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i found ez fix open that file where the error is at that line: if you look at what these constants are in the docs for latest: Once i changed that line it ran fine, i was usin linux |
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Hey,
![DreamTexture](https://private-user-images.githubusercontent.com/75078829/287713758-637807ae-4e9d-4ffd-a678-fb9eaac92808.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MzkxNTU2NTIsIm5iZiI6MTczOTE1NTM1MiwicGF0aCI6Ii83NTA3ODgyOS8yODc3MTM3NTgtNjM3ODA3YWUtNGU5ZC00ZmZkLWE2NzgtZmI5ZWFhYzkyODA4LnBuZz9YLUFtei1BbGdvcml0aG09QVdTNC1ITUFDLVNIQTI1NiZYLUFtei1DcmVkZW50aWFsPUFLSUFWQ09EWUxTQTUzUFFLNFpBJTJGMjAyNTAyMTAlMkZ1cy1lYXN0LTElMkZzMyUyRmF3czRfcmVxdWVzdCZYLUFtei1EYXRlPTIwMjUwMjEwVDAyNDIzMlomWC1BbXotRXhwaXJlcz0zMDAmWC1BbXotU2lnbmF0dXJlPTQ0NjQ2YTc3YzQwODk0OWRiYWVkNjEzZWNmMThlMDhjNWM5NGNmZmI4YTk1ODU1NTU2OTY0ZGZlOTQzYTQzNjkmWC1BbXotU2lnbmVkSGVhZGVycz1ob3N0In0.Fljo_p1l2OY_sYLyD4rqwivTo-MFvBhpkXqmYenJDNc)
im using blender 4.0 and installed dream texture 0.3.1
installed model "stabilityai/stable-diffusion-2-depth"
settings up like that
When I click on the "Project Dream Texture" button, I get the following error
Python: Traceback (most recent call last):
File "C:\Users...\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\dream_textures\engine\annotations\depth.py", line 32, in _execute
shader = gpu.shader.from_builtin('3D_UNIFORM_COLOR')
ValueError: expected a string in ('FLAT_COLOR', 'IMAGE', 'IMAGE_COLOR', 'SMOOTH_COLOR', 'UNIFORM_COLOR', 'POLYLINE_FLAT_COLOR', 'POLYLINE_SMOOTH_COLOR', 'POLYLINE_UNIFORM_COLOR'), got '3D_UNIFORM_COLOR'
and the blender gets stuck.
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