,1)->(3,2) (3,4)->(3,3) (1,3)->(2,3) (3,3)->(3,4) (2,3)->(1,3) (3,4)->(3,3) (1,3)->(2,3) (3,3)->(3,4) (2,1)->(3,1) (1,1)->(2,1) (3,2)->(3,3) (1,4)->(1,3) (1,2)->(1,1) (1,3)->(1,2) (3,3)->(3,2) (2,5)->(3,5) (2,3)->(1,3) (3,5)->(2,5) (1,3)->(1,4) (2,5)->(3,5) (3,2)->(3,3) (3,5)->(2,5) (3,1)->(3,2) (2,1)->(3,1) (1,1)->(2,1) (1,8)->(1,1) (2,8)->(1,8) (1,2)->(1,3) (3,3)->(2,3) (1,1)->(1,2) (2,7)->(2,8) (1,7)->(2,7) (2,3)->(3,3) (1,3)->(2,3) (2,1)->(1,1) (3,1)->(2,1) (3,2)->(3,1) (2,3)->(1,3) (3,3)->(3,2) (1,3)->(2,3) (1,4)->(1,3) (2,7)->(1,7) (3,7)->(2,7) (2,3)->(3,3) (1,5)->(1,4) (3,3)->(2,3) (2,7)->(3,7)
I/flutter (22022): send: position fen @OOO*@@@/O@*@@@OO/O**O@OO@ w m s 10 0 10 0 0 1 17 moves (1,4)->(1,5) (2,4)->(1,4) (3,4)->(2,4) (3,5)->(3,4) (3,1)->(3,2) (3,4)->(3,3) (1,3)->(2,3) (3,3)->(3,4) (2,3)->(1,3) (3,4)->(3,3) (1,3)->(2,3) (3,3)->(3,4) (2,1)->(3,1) (1,1)->(2,1) (3,2)->(3,3) (1,4)->(1,3) (1,2)->(1,1) (1,3)->(1,2) (3,3)->(3,2) (2,5)->(3,5) (2,3)->(1,3) (3,5)->(2,5) (1,3)->(1,4) (2,5)->(3,5) (3,2)->(3,3) (3,5)->(2,5) (3,1)->(3,2) (2,1)->(3,1) (1,1)->(2,1) (1,8)->(1,1) (2,8)->(1,8) (1,2)->(1,3) (3,3)->(2,3) (1,1)->(1,2) (2,7)->(2,8) (1,7)->(2,7) (2,3)->(3,3) (1,3)->(2,3) (2,1)->(1,1) (3,1)->(2,1) (3,2)->(3,1) (2,3)->(1,3) (3,3)->(3,2) (1,3)->(2,3) (1,4)->(1,3) (2,7)->(1,7) (3,7)->(2,7) (2,3)->(3,3) (1,5)->(1,4) (3,3)->(2,3) (2,7)->(3,7)
I/flutter (22022): send: go
D/MillEngine(22022): [uci] input: position fen @OOO*@@@/O@*@@@OO/O**O@OO@ w m s 10 0 10 0 0 1 17 moves (1,4)->(1,5) (2,4)->(1,4) (3,4)->(2,4) (3,5)->(3,4) (3,1)->(3,2) (3,4)->(3,3) (1,3)->(2,3) (3,3)->(3,4) (2,3)->(1,3) (3,4)->(3,3) (1,3)->(2,3) (3,3)->(3,4) (2,1)->(3,1) (1,1)->(2,1) (3,2)->(3,3) (1,4)->(1,3) (1,2)->(1,1) (1,3)->(1,2) (3,3)->(3,2) (2,5)->(3,5) (2,3)->(1,3) (3,5)->(2,5) (1,3)->(1,4) (2,5)->(3,5) (3,2)->(3,3) (3,5)->(2,5) (3,1)->(3,2) (2,1)->(3,1) (1,1)->(2,1) (1,8)->(1,1) (2,8)->(1,8) (1,2)->(1,3) (3,3)->(2,3) (1,1)->(1,2) (2,7)->(2,8) (1,7)->(2,7) (2,3)->(3,3) (1,3)->(2,3) (2,1)->(1,1) (3,1)->(2,1) (3,2)->(3,1) (2,3)->(1,3) (3,3)->(3,2) (1,3)->(2,3) (1,4)->(1,3) (2,7)->(1,7) (3,7)->(2,7) (2,3)->(3,3) (1,5)->(1,4) (3,3)->(2,3) (2,7)->(3,7)
D/MillEngine(22022): [uci] input: go
D/MillEngine(22022): println: bestmove (2,7)->(3,7)
I/flutter (22022): response: bestmove (2,7)->(3,7)
I/flutter (22022): Computer: (2,7)->(3,7)
I/flutter (22022): posFenStr: position fen @OOO*@@@/O@*@@@OO/O**O@OO@ w m s 10 0 10 0 0 1 17 moves (1,4)->(1,5) (2,4)->(1,4) (3,4)->(2,4) (3,5)->(3,4) (3,1)->(3,2) (3,4)->(3,3) (1,3)->(2,3) (3,3)->(3,4) (2,3)->(1,3) (3,4)->(3,3) (1,3)->(2,3) (3,3)->(3,4) (2,1)->(3,1) (1,1)->(2,1) (3,2)->(3,3) (1,4)->(1,3) (1,2)->(1,1) (1,3)->(1,2) (3,3)->(3,2) (2,5)->(3,5) (2,3)->(1,3) (3,5)->(2,5) (1,3)->(1,4) (2,5)->(3,5) (3,2)->(3,3) (3,5)->(2,5) (3,1)->(3,2) (2,1)->(3,1) (1,1)->(2,1) (1,8)->(1,1) (2,8)->(1,8) (1,2)->(1,3) (3,3)->(2,3) (1,1)->(1,2) (2,7)->(2,8) (1,7)->(2,7) (2,3)->(3,3) (1,3)->(2,3) (2,1)->(1,1) (3,1)->(2,1) (3,2)->(3,1) (2,3)->(1,3) (3,3)->(3,2) (1,3)->(2,3) (1,4)->(1,3) (2,7)->(1,7) (3,7)->(2,7) (2,3)->(3,3) (1,5)->(1,4) (3,3)->(2,3) (2,7)->(3,7)
I/flutter (22022): send: position fen @OOO*@@@/O@*@@@OO/O**O@OO@ w m s 10 0 10 0 0 1 17 moves (1,4)->(1,5) (2,4)->(1,4) (3,4)->(2,4) (3,5)->(3,4) (3,1)->(3,2) (3,4)->(3,3) (1,3)->(2,3) (3,3)->(3,4) (2,3)->(1,3) (3,4)->(3,3) (1,3)->(2,3) (3,3)->(3,4) (2,1)->(3,1) (1,1)->(2,1) (3,2)->(3,3) (1,4)->(1,3) (1,2)->(1,1) (1,3)->(1,2) (3,3)->(3,2) (2,5)->(3,5) (2,3)->(1,3) (3,5)->(2,5) (1,3)->(1,4) (2,5)->(3,5) (3,2)->(3,3) (3,5)->(2,5) (3,1)->(3,2) (2,1)->(3,1) (1,1)->(2,1) (1,8)->(1,1) (2,8)->(1,8) (1,2)->(1,3) (3,3)->(2,3) (1,1)->(1,2) (2,7)->(2,8) (1,7)->(2,7) (2,3)->(3,3) (1,3)->(2,3) (2,1)->(1,1) (3,1)->(2,1) (3,2)->(3,1) (2,3)->(1,3) (3,3)->(3,2) (1,3)->(2,3) (1,4)->(1,3) (2,7)->(1,7) (3,7)->(2,7) (2,3)->(3,3) (1,5)->(1,4) (3,3)->(2,3) (2,7)->(3,7)
I/flutter (22022): send: go
D/MillEngine(22022): [uci] input: position fen @OOO*@@@/O@*@@@OO/O**O@OO@ w m s 10 0 10 0 0 1 17 moves (1,4)->(1,5) (2,4)->(1,4) (3,4)->(2,4) (3,5)->(3,4) (3,1)->(3,2) (3,4)->(3,3) (1,3)->(2,3) (3,3)->(3,4) (2,3)->(1,3) (3,4)->(3,3) (1,3)->(2,3) (3,3)->(3,4) (2,1)->(3,1) (1,1)->(2,1) (3,2)->(3,3) (1,4)->(1,3) (1,2)->(1,1) (1,3)->(1,2) (3,3)->(3,2) (2,5)->(3,5) (2,3)->(1,3) (3,5)->(2,5) (1,3)->(1,4) (2,5)->(3,5) (3,2)->(3,3) (3,5)->(2,5) (3,1)->(3,2) (2,1)->(3,1) (1,1)->(2,1) (1,8)->(1,1) (2,8)->(1,8) (1,2)->(1,3) (3,3)->(2,3) (1,1)->(1,2) (2,7)->(2,8) (1,7)->(2,7) (2,3)->(3,3) (1,3)->(2,3) (2,1)->(1,1) (3,1)->(2,1) (3,2)->(3,1) (2,3)->(1,3) (3,3)->(3,2) (1,3)->(2,3) (1,4)->(1,3) (2,7)->(1,7) (3,7)->(2,7) (2,3)->(3,3) (1,5)->(1,4) (3,3)->(2,3) (2,7)->(3,7)
D/MillEngine(22022): [uci] input: go
D/MillEngine(22022): println: bestmove (2,7)->(3,7)
I/flutter (22022): response: bestmove (2,7)->(3,7)
I/flutter (22022): Computer: (2,7)->(3,7)
I/flutter (22022): posFenStr: position fen @OOO*@@@/O@*@@@OO/O**O@OO@ w m s 10 0 10 0 0 1 17 moves (1,4)->(1,5) (2,4)->(1,4) (3,4)->(2,4) (3,5)->(3,4) (3,1)->(3,2) (3,4)->(3,3) (1,3)->(2,3) (3,3)->(3,4) (2,3)->(1,3) (3,4)->(3,3) (1,3)->(2,3) (3,3)->(3,4) (2,1)->(3,1) (1,1)->(2,1) (3,2)->(3,3) (1,4)->(1,3) (1,2)->(1,1) (1,3)->(1,2) (3,3)->(3,2) (2,5)->(3,5) (2,3)->(1,3) (3,5)->(2,5) (1,3)->(1,4) (2,5)->(3,5) (3,2)->(3,3) (3,5)->(2,5) (3,1)->(3,2) (2,1)->(3,1) (1,1)->(2,1) (1,8)->(1,1) (2,8)->(1,8) (1,2)->(1,3) (3,3)->(2,3) (1,1)->(1,2) (2,7)->(2,8) (1,7)->(2,7) (2,3)->(3,3) (1,3)->(2,3) (2,1)->(1,1) (3,1)->(2,1) (3,2)->(3,1) (2,3)->(1,3) (3,3)->(3,2) (1,3)->(2,3) (1,4)->(1,3) (2,7)->(1,7) (3,7)->(2,7) (2,3)->(3,3) (1,5)->(1,4) (3,3)->(2,3) (2,7)->(3,7)
I/flutter (22022): send: position fen @OOO*@@@/O@*@@@OO/O**O@OO@ w m s 10 0 10 0 0 1 17 moves (1,4)->(1,5) (2,4)->(1,4) (3,4)->(2,4) (3,5)->(3,4) (3,1)->(3,2) (3,4)->(3,3) (1,3)->(2,3) (3,3)->(3,4) (2,3)->(1,3) (3,4)->(3,3) (1,3)->(2,3) (3,3)->(3,4) (2,1)->(3,1) (1,1)->(2,1) (3,2)->(3,3) (1,4)->(1,3) (1,2)->(1,1) (1,3)->(1,2) (3,3)->(3,2) (2,5)->(3,5) (2,3)->(1,3) (3,5)->(2,5) (1,3)->(1,4) (2,5)->(3,5) (3,2)->(3,3) (3,5)->(2,5) (3,1)->(3,2) (2,1)->(3,1) (1,1)->(2,1) (1,8)->(1,1) (2,8)->(1,8) (1,2)->(1,3) (3,3)->(2,3) (1,1)->(1,2) (2,7)->(2,8) (1,7)->(2,7) (2,3)->(3,3) (1,3)->(2,3) (2,1)->(1,1) (3,1)->(2,1) (3,2)->(3,1) (2,3)->(1,3) (3,3)->(3,2) (1,3)->(2,3) (1,4)->(1,3) (2,7)->(1,7) (3,7)->(2,7) (2,3)->(3,3) (1,5)->(1,4) (3,3)->(2,3) (2,7)->(3,7)
I/flutter (22022): send: go
D/MillEngine(22022): [uci] input: position fen @OOO*@@@/O@*@@@OO/O**O@OO@ w m s 10 0 10 0 0 1 17 moves (1,4)->(1,5) (2,4)->(1,4) (3,4)->(2,4) (3,5)->(3,4) (3,1)->(3,2) (3,4)->(3,3) (1,3)->(2,3) (3,3)->(3,4) (2,3)->(1,3) (3,4)->(3,3) (1,3)->(2,3) (3,3)->(3,4) (2,1)->(3,1) (1,1)->(2,1) (3,2)->(3,3) (1,4)->(1,3) (1,2)->(1,1) (1,3)->(1,2) (3,3)->(3,2) (2,5)->(3,5) (2,3)->(1,3) (3,5)->(2,5) (1,3)->(1,4) (2,5)->(3,5) (3,2)->(3,3) (3,5)->(2,5) (3,1)->(3,2) (2,1)->(3,1) (1,1)->(2,1) (1,8)->(1,1) (2,8)->(1,8) (1,2)->(1,3) (3,3)->(2,3) (1,1)->(1,2) (2,7)->(2,8) (1,7)->(2,7) (2,3)->(3,3) (1,3)->(2,3) (2,1)->(1,1) (3,1)->(2,1) (3,2)->(3,1) (2,3)->(1,3) (3,3)->(3,2) (1,3)->(2,3) (1,4)->(1,3) (2,7)->(1,7) (3,7)->(2,7) (2,3)->(3,3) (1,5)->(1,4) (3,3)->(2,3) (2,7)->(3,7)
D/MillEngine(22022): [uci] input: go
D/MillEngine(22022): println: bestmove (2,7)->(3,7)
I/flutter (22022): response: bestmove (2,7)->(3,7)
I/flutter (22022): Computer: (2,7)->(3,7)
@calcitem calcitem changed the title Flutter 自对弈偶然卡住 Flutter self-playing accidentally gets stuck Jun 17, 2021
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