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YUVLuminanceSource.cs
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/*
* Copyright 2009 ZXing authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* MODIFIED: June 1, 2012 by Alex Corrado: Ported to C#
*/
using System;
using com.google.zxing;
using Android.Graphics;
/**
* This object extends LuminanceSource around an array of YUV data returned from the camera driver,
* with the option to crop to a rectangle within the full data. This can be used to exclude
* superfluous pixels around the perimeter and speed up decoding.
*
* @author [email protected] (Daniel Switkin)
*/
namespace com.google.zxing.client.android {
public sealed class YUVLuminanceSource : LuminanceSource {
private sbyte[] yuvData;
private int dataWidth;
private int dataHeight;
private int left;
private int top;
public YUVLuminanceSource(sbyte[] yuvData, int dataWidth, int dataHeight, int left, int top,
int width, int height) : base (width, height) {
if (left + width > dataWidth || top + height > dataHeight) {
throw new ArgumentException("Crop rectangle does not fit within image data.");
}
this.yuvData = yuvData;
this.dataWidth = dataWidth;
this.dataHeight = dataHeight;
this.left = left;
this.top = top;
}
public override sbyte[] getRow(int y, sbyte[] row) {
if (y < 0 || y >= Height) {
throw new ArgumentException("Requested row is outside the image: " + y);
}
int width = Width;
if (row == null || row.Length < width) {
row = new sbyte[width];
}
int offset = (y + top) * dataWidth + left;
sbyte[] yuv = yuvData;
for (int x = 0; x < width; x++) {
row[x] = yuv[offset + x];
}
return row;
}
public override sbyte[] Matrix {
get {
int width = Width;
int height = Height;
// If the caller asks for the entire underlying image, save the copy and give them the
// original data. The docs specifically warn that result.length must be ignored.
if (width == dataWidth && height == dataHeight) {
return yuvData;
}
int area = width * height;
sbyte[] matrix = new sbyte[area];
sbyte[] yuv = yuvData;
int inputOffset = top * dataWidth + left;
for (int y = 0; y < height; y++) {
int outputOffset = y * width;
for (int x = 0; x < width; x++) {
// TODO: Compare performance with using System.arraycopy().
matrix[outputOffset + x] = yuv[inputOffset + x];
}
inputOffset += dataWidth;
}
return matrix;
}
}
public bool isCropSupported() {
return true;
}
public override LuminanceSource crop(int left, int top, int width, int height) {
return new YUVLuminanceSource(yuvData, dataWidth, dataHeight, left, top, width, height);
}
/**
* Creates a greyscale Android Bitmap from the YUV data based on the crop rectangle.
*
* @return An 8888 bitmap.
*/
public Bitmap renderToBitmap() {
int width = Width;
int height = Height;
int[] pixels = new int[width * height];
sbyte[] yuv = yuvData;
int inputOffset = top * dataWidth + left;
for (int y = 0; y < height; y++) {
int outputOffset = y * width;
for (int x = 0; x < width; x++) {
int grey = yuv[inputOffset + x] & 0xff;
pixels[outputOffset + x] = (0xff << 24) | (grey << 16) | (grey << 8) | grey;
}
inputOffset += dataWidth;
}
Bitmap bitmap = Bitmap.CreateBitmap (width, height, Bitmap.Config.Argb8888);
bitmap.SetPixels (pixels, 0, width, 0, 0, width, height);
return bitmap;
}
}
}