diff --git a/data/json/items/melee/axes.json b/data/json/items/melee/axes.json index ac16e6bc8175..35a5100ddd05 100644 --- a/data/json/items/melee/axes.json +++ b/data/json/items/melee/axes.json @@ -3,7 +3,7 @@ "id": "battleaxe", "type": "GENERIC", "category": "weapons", - "weapon_category": [ "1H_AXES" ], + "weapon_category": [ "2H_AXES" ], "name": { "str": "battle axe" }, "description": "This is a huge axe designed for warfare. Though intended for use as a weapon, it can also be pressed into service as a rather clumsy woodcutting tool.", "weight": "2002 g", diff --git a/data/json/items/tool/entry_tools.json b/data/json/items/tool/entry_tools.json index e525a9beb82a..be5ce36567d8 100644 --- a/data/json/items/tool/entry_tools.json +++ b/data/json/items/tool/entry_tools.json @@ -56,7 +56,7 @@ "id": "iceaxe", "type": "GENERIC", "category": "tools_entry", - "weapon_category": [ "HAND_AXES" ], + "weapon_category": [ "1H_AXES" ], "name": { "str": "ice axe" }, "description": "This is an ice axe with hammer on its head, a multi-purpose hiking and climbing tool used by mountaineers. It is sturdy enough to pry open closed doors or lift manhole covers.", "weight": "500 g", diff --git a/data/json/items/tool/firefighting.json b/data/json/items/tool/firefighting.json index c97cb6056da7..ec8a14844b8a 100644 --- a/data/json/items/tool/firefighting.json +++ b/data/json/items/tool/firefighting.json @@ -3,7 +3,7 @@ "id": "crash_axe", "type": "GENERIC", "category": "tools_entry", - "weapon_category": [ "HAND_AXES" ], + "weapon_category": [ "1H_AXES" ], "symbol": ";", "color": "light_gray", "name": { "str": "crash axe" }, diff --git a/data/json/items/tool/woodworking.json b/data/json/items/tool/woodworking.json index 75f431db3711..114d45c28eca 100644 --- a/data/json/items/tool/woodworking.json +++ b/data/json/items/tool/woodworking.json @@ -151,7 +151,7 @@ "id": "hatchet", "type": "GENERIC", "category": "weapons", - "weapon_category": [ "HAND_AXES" ], + "weapon_category": [ "1H_AXES" ], "symbol": ";", "color": "light_gray", "name": { "str": "hatchet" }, diff --git a/data/json/obsoletion/uncategorized.json b/data/json/obsoletion/uncategorized.json index 7584da8355ec..122948b9a738 100644 --- a/data/json/obsoletion/uncategorized.json +++ b/data/json/obsoletion/uncategorized.json @@ -421,5 +421,11 @@ "//": "destroy_threshold equal to str_min instead of str_max due to delicate electronics", "ranged": { "reduction": [ 16, 32 ], "destroy_threshold": 32, "block_unaimed_chance": "50%" } } + }, + { + "type": "weapon_category", + "id": "HAND_AXES", + "name": "Hand Axes", + "//": "Axe with a short handle, typically wielded in one hand, ocassionally thrown." } ] diff --git a/data/json/weapon_categories.json b/data/json/weapon_categories.json index 5ee28ebd1f69..7e6e5b8d518c 100644 --- a/data/json/weapon_categories.json +++ b/data/json/weapon_categories.json @@ -107,23 +107,17 @@ "name": "Two-handed Hammers", "//": "Hammers meant to be wielded with both hands." }, - { - "type": "weapon_category", - "id": "HAND_AXES", - "name": "Hand Axes", - "//": "Axe with a short handle, typically wielded in one hand, ocassionally thrown." - }, { "type": "weapon_category", "id": "1H_AXES", "name": "One-handed Axes", - "//": "Axes meant to be wielded with one hand, typically with a handle longer than the handaxe." + "//": "Axes meant to be wielded with one hand." }, { "type": "weapon_category", "id": "2H_AXES", "name": "Two-handed Axes", - "//": "Axes meant to be wielded with two hands." + "//": "Axes with a handle long enough to allow or require wielding with two hands." }, { "type": "weapon_category", diff --git a/data/mods/CRT_EXPANSION/items/crt_tools.json b/data/mods/CRT_EXPANSION/items/crt_tools.json index cb12abed07fe..29fd7ff86481 100644 --- a/data/mods/CRT_EXPANSION/items/crt_tools.json +++ b/data/mods/CRT_EXPANSION/items/crt_tools.json @@ -209,7 +209,7 @@ { "type": "GENERIC", "id": "crt_hatchet_extended", - "weapon_category": [ "1H_AXES" ], + "weapon_category": [ "2H_AXES" ], "symbol": ";", "color": "light_gray", "name": "C.R.I.T axe", diff --git a/data/mods/MMA/martialarts.json b/data/mods/MMA/martialarts.json index 5b11e9e3bb63..e6b8a1c7ecad 100644 --- a/data/mods/MMA/martialarts.json +++ b/data/mods/MMA/martialarts.json @@ -197,7 +197,7 @@ "mma_tec_iron_heart_wide", "mma_tec_iron_heart_wide_crit" ], - "weapon_category": [ "HAND_AXES", "2H_SWORDS", "1H_SWORDS" ] + "weapon_category": [ "1H_AXES", "2H_AXES", "2H_SWORDS", "1H_SWORDS" ] }, { "type": "martial_art", @@ -576,6 +576,6 @@ } ], "techniques": [ "mma_tec_tiger_claw_break" ], - "weapon_category": [ "1H_AXES", "FIST_WEAPONS", "KNIVES", "HAND_AXES" ] + "weapon_category": [ "1H_AXES", "FIST_WEAPONS", "KNIVES" ] } ] diff --git a/data/mods/Magical_Nights/items/class_items.json b/data/mods/Magical_Nights/items/class_items.json index c5140d9c9709..317cdd04394e 100644 --- a/data/mods/Magical_Nights/items/class_items.json +++ b/data/mods/Magical_Nights/items/class_items.json @@ -190,7 +190,7 @@ "id": "rune_stormshaper_weapon", "type": "GENERIC", "name": { "str": "Stormshaper axe" }, - "weapon_category": [ "1H_AXES" ], + "weapon_category": [ "2H_AXES" ], "//": "Equivalent to copper ax +1, with volume reduction so it can be sheathed like the other school weapons. Metals chosen for being two most conductive metals + balancing reasons", "description": "A forged copper axe with silver trimmings and a wooden handle. There is a Stormshaper rune embedded in the eye.", "weight": "3330 g",