diff --git a/CMakeLists.txt b/CMakeLists.txt index ac072ce..dbcb0f6 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -142,7 +142,10 @@ external/imgui/backends/imgui_impl_opengl3.cpp ) set(ASSETS_EMBED_WEB ---preload-file=assets@assets +--preload-file=assets/fonts +--preload-file=assets/shaders +--preload-file=assets/strings +--preload-file=assets/textures ) if(ANDROID STREQUAL ON) @@ -250,9 +253,9 @@ elseif(WINDOWS) elseif(WEB) add_executable(${BUILD_NAME} ${SRC}) - target_compile_options(${BUILD_NAME} PRIVATE -sUSE_SDL=3 -sUSE_FREETYPE=1 -DGLES -sNO_DISABLE_EXCEPTION_CATCHING -fno-rtti) + target_compile_options(${BUILD_NAME} PRIVATE -sUSE_SDL=3 -sUSE_FREETYPE=1 -DGLES -fno-rtti) target_compile_options(${BUILD_NAME} PRIVATE ${ASSETS_EMBED_WEB}) - target_link_options(${BUILD_NAME} PRIVATE -sUSE_SDL=3 -sUSE_FREETYPE=1 -sMIN_WEBGL_VERSION=2 -sMAX_WEBGL_VERSION=2 -sFULL_ES2 -sFULL_ES3 -sALLOW_MEMORY_GROWTH -sNO_DISABLE_EXCEPTION_CATCHING -fno-rtti) + target_link_options(${BUILD_NAME} PRIVATE -sUSE_SDL=3 -sUSE_FREETYPE=1 -sMIN_WEBGL_VERSION=2 -sMAX_WEBGL_VERSION=2 -sFULL_ES2 -sFULL_ES3 -sALLOW_MEMORY_GROWTH -fno-rtti -sFETCH) target_link_options(${BUILD_NAME} PRIVATE ${ASSETS_EMBED_WEB}) if(DEBUG) diff --git a/assets/fonts/NotoSansCJK.ttc b/assets/fonts/NotoSansCJK.ttc deleted file mode 100644 index 86472e6..0000000 --- a/assets/fonts/NotoSansCJK.ttc +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:b76b0433203017ca80401b2ee0dd69350349871c4b19d504c34dbdd80541690a -size 19484784 diff --git a/assets/sounds/subwoofer_lullaby.wav b/assets/sounds/subwoofer_lullaby.wav new file mode 100644 index 0000000..ede6ced Binary files /dev/null and b/assets/sounds/subwoofer_lullaby.wav differ diff --git a/assets/sounds/sweden.wav b/assets/sounds/sweden.wav new file mode 100644 index 0000000..8b05bbd Binary files /dev/null and b/assets/sounds/sweden.wav differ diff --git a/assets/strings/strings.csv b/assets/strings/strings.csv index 0f094ed..e2a60f6 100644 --- a/assets/strings/strings.csv +++ b/assets/strings/strings.csv @@ -1,6 +1,6 @@ id,comment,en,fr,zh-CN AD0,,Did you know? This game was developed during 7+ months!,Tu savais ? Cette jeux été déveloper dans plus de 7 mois!,你知道吗?这个游戏的开发周期长于7个月! -AD1,,Did you know? This game uses with it's cusiom engine!,Tu savais ? Cette jeux utilise sa propre moteur de jeux!,你知道吗?这个游戏用的是自己的引擎! +AD1,,Did you know? This game uses it's cusiom engine!,Tu savais ? Cette jeux utilise sa propre moteur de jeux!,你知道吗?这个游戏用的是自己的引擎! AD2,,Did you know? This game was coded entirely in C++!,Tu savais ? Cette jeux été crée entièrement avec C++!,你知道吗?这个游戏是完全用C++写的! AD3,,Did you know? This game handles (almost) everything by itself!,Tu savais ? Cette jeux fait tout par lui même!,你知道吗?这个游戏自己掌控所有东西! AD4,,Did you know? This game gets 1000+ FPS on natively!,Tu savais ? Cette jeux fait plus de 1000+ FPS!,你知道吗?这个游戏有1000+ FPS! diff --git a/cmake/index.html.in b/cmake/index.html.in index cdead90..ffebed6 100644 --- a/cmake/index.html.in +++ b/cmake/index.html.in @@ -115,7 +115,7 @@